Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ColonelGenius
Ymir
Level 94
God Stats
9W - 2L
1,500 SR
Queue Stats
39W - 28L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GrimTøuch
Tsukuyomi
Level 115
God Stats
6W - 12L
1,224 SR
Queue Stats
104W - 105L
1,463 Elo+
Party 1
Olorun
Olorun
WilloTheWisp91
Olorun
Level 102
God Stats
12W - 11L
1,681 SR
Queue Stats
105W - 100L
1,552 Elo+
Party 1
Izanami
Izanami
kpok01
Izanami
Level 155
God Stats
7W - 9L
1,565 SR
Queue Stats
263W - 276L
1,467 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,489 Elo+

VS

Team Averages
Level 124
1,558 SR
1,525 Elo+
Neith
Neith
Claymore07
Neith
Level 159
God Stats
12W - 10L
1,568 SR
Queue Stats
445W - 458L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Meraru²
Baron Samedi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 147L
1,559 Elo+
Solo
Fenrir
Fenrir
RagingRussell69
Fenrir
Level 107
God Stats
12W - 12L
1,537 SR
Queue Stats
453W - 462L
1,543 Elo+
Solo
Sobek
Sobek
meo0o0ow
Sobek
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
162W - 180L
1,485 Elo+
Party 2
Zeus
Zeus
realmx2000
Zeus
Level 129
God Stats
2W - 3L
1,687 SR
Queue Stats
201W - 199L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 0 / 2
5,802
527
5,359
7,487
4,910
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 0 / 6
5,456
496
3,085
7,662
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
GrimTøuch
Tsukuyomi
10
4 / 1 / 5
6,083
553
5,743
8,232
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
8 / 1 / 2
6,903
628
5,250
3,311
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
kpok01
Izanami
11
1 / 0 / 0
5,994
545
4,592
7,522
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 2 / 0
5,070
461
6,487
7,333
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Meraru²
Baron Samedi
9
0 / 2 / 0
5,388
490
2,761
9,262
4,519
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 2
5,192
472
3,272
7,966
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
meo0o0ow
Sobek
9
0 / 0 / 1
5,382
489
2,075
6,053
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 0
5,703
518
3,586
7,071
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
2
2
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
2
2
L
Neith
1
2
0
0.5
W
0
0
6
3
W
Tsukuyomi
GrimTøuch
Tsukuyomi
4
1
5
6.5
L
Baron Samedi
Meraru²
Baron Samedi
0
2
0
0
L
0
5
2
0.2
W
8
1
2
9
W
Izanami
kpok01
Izanami
1
0
0
1
L
Sobek
meo0o0ow
Sobek
0
0
1
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,029
Damage
18,181
34,214
Taken
37,685
18,142
Mitigated
16,722
10,357
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,359
176
0
2,188
7,487
4,910
160
2,761
4,726
36,850
0
L
Neith
6,487
2,655
0
2,350
7,333
1,979
280
237
7,096
0
36,140
W
3,085
1,046
306
2,081
7,662
5,693
0
1,705
5,957
19,247
0
W
Tsukuyomi
GrimTøuch
Tsukuyomi
5,743
2,210
0
1,371
8,232
2,877
0
1,273
6,959
0
31,705
L
Baron Samedi
Meraru²
Baron Samedi
2,761
417
0
5,095
9,262
4,519
0
5,666
3,596
43,592
0
L
3,272
430
0
1,971
7,966
3,217
0
1,646
6,320
0
28,102
W
5,250
2,438
200
1,377
3,311
1,505
1,139
1,917
1,394
32,579
3,979
W
Izanami
kpok01
Izanami
4,592
2,804
0
2,834
7,522
3,157
0
766
6,756
0
58,199
L
Sobek
meo0o0ow
Sobek
2,075
526
0
2,732
6,053
4,281
0
2,339
3,714
9,856
0
L
3,586
961
0
665
7,071
2,726
0
3,105
3,966
41,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
26,735
302
Minions Killed
267
0
Camps Cleared
0
1,035,217
Distance Traveled
934,710
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,802
527
55
5
0
197,170
2
L
Neith
5,070
461
51
5
0
185,247
2
W
Ymir
5,456
496
29
3
0
221,113
4
W
Tsukuyomi
6,083
553
57
5
0
228,644
1
L
Baron Samedi
5,388
490
72
7
0
163,851
1
L
Fenrir
5,192
472
59
5
0
198,846
1
W
Olorun
6,903
628
66
6
0
207,174
0
W
Izanami
5,994
545
95
9
0
181,116
2
L
Sobek
5,382
489
8
1
0
209,515
0
L
Zeus
5,703
518
77
7
0
177,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role