Player Matchup

Ne Zha
Ne Zha
Cleverfellow
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,378 Elo+
Party 3
The Morrigan
The Morrigan
CosmoVibe
The Morrigan
Level 6
God Stats
1W - 2L
1,286 SR
Queue Stats
10W - 11L
1,351 Elo+
Party 3
Ares
Ares
Relic286
Ares
Level 70
God Stats
3W - 7L
1,295 SR
Queue Stats
49W - 68L
1,422 Elo+
Party 3
Mulan
Mulan
ShikaDiff
Mulan
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 57L
1,416 Elo+
Party 3
Janus
Janus
killjoy00
Janus
Level 64
God Stats
240W - 230L
1,528 SR
Queue Stats
522W - 563L
1,521 Elo+
Solo
Team Averages
Level 36
1,422 SR
1,418 Elo+

VS

Team Averages
Level 59
1,598 SR
1,430 Elo+
Merlin
Merlin
H1ORYX
Merlin
Level 47
God Stats
87W - 110L
1,390 SR
Queue Stats
254W - 335L
1,392 Elo+
Party 2
Cernunnos
Cernunnos
KRoNeCDeaTH
Cernunnos
Level 24
God Stats
8W - 4L
1,705 SR
Queue Stats
24W - 31L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
NickBono
Kukulkan
Level 55
God Stats
299W - 377L
1,406 SR
Queue Stats
424W - 565L
1,404 Elo+
Party 2
Bastet
Bastet
iDharma
Bastet
Level 106
God Stats
1W - 2L
1,988 SR
Queue Stats
70W - 68L
1,463 Elo+
Party 1
Ares
Ares
theonetheycall
Ares
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 13 / 2
12,554
966
17,663
30,860
17,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
CosmoVibe
The Morrigan
17
1 / 11 / 2
11,808
908
10,821
16,089
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
17
0 / 4 / 3
12,714
978
12,965
34,200
52,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
ShikaDiff
Mulan
17
0 / 14 / 4
11,538
888
20,900
43,192
48,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
killjoy00
Janus
16
1 / 0 / 1
10,740
826
2,420
1,342
672
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
H1ORYX
Merlin
20
8 / 0 / 29
14,078
1,083
24,671
11,122
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
KRoNeCDeaTH
Cernunnos
20
14 / 1 / 15
14,413
1,109
30,005
17,666
12,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
NickBono
Kukulkan
20
7 / 0 / 20
13,691
1,053
18,653
4,037
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
iDharma
Bastet
20
8 / 1 / 24
14,203
1,093
26,129
15,804
9,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 2 / 32
15,534
1,195
18,716
19,154
32,624
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
162
4
Kills
42
42
Deaths
4
12
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
13
2
0.23
L
The Morrigan
CosmoVibe
The Morrigan
1
11
2
0.18
W
Merlin
H1ORYX
Merlin
8
0
29
22.5
W
Cernunnos
KRoNeCDeaTH
Cernunnos
14
1
15
21.5
W
Kukulkan
NickBono
Kukulkan
7
0
20
17
L
Ares
0
4
3
0.38
L
Mulan
ShikaDiff
Mulan
0
14
4
0.14
W
Bastet
iDharma
Bastet
8
1
24
20
L
Janus
killjoy00
Janus
1
0
1
1.5
W
5
2
32
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,769
Damage
118,174
125,683
Taken
67,783
127,020
Mitigated
64,891
11,074
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
17,663
5,731
0
2,703
30,860
17,077
0
11,450
19,410
0
54,364
L
The Morrigan
CosmoVibe
The Morrigan
10,821
1,445
0
307
16,089
7,914
0
9,663
6,042
34,446
1,202
W
Merlin
H1ORYX
Merlin
24,671
1,046
0
100
11,122
7,399
0
3,445
7,514
49,525
0
W
Cernunnos
KRoNeCDeaTH
Cernunnos
30,005
14,992
0
3,039
17,666
12,414
0
5,420
12,088
0
43,567
W
Kukulkan
NickBono
Kukulkan
18,653
613
0
742
4,037
2,729
0
939
3,098
51,074
0
L
Ares
12,965
479
0
1,723
34,200
52,474
0
17,478
16,722
34,845
0
L
Mulan
ShikaDiff
Mulan
20,900
1,861
0
6,341
43,192
48,883
0
22,117
21,075
0
37,285
W
Bastet
iDharma
Bastet
26,129
9,722
0
5,543
15,804
9,725
0
5,502
10,016
0
46,329
L
Janus
killjoy00
Janus
2,420
58
0
0
1,342
672
0
1,313
29
7,196
0
W
18,716
2,317
0
2,170
19,154
32,624
0
10,271
8,357
23,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,354
Gold Earned
71,919
222
Minions Killed
243
6
Camps Cleared
10
928,541
Distance Traveled
1,324,899
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,554
966
65
5
4
249,298
1
L
The Morrigan
11,808
908
56
4
1
178,028
0
W
Merlin
14,078
1,083
65
5
1
278,073
0
W
Cernunnos
14,413
1,109
28
2
2
231,846
1
W
Kukulkan
13,691
1,053
98
8
4
280,836
1
L
Ares
12,714
978
40
3
0
243,984
1
L
Mulan
11,538
888
49
4
1
207,127
0
W
Bastet
14,203
1,093
42
3
3
301,154
0
L
Janus
10,740
826
12
1
0
50,104
0
W
Ares
15,534
1,195
10
1
0
232,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role