Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bpearl
Medusa
Level 122
God Stats
28W - 26L
1,475 SR
Queue Stats
120W - 109L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
KinkeyKangaro0
Cabrakan
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 116L
1,450 Elo+
Solo
Hel
Hel
Nonibalogna
Hel
Level 84
God Stats
3W - 4L
1,384 SR
Queue Stats
224W - 212L
1,448 Elo+
Solo
Eset
Eset
jossrayn
Eset
Level 120
God Stats
12W - 8L
1,582 SR
Queue Stats
255W - 245L
1,468 Elo+
Party 1
Team Averages
Level 103
1,488 SR
1,468 Elo+

VS

Team Averages
Level 82
1,480 SR
1,367 Elo+
Poseidon
Poseidon
BltZSioul
Poseidon
Level 65
God Stats
27W - 23L
1,541 SR
Queue Stats
144W - 126L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Ellrhond
Kukulkan
Level 63
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 5L
1,090 Elo+
Solo
Apollo
Apollo
Nielmorek
Apollo
Level 84
God Stats
1W - 2L
1,546 SR
Queue Stats
117W - 130L
1,420 Elo+
Solo
Guan Yu
Guan Yu
Regulatos
Guan Yu
Level 66
God Stats
4W - 5L
1,507 SR
Queue Stats
13W - 20L
1,425 Elo+
Solo
Lancelot
Lancelot
sputnikss
Lancelot
Level 132
God Stats
0W - 2L
1,282 SR
Queue Stats
199W - 213L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 4 / 8
11,139
506
10,383
22,825
10,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Bpearl
Medusa
18
4 / 5 / 11
11,294
513
11,902
17,914
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
16
3 / 5 / 8
10,904
496
5,689
18,043
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 3 / 6
12,133
552
14,638
15,931
7,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
19
8 / 2 / 8
12,070
549
9,919
11,992
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BltZSioul
Poseidon
17
2 / 4 / 4
10,822
492
10,592
12,566
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Ellrhond
Kukulkan
16
0 / 2 / 4
9,784
445
7,666
11,439
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Nielmorek
Apollo
18
8 / 6 / 5
12,129
551
21,386
17,252
7,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Regulatos
Guan Yu
15
6 / 7 / 6
10,255
466
11,579
26,814
20,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
sputnikss
Lancelot
16
2 / 4 / 3
9,827
447
8,449
16,734
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
23
Kills
18
19
Deaths
23
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
4
8
2.25
L
Poseidon
BltZSioul
Poseidon
2
4
4
1
W
Medusa
Bpearl
Medusa
4
5
11
1.9
L
Kukulkan
Ellrhond
Kukulkan
0
2
4
1
W
Cabrakan
3
5
8
1.4
L
Apollo
Nielmorek
Apollo
8
6
5
1.75
W
3
3
6
2
L
Guan Yu
Regulatos
Guan Yu
6
7
6
1.29
W
Eset
8
2
8
6
L
Lancelot
sputnikss
Lancelot
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,531
Damage
59,672
86,705
Taken
84,805
50,194
Mitigated
46,437
27,942
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,383
5,021
0
5,863
22,825
10,640
0
3,899
18,832
0
97,475
L
Poseidon
BltZSioul
Poseidon
10,592
1,551
0
1,058
12,566
5,177
240
5,800
6,626
89,316
0
W
Medusa
Bpearl
Medusa
11,902
5,742
0
5,428
17,914
7,750
1,272
2,205
15,633
0
73,606
L
Kukulkan
Ellrhond
Kukulkan
7,666
328
0
3,844
11,439
5,894
0
6,513
4,410
72,568
0
W
Cabrakan
5,689
1,283
0
2,966
18,043
19,993
90
2,271
15,723
50,195
0
L
Apollo
Nielmorek
Apollo
21,386
13,508
0
2,490
17,252
7,112
7,598
5,182
12,028
0
92,477
W
14,638
1,164
3,182
7,664
15,931
7,026
198
7,058
8,751
81,073
0
L
Guan Yu
Regulatos
Guan Yu
11,579
1,828
570
7,151
26,814
20,897
36
8,667
18,047
0
49,299
W
Eset
9,919
699
706
2,133
11,992
4,785
204
3,061
8,751
82,140
0
L
Lancelot
sputnikss
Lancelot
8,449
2,215
0
561
16,734
7,357
316
3,162
13,448
0
77,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,540
Gold Earned
52,817
614
Minions Killed
599
0
Camps Cleared
0
2,028,689
Distance Traveled
2,066,817
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,139
506
115
5
0
445,783
5
L
Poseidon
10,822
492
182
8
0
425,392
1
W
Medusa
11,294
513
132
6
0
392,809
8
L
Kukulkan
9,784
445
126
6
0
390,229
0
W
Cabrakan
10,904
496
72
3
0
356,508
5
L
Apollo
12,129
551
136
6
0
376,802
2
W
Hel
12,133
552
160
7
0
407,953
0
L
Guan Yu
10,255
466
59
3
0
392,884
5
W
Eset
12,070
549
135
6
0
425,636
4
L
Lancelot
9,827
447
96
4
0
481,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role