Player Matchup

Nu Wa
Nu Wa
Berndogg021
Nu Wa
Level 155
God Stats
2W - 0L
1,916 SR
Queue Stats
66W - 64L
1,557 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JonOzaine
Kumbhakarna
Level 157
God Stats
3W - 3L
1,255 SR
Queue Stats
199W - 189L
1,507 Elo+
Party 2
Mercury
Mercury
Squirrel
Mercury
Level 150
God Stats
3W - 0L
1,715 SR
Queue Stats
69W - 49L
1,635 Elo+
Party 1
Set
Set
SquirrelSucks
Set
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,750 Elo+
Party 1
Danzaburou
Danzaburou
thestarbuckkaity
Danzaburou
Level 158
God Stats
3W - 2L
1,383 SR
Queue Stats
82W - 84L
1,481 Elo+
Party 2
Team Averages
Level 128
1,554 SR
1,586 Elo+

VS

Team Averages
Level 88
1,633 SR
1,506 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Blaze Valentine
Hachiman
Level 122
God Stats
3W - 3L
1,468 SR
Queue Stats
222W - 248L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MeIIow Moon
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,609 Elo+
Party 3
Pele
Pele
baby echidna
Pele
Level 111
God Stats
2W - 1L
1,774 SR
Queue Stats
42W - 40L
1,429 Elo+
Solo
Nu Wa
Nu Wa
x Vylet
Nu Wa
Level 158
God Stats
1W - 1L
1,925 SR
Queue Stats
10W - 15L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
9,875
988
14,507
9,476
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
JonOzaine
Kumbhakarna
16
2 / 2 / 14
9,814
981
5,071
16,508
23,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Squirrel
Mercury
15
4 / 4 / 11
9,361
936
7,016
11,327
6,142
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 4 / 10
10,250
1,025
8,039
16,694
20,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
thestarbuckkaity
Danzaburou
16
2 / 2 / 12
9,247
925
9,201
11,272
6,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 6 / 6
8,864
886
10,537
13,447
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
15
4 / 4 / 2
8,644
864
12,694
11,432
5,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
MeIIow Moon
Morgan Le Fay
16
5 / 4 / 5
8,969
897
12,363
11,954
6,566
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,932
293
0
976
389
Nu Wa
x Vylet
Nu Wa
15
1 / 4 / 7
8,026
803
9,519
8,732
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
18
Kills
12
14
Deaths
18
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
6
6
0.83
W
6
2
9
5.25
L
Hachiman
4
4
2
1.25
W
Kumbhakarna
JonOzaine
Kumbhakarna
2
2
14
4.5
L
Morgan Le Fay
MeIIow Moon
Morgan Le Fay
5
4
5
1.88
W
Mercury
Squirrel
Mercury
4
4
11
2.38
W
4
4
10
2.25
L
0
0
0
0
W
Danzaburou
thestarbuckkaity
Danzaburou
2
2
12
4
L
Nu Wa
x Vylet
Nu Wa
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,834
Damage
45,113
65,277
Taken
46,541
60,632
Mitigated
22,604
26,260
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,537
571
57
2,371
13,447
6,754
451
5,945
7,502
26,167
0
W
14,507
3,136
1,508
2,497
9,476
4,922
781
6,008
3,468
25,797
0
L
Hachiman
12,694
4,975
867
2,699
11,432
5,329
1,055
4,309
7,123
0
28,216
W
Kumbhakarna
JonOzaine
Kumbhakarna
5,071
209
3,190
4,210
16,508
23,022
581
6,933
9,575
11,072
0
L
Morgan Le Fay
MeIIow Moon
Morgan Le Fay
12,363
568
1,411
3,904
11,954
6,566
0
4,544
7,410
24,408
0
W
Mercury
Squirrel
Mercury
7,016
1,878
1,559
3,039
11,327
6,142
1,847
4,802
6,525
0
14,400
W
8,039
2,426
2,423
3,590
16,694
20,412
872
7,043
9,651
0
20,694
L
0
0
0
0
976
389
0
976
0
0
0
W
Danzaburou
thestarbuckkaity
Danzaburou
9,201
3,632
958
3,286
11,272
6,134
5,037
7,633
3,639
0
30,890
L
Nu Wa
x Vylet
Nu Wa
9,519
2,255
411
803
8,732
3,566
30
3,804
4,928
18,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
37,435
141
Minions Killed
121
0
Camps Cleared
0
1,039,822
Distance Traveled
673,672
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,864
886
41
4
0
159,146
0
W
Nu Wa
9,875
988
38
4
0
191,030
2
L
Hachiman
8,644
864
35
4
0
183,980
0
W
Kumbhakarna
9,814
981
13
1
0
204,439
0
L
Morgan Le Fay
8,969
897
25
3
0
171,242
1
W
Mercury
9,361
936
16
2
0
247,789
2
W
Set
10,250
1,025
32
3
0
201,775
1
L
Pele
2,932
293
0
0
0
0
0
W
Danzaburou
9,247
925
42
4
0
194,789
1
L
Nu Wa
8,026
803
20
2
0
159,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role