Player Matchup

Erlang Shen
Erlang Shen
I-Ricardo
Erlang Shen
Level 69
God Stats
6W - 15L
1,389 SR
Queue Stats
151W - 157L
1,371 Elo+
Party 1
Janus
Janus
ItsLlokko
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 102L
1,350 Elo+
Party 1
Charybdis
Charybdis
Scorpion_2479
Charybdis
Level 67
God Stats
1W - 3L
1,452 SR
Queue Stats
80W - 99L
1,346 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TrvpChylt
Tsukuyomi
Level 28
God Stats
3W - 2L
1,576 SR
Queue Stats
26W - 35L
1,353 Elo+
Party 1
Ymir
Ymir
VampyrTempest
Ymir
Level 35
God Stats
3W - 4L
1,827 SR
Queue Stats
59W - 82L
1,327 Elo+
Solo
Team Averages
Level 57
1,549 SR
1,349 Elo+

VS

Team Averages
Level 75
1,516 SR
1,381 Elo+
King Arthur
King Arthur
Da187sKILLZ
King Arthur
Level 69
God Stats
10W - 11L
1,345 SR
Queue Stats
103W - 91L
1,393 Elo+
Party 2
Ymir
Ymir
bigboii29
Ymir
Level 20
God Stats
22W - 12L
1,564 SR
Queue Stats
25W - 23L
1,359 Elo+
Party 2
Sol
Sol
cesarlex11
Sol
Level 124
God Stats
16W - 16L
1,452 SR
Queue Stats
240W - 276L
1,394 Elo+
Solo
Kali
Kali
ixKINGxMOEix
Kali
Level 78
God Stats
7W - 2L
1,500 SR
Queue Stats
107W - 97L
1,383 Elo+
Party 2
Artemis
Artemis
trethekillercrok
Artemis
Level 86
God Stats
7W - 1L
1,720 SR
Queue Stats
252W - 271L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I-Ricardo
Erlang Shen
11
1 / 5 / 2
6,673
445
8,048
16,807
13,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
ItsLlokko
Janus
10
2 / 6 / 0
6,376
425
4,104
9,417
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Scorpion_2479
Charybdis
10
1 / 3 / 0
6,116
408
10,001
11,523
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
TrvpChylt
Tsukuyomi
11
1 / 3 / 2
6,384
426
3,876
12,943
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 1
5,901
393
2,154
15,136
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Da187sKILLZ
King Arthur
13
5 / 2 / 1
8,272
551
11,631
14,597
15,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
11
3 / 0 / 5
7,880
525
6,566
9,885
5,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
5 / 0 / 3
8,887
592
10,305
11,367
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 3
7,638
509
6,968
10,796
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 2 / 4
7,215
481
10,924
11,926
4,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
21
21
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Da187sKILLZ
King Arthur
5
2
1
2.75
L
Erlang Shen
I-Ricardo
Erlang Shen
1
5
2
0.4
L
Janus
ItsLlokko
Janus
2
6
0
0.33
L
Charybdis
Scorpion_2479
Charybdis
1
3
0
0.33
L
Tsukuyomi
TrvpChylt
Tsukuyomi
1
3
2
0.67
L
0
4
1
0.13
W
Ymir
3
0
5
5.5
W
5
0
3
6.5
W
4
3
3
1.83
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
46,394
65,826
Taken
58,571
35,565
Mitigated
33,475
17,243
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Da187sKILLZ
King Arthur
11,631
3,398
0
760
14,597
15,004
12
0
14,597
0
47,520
L
Erlang Shen
I-Ricardo
Erlang Shen
8,048
5,663
0
5,459
16,807
13,160
0
0
16,807
0
41,276
L
Janus
ItsLlokko
Janus
4,104
636
0
750
9,417
3,616
298
4,776
4,641
35,725
0
L
Charybdis
Scorpion_2479
Charybdis
10,001
5,799
408
3,444
11,523
4,006
634
3,422
8,101
0
47,488
L
Tsukuyomi
TrvpChylt
Tsukuyomi
3,876
614
0
3,889
12,943
5,120
0
2,883
10,060
0
40,698
L
2,154
193
0
3,293
15,136
9,663
0
5,790
9,346
17,846
0
W
Ymir
6,566
1,407
2,318
5,610
9,885
5,351
245
1,150
8,448
29,990
0
W
10,305
6,873
0
7,106
11,367
3,866
3,636
1,061
10,096
67,653
0
W
6,968
4,115
0
2,014
10,796
4,927
57
2,535
7,963
0
40,449
W
10,924
7,197
0
6,063
11,926
4,327
858
1,004
10,721
0
40,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
39,892
298
Minions Killed
355
0
Camps Cleared
0
1,316,944
Distance Traveled
1,342,634
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,272
551
84
6
0
275,277
1
L
Erlang Shen
6,673
445
68
5
0
271,716
2
L
Janus
6,376
425
69
5
0
268,235
1
L
Charybdis
6,116
408
68
5
0
245,680
2
L
Tsukuyomi
6,384
426
63
4
0
297,866
0
L
Ymir
5,901
393
30
2
0
233,447
2
W
Ymir
7,880
525
41
3
0
279,863
2
W
Sol
8,887
592
111
7
0
269,523
1
W
Kali
7,638
509
57
4
0
295,132
2
W
Artemis
7,215
481
62
4
0
222,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role