Player Matchup

Baron Samedi
Baron Samedi
BuckeyeSniper7
Baron Samedi
Level 104
God Stats
7W - 4L
1,600 SR
Queue Stats
100W - 89L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
JBoxer30
Danzaburou
Level 89
God Stats
5W - 0L
1,930 SR
Queue Stats
58W - 22L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
MankeySliderJr
Gilgamesh
Level 17
God Stats
2W - 3L
1,508 SR
Queue Stats
31W - 14L
1,487 Elo+
Party 1
Loki
Loki
Twinboi1
Loki
Level 98
God Stats
14W - 8L
1,536 SR
Queue Stats
151W - 120L
1,477 Elo+
Party 1
Khepri
Khepri
Twinboi2
Khepri
Level 93
God Stats
6W - 2L
1,883 SR
Queue Stats
216W - 187L
1,459 Elo+
Party 1
Team Averages
Level 80
1,691 SR
1,484 Elo+

VS

Team Averages
Level 62
1,372 SR
1,306 Elo+
Cupid
Cupid
DOMINUS PHOENIX
Cupid
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,439 Elo+
Solo
Guan Yu
Guan Yu
METROID6298
Guan Yu
Level 29
God Stats
16W - 21L
1,291 SR
Queue Stats
309W - 310L
1,259 Elo+
Party 2
Hercules
Hercules
NightBadger728
Hercules
Level 105
God Stats
0W - 2L
1,375 SR
Queue Stats
78W - 66L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
TheGrayGhost257
Kuzenbo
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
366W - 379L
1,259 Elo+
Party 2
Danzaburou
Danzaburou
WeeFrostByte
Danzaburou
Level 17
God Stats
8W - 20L
1,195 SR
Queue Stats
14W - 26L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuckeyeSniper7
Baron Samedi
20
4 / 0 / 25
13,410
1,032
34,064
9,774
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JBoxer30
Danzaburou
20
13 / 1 / 19
15,584
1,199
56,709
20,799
13,677
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
MankeySliderJr
Gilgamesh
20
1 / 2 / 24
12,806
985
19,723
21,520
15,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
20
13 / 2 / 14
15,296
1,177
37,977
22,284
16,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Twinboi2
Khepri
20
3 / 0 / 25
14,452
1,112
8,661
11,054
21,090
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 1
11,970
921
15,614
26,976
9,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
METROID6298
Guan Yu
18
3 / 2 / 2
12,841
988
10,716
39,380
57,728
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
17
1 / 6 / 1
12,000
923
11,671
25,952
13,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 3 / 1
12,878
991
19,000
38,021
60,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
WeeFrostByte
Danzaburou
18
0 / 14 / 3
12,434
956
16,554
33,523
12,971
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
13
34
Kills
5
5
Deaths
34
107
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BuckeyeSniper7
Baron Samedi
4
0
25
16.5
L
1
9
1
0.17
W
Danzaburou
JBoxer30
Danzaburou
13
1
19
22.5
L
Guan Yu
METROID6298
Guan Yu
3
2
2
2
W
Gilgamesh
MankeySliderJr
Gilgamesh
1
2
24
6.5
L
Hercules
1
6
1
0.25
L
0
3
1
0.17
W
Loki
13
2
14
10
W
Khepri
Twinboi2
Khepri
3
0
25
15.5
L
Danzaburou
WeeFrostByte
Danzaburou
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,134
Damage
73,555
85,431
Taken
163,852
73,654
Mitigated
154,175
44,475
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BuckeyeSniper7
Baron Samedi
34,064
2,361
9,298
5,968
9,774
6,916
0
3,346
6,428
50,935
0
L
15,614
7,458
351
1,442
26,976
9,571
0
9,707
17,079
0
39,188
W
Danzaburou
JBoxer30
Danzaburou
56,709
42,138
0
12,661
20,799
13,677
0
4,550
16,249
0
90,636
L
Guan Yu
METROID6298
Guan Yu
10,716
798
7,010
6,394
39,380
57,728
0
9,565
29,367
0
31,761
W
Gilgamesh
MankeySliderJr
Gilgamesh
19,723
8,861
179
2,208
21,520
15,367
0
3,985
17,364
0
36,625
L
Hercules
11,671
2,859
0
1,597
25,952
13,329
0
9,044
16,700
0
23,677
L
19,000
3,680
0
1,749
38,021
60,576
0
6,988
30,762
42,182
0
W
Loki
37,977
10,029
0
10,892
22,284
16,604
0
5,277
16,788
0
68,793
W
Khepri
Twinboi2
Khepri
8,661
459
0
3,269
11,054
21,090
0
1,842
9,212
26,637
0
L
Danzaburou
WeeFrostByte
Danzaburou
16,554
8,471
0
4,432
33,523
12,971
0
7,421
25,770
0
38,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,548
Gold Earned
62,123
272
Minions Killed
252
5
Camps Cleared
7
1,305,049
Distance Traveled
1,214,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,410
1,032
52
4
1
255,875
0
L
Cupid
11,970
921
63
5
4
169,670
0
W
Danzaburou
15,584
1,199
78
6
0
247,248
0
L
Guan Yu
12,841
988
53
4
2
302,745
0
W
Gilgamesh
12,806
985
30
2
0
256,788
0
L
Hercules
12,000
923
35
3
0
247,283
0
L
Kuzenbo
12,878
991
47
4
0
288,884
0
W
Loki
15,296
1,177
75
6
3
270,540
0
W
Khepri
14,452
1,112
37
3
1
274,598
0
L
Danzaburou
12,434
956
54
4
1
205,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role