Player Matchup

Neith
Neith
Blairwitch19
Neith
Level 13
God Stats
111W - 93L
1,365 SR
Queue Stats
125W - 113L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
TTVDONNYGOO
Zhong Kui
Level 23
God Stats
16W - 22L
1,336 SR
Queue Stats
37W - 47L
1,393 Elo+
Party 1
Odin
Odin
byasftw
Odin
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 334L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
valentin13bell
Cthulhu
Level 153
God Stats
4W - 2L
1,902 SR
Queue Stats
317W - 355L
1,468 Elo+
Party 1
Awilix
Awilix
yankkeemook
Awilix
Level 127
God Stats
9W - 7L
1,500 SR
Queue Stats
193W - 196L
1,483 Elo+
Party 1
Team Averages
Level 85
1,521 SR
1,450 Elo+

VS

Team Averages
Level 62
1,585 SR
1,578 Elo+
Horus
Horus
Beanghis
Horus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,462 Elo+
Party 3
Rama
Rama
NotClownishjoe
Rama
Level 26
God Stats
2W - 0L
1,823 SR
Queue Stats
30W - 8L
1,872 Elo+
Party 3
Kukulkan
Kukulkan
Pacothebanana
Kukulkan
Level 82
God Stats
5W - 1L
1,457 SR
Queue Stats
145W - 121L
1,493 Elo+
Party 2
Ymir
Ymir
SalesforceAdmin
Ymir
Level 48
God Stats
4W - 2L
1,643 SR
Queue Stats
104W - 128L
1,466 Elo+
Solo
Hun Batz
Hun Batz
urmemgey
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,270
376
2,536
8,021
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
TTVDONNYGOO
Zhong Kui
10
0 / 3 / 1
5,892
421
2,686
9,987
7,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
byasftw
Odin
13
2 / 3 / 1
7,885
563
5,823
10,537
8,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 2
7,113
508
7,704
13,816
13,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
14
4 / 3 / 2
7,841
560
10,034
13,169
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Beanghis
Horus
11
0 / 0 / 11
7,320
523
4,502
8,967
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 2 / 2
9,331
667
10,841
9,310
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Pacothebanana
Kukulkan
11
0 / 3 / 3
6,876
491
6,814
6,407
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 0
8,413
601
7,793
9,269
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
urmemgey
Hun Batz
13
5 / 1 / 3
8,093
578
7,889
10,213
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
19
19
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
Beanghis
Horus
0
0
11
5.5
L
0
6
1
0.08
W
10
2
2
5.5
W
Kukulkan
Pacothebanana
Kukulkan
0
3
3
0.5
W
4
2
0
2
L
Zhong Kui
TTVDONNYGOO
Zhong Kui
0
3
1
0.17
L
Odin
byasftw
Odin
2
3
1
0.83
W
Hun Batz
urmemgey
Hun Batz
5
1
3
6.5
L
2
4
2
0.75
L
Awilix
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
37,839
55,530
Taken
44,166
37,637
Mitigated
24,478
10,217
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Beanghis
Horus
4,502
2,383
926
3,986
8,967
7,612
0
4,707
4,260
0
17,446
L
2,536
1,199
0
379
8,021
2,744
0
0
8,021
0
20,690
W
10,841
8,673
0
4,449
9,310
3,591
582
1,473
7,837
0
80,698
W
Kukulkan
Pacothebanana
Kukulkan
6,814
1,084
0
482
6,407
3,183
522
2,281
4,126
50,274
0
W
7,793
2,383
0
1,233
9,269
5,799
0
0
9,269
54,907
0
L
Zhong Kui
TTVDONNYGOO
Zhong Kui
2,686
334
76
2,989
9,987
7,645
110
2,331
7,656
37,401
0
L
Odin
byasftw
Odin
5,823
1,039
0
1,065
10,537
8,951
0
6,804
3,287
0
55,974
W
Hun Batz
urmemgey
Hun Batz
7,889
3,489
0
500
10,213
4,293
1,020
1,929
8,057
0
63,003
L
7,704
959
135
2,718
13,816
13,198
0
3,326
10,430
30,522
0
L
Awilix
10,034
4,846
0
2,855
13,169
5,099
0
1,596
11,529
0
59,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,001
Gold Earned
40,033
331
Minions Killed
477
0
Camps Cleared
0
1,258,714
Distance Traveled
1,409,591
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,320
523
14
1
0
298,691
3
L
Neith
5,270
376
34
2
0
195,356
0
W
Rama
9,331
667
157
11
0
269,285
2
W
Kukulkan
6,876
491
100
7
0
265,497
7
W
Ymir
8,413
601
112
8
0
263,341
5
L
Zhong Kui
5,892
421
68
5
0
245,155
0
L
Odin
7,885
563
110
8
0
257,913
1
W
Hun Batz
8,093
578
94
7
0
312,777
5
L
Cthulhu
7,113
508
31
2
0
263,207
1
L
Awilix
7,841
560
88
6
0
297,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role