Player Matchup

Chernobog
Chernobog
Dark-KoRy
Chernobog
Level 120
God Stats
2W - 2L
1,625 SR
Queue Stats
172W - 161L
1,558 Elo+
Solo
Geb
Geb
DoD NightFall
Geb
Level 134
God Stats
1W - 2L
1,779 SR
Queue Stats
3W - 6L
1,645 Elo+
Solo
Hel
Hel
JAKEFR0MST8FARM
Hel
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
743W - 711L
1,607 Elo+
Solo
He Bo
He Bo
Octago
He Bo
Level 128
God Stats
8W - 10L
1,565 SR
Queue Stats
250W - 231L
1,611 Elo+
Solo
Cu Chulainn
Cu Chulainn
rjdekay
Cu Chulainn
Level 101
God Stats
1W - 1L
1,887 SR
Queue Stats
48W - 34L
1,763 Elo+
Solo
Team Averages
Level 128
1,671 SR
1,637 Elo+

VS

Team Averages
Level 117
1,641 SR
1,621 Elo+
Ullr
Ullr
GrayFullbaster4
Ullr
Level 97
God Stats
32W - 18L
1,660 SR
Queue Stats
504W - 380L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
TanUUki36
Hou Yi
Level 105
God Stats
8W - 5L
1,675 SR
Queue Stats
150W - 116L
1,640 Elo+
Party 1
Geb
Geb
almamarcelaxdxd
Geb
Level 141
God Stats
11W - 10L
1,642 SR
Queue Stats
761W - 659L
1,640 Elo+
Party 1
Ao Kuang
Ao Kuang
funck66
Ao Kuang
Level 122
God Stats
105W - 75L
1,731 SR
Queue Stats
683W - 553L
1,622 Elo+
Party 1
Cerberus
Cerberus
sG swag123
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 74L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dark-KoRy
Chernobog
17
3 / 4 / 2
10,661
485
9,388
18,152
8,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 6
9,026
410
8,634
18,748
20,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 5 / 4
10,212
464
13,286
19,893
8,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Octago
He Bo
19
5 / 7 / 0
11,764
535
12,907
20,112
7,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
rjdekay
Cu Chulainn
17
1 / 3 / 5
10,835
493
15,173
22,740
21,469
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 5
11,035
502
16,814
16,072
8,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
TanUUki36
Hou Yi
17
3 / 3 / 2
11,014
501
12,908
14,899
7,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 8
9,917
451
6,433
15,224
19,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
funck66
Ao Kuang
17
8 / 0 / 4
11,124
506
16,720
21,296
10,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
sG swag123
Cerberus
17
2 / 2 / 7
10,902
496
13,191
18,018
15,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
11
Kills
22
23
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dark-KoRy
Chernobog
3
4
2
1
L
0
4
6
0.75
W
8
4
5
2.63
L
2
5
4
0.8
L
He Bo
Octago
He Bo
5
7
0
0.71
W
Hou Yi
TanUUki36
Hou Yi
3
3
2
1.33
W
1
2
8
2.5
W
Ao Kuang
funck66
Ao Kuang
8
0
4
10
L
Cu Chulainn
rjdekay
Cu Chulainn
1
3
5
1.17
W
Cerberus
sG swag123
Cerberus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,388
Damage
66,066
99,645
Taken
85,509
66,165
Mitigated
61,405
25,193
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dark-KoRy
Chernobog
9,388
5,826
0
3,531
18,152
8,149
0
4,198
13,926
0
101,531
L
8,634
808
905
1,996
18,748
20,400
300
6,865
11,783
27,662
0
W
16,814
7,690
0
688
16,072
8,675
0
9,599
6,473
0
96,859
L
13,286
707
4,339
8,470
19,893
8,809
241
7,019
12,644
87,730
0
L
He Bo
Octago
He Bo
12,907
474
1
1,776
20,112
7,338
294
7,584
12,478
112,255
0
W
Hou Yi
TanUUki36
Hou Yi
12,908
7,591
0
4,345
14,899
7,464
0
4,061
10,838
0
107,188
W
6,433
1,214
0
2,597
15,224
19,117
0
8,762
6,462
20,162
0
W
Ao Kuang
funck66
Ao Kuang
16,720
3,682
0
10,082
21,296
10,916
0
9,034
12,262
91,292
0
L
Cu Chulainn
rjdekay
Cu Chulainn
15,173
2,972
0
4,175
22,740
21,469
242
10,149
11,931
4,634
92,466
W
Cerberus
sG swag123
Cerberus
13,191
860
0
4,053
18,018
15,233
0
5,803
11,431
70,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,498
Gold Earned
53,992
623
Minions Killed
631
0
Camps Cleared
0
2,006,149
Distance Traveled
2,133,426
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,661
485
146
7
0
390,879
7
L
Geb
9,026
410
31
1
0
400,667
5
W
Ullr
11,035
502
138
6
0
395,967
4
L
Hel
10,212
464
122
6
0
395,145
4
L
He Bo
11,764
535
161
7
0
409,293
2
W
Hou Yi
11,014
501
157
7
0
382,451
7
W
Geb
9,917
451
29
1
0
453,986
2
W
Ao Kuang
11,124
506
118
5
0
494,673
4
L
Cu Chulainn
10,835
493
163
7
0
410,165
3
W
Cerberus
10,902
496
189
9
0
406,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role