Player Matchup

Vulcan
Vulcan
Jcavilap246
Vulcan
Level 106
God Stats
15W - 12L
1,574 SR
Queue Stats
209W - 190L
1,492 Elo+
Party 1
Osiris
Osiris
Logical_Reaper3
Osiris
Level 120
God Stats
39W - 48L
1,461 SR
Queue Stats
378W - 410L
1,354 Elo+
Solo
Cthulhu
Cthulhu
MI_10_LO
Cthulhu
Level 117
God Stats
1W - 0L
1,470 SR
Queue Stats
4W - 3L
1,514 Elo+
Party 1
Skadi
Skadi
SebasG2076
Skadi
Level 67
God Stats
3W - 4L
1,422 SR
Queue Stats
26W - 37L
1,356 Elo+
Party 1
Sobek
Sobek
XxlochisxX
Sobek
Level 60
God Stats
1W - 0L
1,356 SR
Queue Stats
3W - 2L
1,452 Elo+
Party 1
Team Averages
Level 94
1,456 SR
1,434 Elo+

VS

Team Averages
Level 112
1,508 SR
1,406 Elo+
Nu Wa
Nu Wa
CashierDon
Nu Wa
Level 105
God Stats
9W - 6L
1,769 SR
Queue Stats
114W - 135L
1,469 Elo+
Party 2
Chang'e
Chang'e
ColdHard_Kash
Chang'e
Level 142
God Stats
101W - 87L
1,517 SR
Queue Stats
827W - 985L
1,329 Elo+
Solo
Cupid
Cupid
dyslexic lll
Cupid
Level 66
God Stats
14W - 19L
1,461 SR
Queue Stats
90W - 127L
1,344 Elo+
Solo
Fafnir
Fafnir
joshuanextdoor_
Fafnir
Level 125
God Stats
8W - 9L
1,579 SR
Queue Stats
214W - 224L
1,446 Elo+
Party 2
Camazotz
Camazotz
shizNit90
Camazotz
Level 122
God Stats
0W - 3L
1,216 SR
Queue Stats
173W - 179L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 6 / 3
9,924
496
16,949
11,010
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 0 / 2
9,874
494
5,515
14,315
8,679
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
MI_10_LO
Cthulhu
18
4 / 1 / 4
11,160
558
10,762
14,012
9,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
16
4 / 1 / 5
10,303
515
10,384
8,736
3,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
15
3 / 1 / 5
9,924
496
4,049
14,538
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 3 / 4
8,311
416
7,303
8,929
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
16
0 / 2 / 0
10,160
508
10,222
12,397
11,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 7 / 0
9,044
452
4,942
14,675
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 2
9,043
452
4,242
15,569
17,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
shizNit90
Camazotz
18
5 / 2 / 3
10,808
540
6,214
21,253
10,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
9
9
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
3
4
1.33
L
Chang'e
0
2
0
0
W
Vulcan
3
6
3
0.75
W
0
0
2
1
W
Cthulhu
MI_10_LO
Cthulhu
4
1
4
6
W
Skadi
4
1
5
6.5
W
Sobek
3
1
5
5.5
L
1
7
0
0.14
L
1
1
2
2
L
Camazotz
shizNit90
Camazotz
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,659
Damage
32,923
62,611
Taken
72,823
42,076
Mitigated
49,226
17,417
Healing
26,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,303
1,348
0
1,107
8,929
4,051
0
6,550
2,083
54,231
0
L
Chang'e
10,222
353
206
4,837
12,397
11,621
1,246
4,238
8,159
80,932
0
W
Vulcan
16,949
7,025
0
642
11,010
5,218
456
2,549
8,243
87,005
0
W
5,515
2,532
0
4,797
14,315
8,679
0
8,445
5,806
0
67,795
W
Cthulhu
MI_10_LO
Cthulhu
10,762
1,148
817
5,869
14,012
9,393
0
2,647
11,231
104,230
0
W
Skadi
10,384
5,070
0
420
8,736
3,829
3,578
1,070
7,556
0
82,598
W
Sobek
4,049
547
0
4,872
14,538
14,957
24
6,280
7,874
24,729
0
L
4,942
2,005
502
2,423
14,675
5,902
2,112
4,022
10,570
0
60,886
L
4,242
775
454
3,114
15,569
17,331
0
9,302
5,981
30,711
0
L
Camazotz
shizNit90
Camazotz
6,214
1,814
0
13,596
21,253
10,321
0
6,849
14,270
0
89,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,185
Gold Earned
47,366
591
Minions Killed
561
0
Camps Cleared
0
1,931,633
Distance Traveled
1,825,630
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,311
416
108
5
0
296,213
1
L
Chang'e
10,160
508
151
8
0
353,657
6
W
Vulcan
9,924
496
138
7
0
384,520
6
W
Osiris
9,874
494
129
6
0
337,682
0
W
Cthulhu
11,160
558
164
8
0
418,904
3
W
Skadi
10,303
515
126
6
0
391,032
2
W
Sobek
9,924
496
34
2
0
399,495
5
L
Cupid
9,044
452
112
6
0
317,839
1
L
Fafnir
9,043
452
45
2
0
426,676
4
L
Camazotz
10,808
540
145
7
0
431,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role