Player Matchup

Artemis
Artemis
JSplash92
Artemis
Level 134
God Stats
15W - 12L
1,591 SR
Queue Stats
146W - 161L
1,416 Elo+
Party 1
Chronos
Chronos
WackRepellent
Chronos
Level 129
God Stats
4W - 0L
1,633 SR
Queue Stats
61W - 80L
1,417 Elo+
Party 1
Fafnir
Fafnir
taylorkush420
Fafnir
Level 119
God Stats
9W - 2L
1,824 SR
Queue Stats
80W - 65L
1,459 Elo+
Party 1
Team Averages
Level 127
1,683 SR
1,431 Elo+

VS

Team Averages
Level 102
1,477 SR
1,374 Elo+
Medusa
Medusa
IonRae
Medusa
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 110L
1,500 Elo+
Solo
Scylla
Scylla
W3ightGain4000
Scylla
Level 101
God Stats
1W - 3L
1,654 SR
Queue Stats
23W - 48L
1,276 Elo+
Party 2
Ymir
Ymir
ringl3r
Ymir
Level 142
God Stats
1W - 2L
1,277 SR
Queue Stats
91W - 137L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JSplash92
Artemis
12
3 / 0 / 4
7,517
752
10,491
6,780
2,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
11
2 / 1 / 5
7,159
716
4,337
7,093
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 5
8,205
821
3,387
9,325
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IonRae
Medusa
11
1 / 3 / 1
6,705
671
5,149
6,282
3,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,871
587
3,996
4,493
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
ringl3r
Ymir
9
1 / 3 / 1
6,659
666
4,849
11,693
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
IonRae
Medusa
1
3
1
0.5
W
Artemis
JSplash92
Artemis
3
0
4
5
L
0
1
0
0
W
Chronos
2
1
5
4.5
L
Ymir
ringl3r
Ymir
1
3
1
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
13,994
23,198
Taken
22,468
15,622
Mitigated
14,321
10,789
Healing
1,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
IonRae
Medusa
5,149
1,989
0
750
6,282
3,503
0
1,770
4,512
0
25,072
W
Artemis
JSplash92
Artemis
10,491
5,406
0
3,735
6,780
2,908
667
2,155
4,625
0
30,978
L
3,996
52
0
0
4,493
1,494
0
1,178
3,315
13,944
0
W
Chronos
4,337
1,874
0
1,864
7,093
3,301
259
4,412
2,681
19,690
3,141
L
Ymir
ringl3r
Ymir
4,849
680
0
896
11,693
9,324
0
4,377
7,316
9,301
0
W
3,387
937
0
5,190
9,325
9,413
191
2,604
6,721
10,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,881
Gold Earned
19,235
112
Minions Killed
74
5
Camps Cleared
3
525,217
Distance Traveled
512,270
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,705
671
40
4
1
167,813
2
W
Artemis
7,517
752
59
6
1
176,198
0
L
Scylla
5,871
587
30
3
1
170,772
5
W
Chronos
7,159
716
44
4
4
168,917
0
L
Ymir
6,659
666
4
0
1
173,685
7
W
Fafnir
8,205
821
9
1
0
180,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role