Player Matchup

King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond IV
CristianHatsune
Artio
Diamond IV
Level 160
God Stats
0W - 1L
1,696 SR
Queue Stats
65W - 42L
2,331 MMR
Party 1
Anubis
Anubis
Platinum I
MonoxidoDeCl
Anubis
Platinum I
Level 149
God Stats
1W - 1L
1,800 SR
Queue Stats
47W - 19L
2,207 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,665 SR
2,013 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,670 SR
2,120 MMR
Hera
Hera
Diamond IV
AngelPlayz
Hera
Diamond IV
Level 156
God Stats
1W - 0L
1,810 SR
Queue Stats
239W - 287L
2,047 MMR
Solo
Cthulhu
Cthulhu
Masters
Mo InteractiveZ
Cthulhu
Masters
Level 147
God Stats
32W - 20L
1,701 SR
Queue Stats
270W - 239L
2,164 MMR
Solo
Mulan
Mulan
Diamond V
Reclamps
Mulan
Diamond V
Level 84
God Stats
7W - 5L
1,500 SR
Queue Stats
34W - 50L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 5 / 3
9,365
585
12,720
24,335
18,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 2
10,790
674
5,375
17,792
20,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
14
1 / 4 / 3
9,668
604
10,663
13,871
8,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Baron SamediAh Muzen CabChaacAchillesCupid

VS

Bans
PersephonePoseidonScyllaHadesBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
11,171
698
19,484
8,103
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 7
10,622
664
16,042
19,345
18,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Reclamps
Mulan
15
3 / 1 / 7
10,426
652
12,228
16,293
15,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
10
10
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
3
0.5
W
4
2
6
3.5
L
4
1
2
5
W
3
3
7
2.17
L
Anubis
1
4
3
0.63
W
Mulan
Reclamps
Mulan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,758
Damage
47,754
55,998
Taken
43,741
48,137
Mitigated
37,927
11,228
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,720
1,825
139
1,760
24,335
18,643
0
14,249
9,406
0
35,677
W
19,484
4,207
0
1,500
8,103
3,632
1,487
3,600
4,503
54,623
0
L
5,375
900
1,562
2,964
17,792
20,756
0
11,143
5,836
17,863
0
W
16,042
1,086
3,070
5,264
19,345
18,804
551
7,683
11,662
37,369
0
L
Anubis
10,663
886
0
4,803
13,871
8,738
0
9,636
3,820
54,886
0
W
Mulan
Reclamps
Mulan
12,228
2,204
0
2,203
16,293
15,491
640
5,551
9,328
0
26,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
32,219
131
Minions Killed
175
5
Camps Cleared
7
926,725
Distance Traveled
872,061
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,365
585
36
2
0
319,795
6
W
Hera
11,171
698
102
6
3
303,808
2
L
Artio
10,790
674
17
1
3
332,883
3
W
Cthulhu
10,622
664
37
2
0
289,096
4
L
Anubis
9,668
604
78
5
2
274,047
0
W
Mulan
10,426
652
36
2
4
279,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role