Player Matchup

Ravana
Ravana
EndlessAnarchy
Ravana
Level 159
God Stats
2W - 0L
1,482 SR
Queue Stats
319W - 268L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThiqqTemplar
Ah Muzen Cab
Level 109
God Stats
2W - 0L
1,363 SR
Queue Stats
77W - 60L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
rNoxx
Kuzenbo
Level 160
God Stats
2W - 2L
1,139 SR
Queue Stats
217W - 186L
1,532 Elo+
Party 1
Hercules
Hercules
xSwiftAngelx1
Hercules
Level 144
God Stats
2W - 1L
1,495 SR
Queue Stats
435W - 329L
1,666 Elo+
Party 1
Chaac
Chaac
xxGrimmSniperxx
Chaac
Level 160
God Stats
3W - 0L
1,773 SR
Queue Stats
149W - 137L
1,504 Elo+
Party 1
Team Averages
Level 146
1,450 SR
1,554 Elo+

VS

Team Averages
Level 115
1,472 SR
1,538 Elo+
Nike
Nike
Clapper0fCheeks
Nike
Level 61
God Stats
2W - 5L
1,341 SR
Queue Stats
360W - 359L
1,540 Elo+
Party 2
Eset
Eset
DoNtBeSoJiVe
Eset
Level 128
God Stats
4W - 3L
1,609 SR
Queue Stats
521W - 470L
1,632 Elo+
Solo
Raijin
Raijin
Mongoose729
Raijin
Level 160
God Stats
3W - 2L
1,279 SR
Queue Stats
362W - 372L
1,534 Elo+
Solo
Loki
Loki
Redearth
Loki
Level 158
God Stats
1W - 1L
1,704 SR
Queue Stats
8W - 23L
1,445 Elo+
Solo
Ganesha
Ganesha
Uubermench
Ganesha
Level 66
God Stats
3W - 5L
1,427 SR
Queue Stats
273W - 276L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 24
15,345
698
25,789
25,901
40,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ThiqqTemplar
Ah Muzen Cab
20
7 / 5 / 10
14,432
656
22,729
21,700
9,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
rNoxx
Kuzenbo
20
11 / 5 / 20
15,888
722
33,124
26,616
21,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xSwiftAngelx1
Hercules
20
6 / 4 / 21
14,532
661
24,169
56,312
59,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 5 / 22
15,117
687
17,457
39,521
50,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 5
13,175
599
21,434
27,181
41,455
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
5 / 13 / 6
13,267
603
29,248
27,368
16,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
20
9 / 6 / 7
15,279
695
39,798
31,002
22,594
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
20
6 / 8 / 8
14,226
647
18,416
27,997
18,739
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
Uubermench
Ganesha
20
0 / 4 / 19
14,485
658
15,097
33,300
55,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
67
36
Kills
22
23
Deaths
36
97
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
5
13
6
0.62
W
10
4
24
5.5
L
Raijin
9
6
7
2.08
L
Loki
6
8
8
1.25
W
Ah Muzen Cab
ThiqqTemplar
Ah Muzen Cab
7
5
10
2.4
L
Ganesha
Uubermench
Ganesha
0
4
19
2.38
W
Kuzenbo
rNoxx
Kuzenbo
11
5
20
4.2
W
Hercules
xSwiftAngelx1
Hercules
6
4
21
4.13
W
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,268
Damage
123,993
170,050
Taken
146,848
181,737
Mitigated
154,157
87,902
Healing
42,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,434
2,023
4,833
4,927
27,181
41,455
420
7,869
19,116
0
46,750
L
29,248
1,764
2,510
3,039
27,368
16,320
737
7,591
19,777
51,666
0
W
25,789
4,016
5,011
6,579
25,901
40,906
1,712
13,624
12,277
616
40,538
L
Raijin
39,798
5,601
1,083
9,632
31,002
22,594
515
8,283
22,060
73,076
0
L
Loki
18,416
3,051
1,220
4,838
27,997
18,739
210
6,203
21,491
0
43,776
W
Ah Muzen Cab
ThiqqTemplar
Ah Muzen Cab
22,729
6,332
1,771
5,931
21,700
9,239
2,787
12,575
9,125
0
50,845
L
Ganesha
Uubermench
Ganesha
15,097
3,030
2,482
7,793
33,300
55,049
185
7,232
25,642
28,537
0
W
Kuzenbo
rNoxx
Kuzenbo
33,124
9,614
2,382
6,057
26,616
21,700
546
14,893
11,723
50,619
0
W
Hercules
xSwiftAngelx1
Hercules
24,169
5,821
5,443
33,414
56,312
59,387
2,374
29,132
27,180
0
46,395
W
17,457
2,341
4,836
16,478
39,521
50,505
1,342
13,919
25,602
10,945
41,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,314
Gold Earned
70,432
204
Minions Killed
291
0
Camps Cleared
0
2,057,563
Distance Traveled
1,744,107
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,175
599
50
2
0
387,646
4
L
Eset
13,267
603
55
3
0
303,951
1
W
Ravana
15,345
698
36
2
0
442,414
0
L
Raijin
15,279
695
111
5
0
315,493
4
L
Loki
14,226
647
64
3
0
349,712
4
W
Ah Muzen Cab
14,432
656
40
2
0
434,775
0
L
Ganesha
14,485
658
11
1
0
387,305
0
W
Kuzenbo
15,888
722
31
1
0
352,491
4
W
Hercules
14,532
661
35
2
0
400,267
0
W
Chaac
15,117
687
62
3
0
427,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role