Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
D4rkD4nt3
Medusa
Level 153
God Stats
3W - 6L
1,586 SR
Queue Stats
238W - 280L
1,468 Elo+
Solo
Khepri
Khepri
LitoLoko1875807
Khepri
Level 81
God Stats
9W - 11L
1,549 SR
Queue Stats
858W - 910L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
ayo-_meech_-
Tsukuyomi
Level 36
God Stats
1W - 1L
1,397 SR
Queue Stats
4W - 4L
1,465 Elo+
Solo
Shiva
Shiva
x_SilentSnowy_x
Shiva
Level 105
God Stats
25W - 15L
1,681 SR
Queue Stats
355W - 377L
1,542 Elo+
Solo
Team Averages
Level 100
1,543 SR
1,475 Elo+

VS

Team Averages
Level 102
1,555 SR
1,528 Elo+
Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SGaBeS
Nu Wa
Level 88
God Stats
23W - 13L
1,757 SR
Queue Stats
36W - 33L
1,647 Elo+
Solo
Hera
Hera
Zapalot D
Hera
Level 67
God Stats
7W - 8L
1,520 SR
Queue Stats
89W - 98L
1,414 Elo+
Solo
Izanami
Izanami
iDarknessHD
Izanami
Level 96
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 2L
1,606 Elo+
Party 1
Chaac
Chaac
mattiana
Chaac
Level 139
God Stats
0W - 1L
1,293 SR
Queue Stats
4W - 5L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 0 / 9
9,492
1,187
8,708
3,815
2,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
D4rkD4nt3
Medusa
15
1 / 1 / 8
8,485
1,061
6,799
8,376
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 12
9,171
1,146
4,374
12,285
15,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ayo-_meech_-
Tsukuyomi
15
6 / 0 / 9
9,871
1,234
11,138
10,737
4,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 10
10,298
1,287
17,625
13,354
12,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

298

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 3 / 2
7,927
991
6,225
6,794
2,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
SGaBeS
Nu Wa
14
1 / 4 / 3
8,710
1,089
9,193
9,610
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
13
1 / 4 / 2
8,125
1,016
9,036
6,316
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iDarknessHD
Izanami
13
0 / 4 / 4
8,121
1,015
8,834
11,591
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
mattiana
Chaac
14
1 / 2 / 2
8,469
1,059
10,823
17,284
12,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
17
Kills
4
4
Deaths
17
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
9
8.5
L
Da Ji
 
Da Ji
1
3
2
0.67
W
Medusa
D4rkD4nt3
Medusa
1
1
8
5
W
0
2
12
3
L
Nu Wa
SGaBeS
Nu Wa
1
4
3
0.63
L
Hera
1
4
2
0.5
W
Tsukuyomi
ayo-_meech_-
Tsukuyomi
6
0
9
10.5
L
Izanami
iDarknessHD
Izanami
0
4
4
0.5
L
Chaac
mattiana
Chaac
1
2
2
1
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,644
Damage
44,111
48,567
Taken
51,595
38,906
Mitigated
26,075
13,971
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,708
517
2,426
1,608
3,815
2,681
0
1,685
2,130
32,554
0
L
Da Ji
 
Da Ji
6,225
657
0
66
6,794
2,792
0
908
5,886
0
11,307
W
Medusa
D4rkD4nt3
Medusa
6,799
2,100
58
1,531
8,376
3,655
0
2,104
6,272
0
33,026
W
4,374
596
0
827
12,285
15,719
0
4,048
8,237
12,368
0
L
Nu Wa
SGaBeS
Nu Wa
9,193
3,911
0
161
9,610
3,559
0
1,671
7,939
26,512
0
L
Hera
9,036
3,260
260
265
6,316
2,433
0
2,343
3,973
18,574
0
W
Tsukuyomi
ayo-_meech_-
Tsukuyomi
11,138
2,039
0
2,534
10,737
4,822
0
4,465
6,272
0
33,530
L
Izanami
iDarknessHD
Izanami
8,834
6,651
0
2,296
11,591
4,748
0
3,299
8,292
0
30,627
L
Chaac
mattiana
Chaac
10,823
2,112
0
4,034
17,284
12,543
0
4,861
12,423
0
33,640
W
17,625
2,565
172
4,815
13,354
12,029
0
5,927
7,427
0
37,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,317
Gold Earned
41,352
213
Minions Killed
177
5
Camps Cleared
7
794,193
Distance Traveled
761,557
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,492
1,187
45
6
0
156,970
3
L
Da Ji
7,927
991
7
1
1
131,123
1
W
Medusa
8,485
1,061
52
7
0
122,020
0
W
Khepri
9,171
1,146
16
2
0
158,638
1
L
Nu Wa
8,710
1,089
31
4
4
160,418
1
L
Hera
8,125
1,016
24
3
0
147,221
0
W
Tsukuyomi
9,871
1,234
49
6
2
177,447
0
L
Izanami
8,121
1,015
59
7
1
143,362
0
L
Chaac
8,469
1,059
56
7
1
179,433
0
W
Shiva
10,298
1,287
51
6
3
179,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role