Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FUZZYMONKEY21001
Baron Samedi
Level 145
God Stats
2W - 1L
1,292 SR
Queue Stats
26W - 16L
1,670 Elo+
Solo
Da Ji
Da Ji
Huitsilopochtli
Da Ji
Level 149
God Stats
1W - 4L
1,312 SR
Queue Stats
1W - 7L
1,176 Elo+
Solo
Bacchus
Bacchus
Joining27club
Bacchus
Level 141
God Stats
1W - 0L
1,210 SR
Queue Stats
14W - 7L
1,497 Elo+
Solo
Cupid
Cupid
MiniCub
Cupid
Level 82
God Stats
234W - 197L
1,519 SR
Queue Stats
387W - 395L
1,496 Elo+
Solo
Team Averages
Level 135
1,367 SR
1,468 Elo+

VS

Team Averages
Level 120
1,558 SR
1,499 Elo+
Danzaburou
Danzaburou
DMIESS21
Danzaburou
Level 69
God Stats
2W - 4L
1,322 SR
Queue Stats
109W - 92L
1,575 Elo+
Solo
Chronos
Chronos
IndigoDream
Chronos
Level 156
God Stats
1W - 1L
1,762 SR
Queue Stats
126W - 121L
1,544 Elo+
Solo
Tiamat
Tiamat
MIGA99
Tiamat
Level 156
God Stats
0W - 1L
1,770 SR
Queue Stats
3W - 10L
1,358 Elo+
Solo
Bacchus
Bacchus
RCCUPIDO
Bacchus
Level 114
God Stats
12W - 14L
1,341 SR
Queue Stats
434W - 557L
1,466 Elo+
Solo
Bellona
Bellona
Reversed_Stealth
Bellona
Level 103
God Stats
6W - 6L
1,595 SR
Queue Stats
443W - 445L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 0 / 4
9,060
1,133
6,936
2,937
1,362
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
FUZZYMONKEY21001
Baron Samedi
14
3 / 0 / 4
9,037
1,130
8,506
4,583
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 2
8,740
1,093
9,504
10,607
5,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
14
0 / 0 / 5
8,761
1,095
4,940
6,597
7,697
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
MiniCub
Cupid
14
0 / 0 / 6
8,543
1,068
8,160
6,614
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

318

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMIESS21
Danzaburou
14
0 / 0 / 1
8,317
1,040
6,805
8,550
3,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
IndigoDream
Chronos
13
0 / 1 / 0
7,755
969
3,292
4,149
1,737
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
MIGA99
Tiamat
13
0 / 2 / 0
8,094
1,012
6,737
8,793
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
RCCUPIDO
Bacchus
13
0 / 2 / 1
7,844
981
1,725
6,680
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 0
8,620
1,078
9,433
12,050
13,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
8
Kills
1
1
Deaths
8
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
4
3
L
Danzaburou
DMIESS21
Danzaburou
0
0
1
0.5
W
Baron Samedi
FUZZYMONKEY21001
Baron Samedi
3
0
4
5
W
4
1
2
5
L
Chronos
IndigoDream
Chronos
0
1
0
0
W
Bacchus
0
0
5
2.5
L
Tiamat
MIGA99
Tiamat
0
2
0
0
W
Cupid
MiniCub
Cupid
0
0
6
3
L
Bacchus
RCCUPIDO
Bacchus
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,046
Damage
27,992
31,338
Taken
40,222
20,156
Mitigated
30,652
9,608
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,936
318
0
0
2,937
1,362
0
1,491
1,446
50,933
0
L
Danzaburou
DMIESS21
Danzaburou
6,805
4,014
0
2,021
8,550
3,732
0
4,495
4,055
0
34,198
W
Baron Samedi
FUZZYMONKEY21001
Baron Samedi
8,506
564
3,603
1,788
4,583
2,538
0
1,891
2,692
17,176
0
W
9,504
2,794
0
76
10,607
5,554
0
3,030
7,577
0
12,743
L
Chronos
IndigoDream
Chronos
3,292
896
0
639
4,149
1,737
0
2,670
1,479
13,335
0
W
Bacchus
4,940
394
0
905
6,597
7,697
0
2,842
3,755
10,481
0
L
Tiamat
MIGA99
Tiamat
6,737
529
0
1,156
8,793
5,712
0
4,806
3,987
28,196
0
W
Cupid
MiniCub
Cupid
8,160
4,146
1,106
2,130
6,614
3,005
0
2,500
4,114
0
19,984
L
Bacchus
RCCUPIDO
Bacchus
1,725
0
0
443
6,680
5,792
0
2,907
3,773
2,240
0
L
9,433
2,179
746
754
12,050
13,679
0
5,504
6,546
0
12,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,141
Gold Earned
40,630
192
Minions Killed
164
9
Camps Cleared
3
837,747
Distance Traveled
694,572
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,060
1,133
112
14
0
185,123
4
L
Danzaburou
8,317
1,040
75
9
1
162,582
1
W
Baron Samedi
9,037
1,130
26
3
3
158,117
0
W
Da Ji
8,740
1,093
9
1
0
164,944
0
L
Chronos
7,755
969
26
3
1
125,215
1
W
Bacchus
8,761
1,095
9
1
1
173,983
0
L
Tiamat
8,094
1,012
56
7
1
161,655
0
W
Cupid
8,543
1,068
36
5
5
155,580
2
L
Bacchus
7,844
981
0
0
0
84,855
1
L
Bellona
8,620
1,078
7
1
0
160,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role