Player Matchup

Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Flash x 33
Cerberus
Level 87
God Stats
132W - 123L
1,514 SR
Queue Stats
241W - 279L
1,504 Elo+
Solo
Neith
Neith
LordLaSlime
Neith
Level 87
God Stats
6W - 4L
1,525 SR
Queue Stats
27W - 29L
1,477 Elo+
Solo
Team Averages
Level 100
1,513 SR
1,494 Elo+

VS

Team Averages
Level 64
1,516 SR
1,357 Elo+
Danzaburou
Danzaburou
AmGriff1
Danzaburou
Level 79
God Stats
30W - 34L
1,405 SR
Queue Stats
150W - 185L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
Dark-N-Edgy
Gilgamesh
Level 58
God Stats
8W - 9L
1,555 SR
Queue Stats
242W - 271L
1,446 Elo+
Party 1
Zeus
Zeus
LF Lefty
Zeus
Level 55
God Stats
5W - 5L
1,587 SR
Queue Stats
83W - 150L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 3 / 10
8,176
818
7,843
8,505
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Flash x 33
Cerberus
13
6 / 0 / 7
9,442
944
8,498
12,242
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 0 / 8
8,876
888
12,066
6,318
2,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmGriff1
Danzaburou
12
2 / 5 / 1
7,252
725
8,284
11,802
4,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Dark-N-Edgy
Gilgamesh
11
1 / 3 / 2
6,970
697
5,276
15,715
10,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
10
0 / 5 / 2
6,339
634
6,736
6,730
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
3
10
2.33
L
Danzaburou
AmGriff1
Danzaburou
2
5
1
0.5
L
Gilgamesh
Dark-N-Edgy
Gilgamesh
1
3
2
0.67
W
Cerberus
Flash x 33
Cerberus
6
0
7
9.5
L
Zeus
0
5
2
0.2
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,407
Damage
20,296
27,065
Taken
34,247
18,379
Mitigated
17,714
8,725
Healing
1,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,843
3,368
1,795
3,422
8,505
4,480
1,040
2,314
5,943
19,650
2,424
L
Danzaburou
AmGriff1
Danzaburou
8,284
2,033
0
675
11,802
4,786
0
6,061
5,741
0
27,961
L
Gilgamesh
Dark-N-Edgy
Gilgamesh
5,276
1,021
206
797
15,715
10,567
0
5,400
10,315
0
22,802
W
Cerberus
Flash x 33
Cerberus
8,498
512
0
2,440
12,242
11,341
366
3,120
8,780
18,129
0
L
Zeus
6,736
1,683
0
110
6,730
2,361
0
4,180
2,550
14,460
0
W
12,066
4,813
0
1,068
6,318
2,558
1,356
1,021
5,163
0
33,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
20,561
118
Minions Killed
96
5
Camps Cleared
4
582,131
Distance Traveled
513,240
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,176
818
36
4
3
162,134
3
L
Danzaburou
7,252
725
45
5
2
174,928
0
L
Gilgamesh
6,970
697
27
3
1
185,974
2
W
Cerberus
9,442
944
29
3
1
210,115
4
L
Zeus
6,339
634
24
2
1
152,338
1
W
Neith
8,876
888
53
5
1
209,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role