Player Matchup

Baron Samedi
Baron Samedi
Ameratsol
Baron Samedi
Level 160
God Stats
7W - 8L
1,480 SR
Queue Stats
136W - 183L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MyDogsHi247
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,665 SR
Queue Stats
23W - 36L
1,264 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lungSmoke
Kumbhakarna
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 100L
1,205 Elo+
Party 1
Team Averages
Level 104
1,548 SR
1,290 Elo+

VS

Team Averages
Level 21
1,231 SR
1,109 Elo+
Raijin
Raijin
AY00M3L013
Raijin
Level 14
God Stats
3W - 7L
1,401 SR
Queue Stats
8W - 20L
1,037 Elo+
Party 2
Nemesis
Nemesis
Dukelemur
Nemesis
Level 5
God Stats
0W - 2L
1,159 SR
Queue Stats
6W - 22L
1,281 Elo+
Party 2
Sun Wukong
Sun Wukong
GRENDLES
Sun Wukong
Level 45
God Stats
1W - 8L
1,133 SR
Queue Stats
18W - 44L
1,010 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ameratsol
Baron Samedi
20
9 / 3 / 8
16,946
706
30,672
18,934
13,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
MyDogsHi247
Ah Muzen Cab
20
6 / 4 / 12
16,516
688
33,657
17,584
11,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
lungSmoke
Kumbhakarna
19
3 / 2 / 14
16,518
688
10,081
38,476
56,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AY00M3L013
Raijin
19
2 / 7 / 6
15,041
627
14,993
18,756
7,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Dukelemur
Nemesis
19
3 / 9 / 4
14,876
620
15,739
30,689
21,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
GRENDLES
Sun Wukong
20
4 / 2 / 5
14,938
622
22,103
35,158
30,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
18
Kills
9
9
Deaths
18
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
AY00M3L013
Raijin
2
7
6
0.71
W
Baron Samedi
Ameratsol
Baron Samedi
9
3
8
4.33
L
Nemesis
Dukelemur
Nemesis
3
9
4
0.56
L
Sun Wukong
GRENDLES
Sun Wukong
4
2
5
3.25
W
Ah Muzen Cab
MyDogsHi247
Ah Muzen Cab
6
4
12
3
W
Kumbhakarna
lungSmoke
Kumbhakarna
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,410
Damage
52,835
74,994
Taken
84,603
81,132
Mitigated
59,611
24,111
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AY00M3L013
Raijin
14,993
1,647
0
0
18,756
7,414
633
9,348
9,034
71,391
0
W
Baron Samedi
Ameratsol
Baron Samedi
30,672
226
4,309
5,713
18,934
13,271
1,590
5,091
13,843
83,230
0
L
Nemesis
Dukelemur
Nemesis
15,739
6,567
486
4,091
30,689
21,924
178
14,722
15,274
0
38,007
L
Sun Wukong
GRENDLES
Sun Wukong
22,103
4,081
0
6,886
35,158
30,273
0
15,159
19,261
0
43,663
W
Ah Muzen Cab
MyDogsHi247
Ah Muzen Cab
33,657
17,224
1,140
2,383
17,584
11,246
1,584
3,408
14,176
0
108,217
W
Kumbhakarna
lungSmoke
Kumbhakarna
10,081
1,612
404
10,162
38,476
56,615
235
7,054
31,422
28,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
44,855
269
Minions Killed
227
12
Camps Cleared
4
1,145,037
Distance Traveled
1,189,589
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
15,041
627
118
5
1
368,931
0
W
Baron Samedi
16,946
706
107
4
4
392,069
16
L
Nemesis
14,876
620
52
2
0
372,449
1
L
Sun Wukong
14,938
622
57
2
3
448,209
3
W
Ah Muzen Cab
16,516
688
138
6
5
360,404
0
W
Kumbhakarna
16,518
688
24
1
3
392,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role