Player Matchup

King Arthur
King Arthur
Axthen
King Arthur
Level 17
God Stats
1W - 4L
1,515 SR
Queue Stats
10W - 12L
1,354 Elo+
Party 1
Sylvanus
Sylvanus
BigEasy
Sylvanus
Level 139
God Stats
1W - 5L
1,546 SR
Queue Stats
19W - 19L
1,533 Elo+
Party 1
Fenrir
Fenrir
BussinNutz
Fenrir
Level 45
God Stats
7W - 12L
1,473 SR
Queue Stats
92W - 91L
1,482 Elo+
Party 3
Ao Kuang
Ao Kuang
FeatherlesBiped
Ao Kuang
Level 12
God Stats
0W - 1L
1,442 SR
Queue Stats
7W - 8L
1,464 Elo+
Party 1
Izanami
Izanami
TheDadPad
Izanami
Level 84
God Stats
5W - 2L
1,910 SR
Queue Stats
10W - 21L
1,461 Elo+
Party 3
Team Averages
Level 59
1,577 SR
1,459 Elo+

VS

Team Averages
Level 45
1,563 SR
1,431 Elo+
Athena
Athena
 
Athena
Level 27
God Stats
7W - 3L
1,577 SR
Queue Stats
9W - 8L
1,445 Elo+
Party 2
Persephone
Persephone
KingAslann
Persephone
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 101L
1,484 Elo+
Party 2
Skadi
Skadi
Loordmike
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,133 Elo+
Party 2
Baron Samedi
Baron Samedi
Munniy27
Baron Samedi
Level 64
God Stats
5W - 5L
1,543 SR
Queue Stats
71W - 63L
1,509 Elo+
Party 2
Mercury
Mercury
UpTIltOP
Mercury
Level 38
God Stats
10W - 1L
1,696 SR
Queue Stats
133W - 112L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Axthen
King Arthur
11
0 / 6 / 0
6,594
388
5,030
18,379
13,109
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
BigEasy
Sylvanus
10
1 / 4 / 1
6,911
407
5,650
16,486
11,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
BussinNutz
Fenrir
11
1 / 7 / 0
6,961
409
6,798
19,083
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
12
0 / 5 / 0
6,215
366
1,670
12,339
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TheDadPad
Izanami
13
1 / 5 / 1
7,708
453
6,620
14,081
4,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 1 / 12
9,262
545
4,737
13,343
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
KingAslann
Persephone
14
3 / 0 / 7
9,325
549
10,254
4,544
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Loordmike
Skadi
16
3 / 2 / 3
9,526
560
11,115
10,493
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Munniy27
Baron Samedi
17
4 / 0 / 6
10,352
609
11,220
7,954
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
UpTIltOP
Mercury
18
14 / 0 / 6
11,721
689
19,591
14,474
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
3
Kills
27
27
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
12
9
L
King Arthur
Axthen
King Arthur
0
6
0
0
L
Sylvanus
BigEasy
Sylvanus
1
4
1
0.38
L
Fenrir
BussinNutz
Fenrir
1
7
0
0.14
L
Ao Kuang
0
5
0
0
W
Persephone
KingAslann
Persephone
3
0
7
6.5
W
Skadi
Loordmike
Skadi
3
2
3
2.25
W
Baron Samedi
Munniy27
Baron Samedi
4
0
6
7
L
Izanami
TheDadPad
Izanami
1
5
1
0.3
W
Mercury
UpTIltOP
Mercury
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
56,917
80,368
Taken
50,808
43,302
Mitigated
31,003
21,136
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,737
1,164
943
4,070
13,343
13,083
149
2,860
10,483
19,493
0
L
King Arthur
Axthen
King Arthur
5,030
1,162
0
3,037
18,379
13,109
0
7,732
10,629
0
43,222
L
Sylvanus
BigEasy
Sylvanus
5,650
2,244
2,970
4,604
16,486
11,953
0
5,506
10,802
27,991
0
L
Fenrir
BussinNutz
Fenrir
6,798
1,749
0
5,297
19,083
8,441
0
6,904
11,941
0
50,423
L
Ao Kuang
1,670
591
0
2,605
12,339
5,332
0
4,056
7,983
31,675
0
W
Persephone
KingAslann
Persephone
10,254
806
0
1,433
4,544
1,845
139
1,113
3,431
54,331
0
W
Skadi
Loordmike
Skadi
11,115
4,536
0
2,272
10,493
3,559
3,583
746
9,747
0
79,037
W
Baron Samedi
Munniy27
Baron Samedi
11,220
1,458
1,536
4,607
7,954
5,867
533
415
7,539
69,118
0
L
Izanami
TheDadPad
Izanami
6,620
5,015
0
2,623
14,081
4,467
513
1,279
12,802
0
64,916
W
Mercury
UpTIltOP
Mercury
19,591
12,401
0
2,999
14,474
6,649
3,047
2,745
11,729
0
115,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
50,186
344
Minions Killed
522
0
Camps Cleared
0
1,487,070
Distance Traveled
1,598,807
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,262
545
28
2
0
338,160
6
L
King Arthur
6,594
388
53
3
0
292,553
4
L
Sylvanus
6,911
407
42
2
0
291,155
3
L
Fenrir
6,961
409
78
5
0
326,835
1
L
Ao Kuang
6,215
366
56
3
0
296,348
2
W
Persephone
9,325
549
100
6
0
320,458
0
W
Skadi
9,526
560
110
6
0
294,944
2
W
Baron Samedi
10,352
609
127
7
0
257,429
5
L
Izanami
7,708
453
115
7
0
280,179
0
W
Mercury
11,721
689
157
9
0
387,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role