Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Moixxito
Hachiman
Level 88
God Stats
14W - 16L
1,592 SR
Queue Stats
119W - 156L
1,427 Elo+
Party 2
Xing Tian
Xing Tian
N4N170
Xing Tian
Level 57
God Stats
5W - 8L
1,386 SR
Queue Stats
124W - 167L
1,425 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RemDark333
Morgan Le Fay
Level 87
God Stats
0W - 3L
1,244 SR
Queue Stats
88W - 111L
1,347 Elo+
Solo
Bakasura
Bakasura
llukesters
Bakasura
Level 38
God Stats
0W - 3L
1,215 SR
Queue Stats
12W - 29L
1,335 Elo+
Solo
Team Averages
Level 84
1,388 SR
1,407 Elo+

VS

Team Averages
Level 59
1,346 SR
1,372 Elo+
Baron Samedi
Baron Samedi
PrimalS
Baron Samedi
Level 62
God Stats
6W - 6L
1,348 SR
Queue Stats
214W - 221L
1,479 Elo+
Solo
Arachne
Arachne
SwiftyxShot
Arachne
Level 24
God Stats
7W - 2L
1,316 SR
Queue Stats
55W - 67L
1,288 Elo+
Party 1
Chernobog
Chernobog
VYLZ
Chernobog
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 161L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
Xtmyswitch
Cthulhu
Level 66
God Stats
4W - 1L
1,186 SR
Queue Stats
286W - 299L
1,364 Elo+
Party 1
Freya
Freya
Yanluz01
Freya
Level 119
God Stats
16W - 32L
1,378 SR
Queue Stats
383W - 420L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
1 / 9 / 5
12,177
468
15,867
28,627
31,721
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Moixxito
Hachiman
17
1 / 0 / 3
10,566
406
13,771
17,306
9,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
N4N170
Xing Tian
16
2 / 0 / 4
11,089
427
9,100
17,032
22,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
RemDark333
Morgan Le Fay
18
8 / 8 / 0
12,525
482
18,238
27,179
13,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
llukesters
Bakasura
18
7 / 8 / 4
12,396
477
17,399
27,977
14,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PrimalS
Baron Samedi
18
1 / 4 / 9
11,907
458
15,947
18,168
10,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
SwiftyxShot
Arachne
20
12 / 5 / 4
13,885
534
18,812
30,138
15,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
VYLZ
Chernobog
19
4 / 2 / 3
11,146
429
14,338
12,876
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Xtmyswitch
Cthulhu
17
1 / 1 / 7
12,171
468
13,116
23,793
34,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Yanluz01
Freya
20
7 / 7 / 4
13,649
525
22,903
25,500
12,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
19
Kills
25
25
Deaths
19
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
9
5
0.39
L
Hachiman
Moixxito
Hachiman
1
0
3
2.5
L
Xing Tian
N4N170
Xing Tian
2
0
4
4
W
Baron Samedi
PrimalS
Baron Samedi
1
4
9
1.38
L
Morgan Le Fay
RemDark333
Morgan Le Fay
8
8
0
1
W
Arachne
SwiftyxShot
Arachne
12
5
4
2.8
W
Chernobog
VYLZ
Chernobog
4
2
3
2.75
W
Cthulhu
Xtmyswitch
Cthulhu
1
1
7
4.5
W
Freya
Yanluz01
Freya
7
7
4
1.29
L
Bakasura
llukesters
Bakasura
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,375
Damage
85,116
118,121
Taken
110,475
91,983
Mitigated
79,259
23,721
Healing
42,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,867
4,325
0
1,484
28,627
31,721
138
12,905
15,154
0
92,311
L
Hachiman
Moixxito
Hachiman
13,771
8,771
0
7,795
17,306
9,073
2,934
7,298
9,924
0
97,766
L
Xing Tian
N4N170
Xing Tian
9,100
1,036
0
3,475
17,032
22,937
90
6,319
10,713
38,240
0
W
Baron Samedi
PrimalS
Baron Samedi
15,947
1,636
801
4,236
18,168
10,113
461
8,178
9,830
89,443
0
L
Morgan Le Fay
RemDark333
Morgan Le Fay
18,238
2,319
75
4,527
27,179
13,907
493
15,000
11,999
85,018
0
W
Arachne
SwiftyxShot
Arachne
18,812
14,003
0
12,645
30,138
15,138
1,379
4,749
24,766
0
116,899
W
Chernobog
VYLZ
Chernobog
14,338
10,536
0
5,339
12,876
6,499
809
4,930
7,876
0
87,527
W
Cthulhu
Xtmyswitch
Cthulhu
13,116
1,348
819
6,049
23,793
34,543
260
5,364
17,756
61,901
0
W
Freya
Yanluz01
Freya
22,903
8,900
0
12,257
25,500
12,966
1,857
4,117
20,737
111,571
0
L
Bakasura
llukesters
Bakasura
17,399
11,096
0
6,365
27,977
14,345
2,984
10,272
17,605
0
76,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,753
Gold Earned
62,758
570
Minions Killed
639
0
Camps Cleared
0
2,112,826
Distance Traveled
2,341,730
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,177
468
123
5
0
386,682
8
L
Hachiman
10,566
406
133
5
0
434,497
2
L
Xing Tian
11,089
427
37
1
0
449,197
9
W
Baron Samedi
11,907
458
136
5
0
474,842
0
L
Morgan Le Fay
12,525
482
129
5
0
389,595
0
W
Arachne
13,885
534
147
6
0
534,854
3
W
Chernobog
11,146
429
134
5
0
443,228
3
W
Cthulhu
12,171
468
67
3
0
540,959
4
W
Freya
13,649
525
155
6
0
347,847
4
L
Bakasura
12,396
477
148
6
0
452,855
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role