Player Matchup

Jing Wei
Jing Wei
AllMightyOnee
Jing Wei
Level 39
God Stats
13W - 4L
1,831 SR
Queue Stats
93W - 69L
1,584 Elo+
Party 1
Thoth
Thoth
GhosticAlucard
Thoth
Level 66
God Stats
3W - 2L
1,570 SR
Queue Stats
54W - 48L
1,552 Elo+
Party 1
Izanami
Izanami
MrDragø
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,640 Elo+
Party 3
Hercules
Hercules
MrDyKol
Hercules
Level 17
God Stats
8W - 0L
1,955 SR
Queue Stats
28W - 14L
1,642 Elo+
Party 3
Ravana
Ravana
Surrrealistic
Ravana
Level 60
God Stats
3W - 1L
1,683 SR
Queue Stats
97W - 71L
1,598 Elo+
Party 1
Team Averages
Level 40
1,708 SR
1,603 Elo+

VS

Team Averages
Level 77
1,487 SR
1,436 Elo+
Chiron
Chiron
MetalTrooper
Chiron
Level 122
God Stats
2W - 5L
1,542 SR
Queue Stats
342W - 349L
1,600 Elo+
Solo
Atlas
Atlas
Redyoshi25
Atlas
Level 96
God Stats
17W - 18L
1,501 SR
Queue Stats
45W - 75L
1,378 Elo+
Party 2
Mulan
Mulan
Takehaya1362
Mulan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 87L
1,364 Elo+
Party 2
Loki
Loki
pruxlol
Loki
Level 40
God Stats
8W - 7L
1,544 SR
Queue Stats
76W - 89L
1,436 Elo+
Party 2
Janus
Janus
reegman1
Janus
Level 87
God Stats
2W - 5L
1,346 SR
Queue Stats
83W - 110L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AllMightyOnee
Jing Wei
14
3 / 1 / 5
8,092
809
8,147
7,802
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 8
7,413
741
9,359
5,231
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MrDragø
Izanami
13
2 / 1 / 6
7,390
739
10,621
7,237
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MrDyKol
Hercules
14
7 / 2 / 8
8,238
824
11,199
16,172
10,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 0 / 9
8,030
803
9,034
7,887
6,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 4 / 1
7,604
760
9,059
10,510
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
12
0 / 3 / 3
6,898
690
6,413
14,085
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 4 / 1
6,113
611
3,857
11,155
6,673
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
pruxlol
Loki
13
1 / 3 / 0
7,131
713
4,904
8,926
3,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
reegman1
Janus
13
1 / 3 / 1
6,929
693
5,505
7,736
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
17
Kills
5
5
Deaths
17
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AllMightyOnee
Jing Wei
3
1
5
5.5
W
2
1
8
6
L
Chiron
3
4
1
0.88
W
Izanami
MrDragø
Izanami
2
1
6
5
W
Hercules
MrDyKol
Hercules
7
2
8
5.5
L
Atlas
0
3
3
0.5
W
3
0
9
7.5
L
0
4
1
0.13
L
Loki
pruxlol
Loki
1
3
0
0.33
L
Janus
reegman1
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,360
Damage
29,738
44,329
Taken
52,412
25,591
Mitigated
28,581
14,562
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AllMightyOnee
Jing Wei
8,147
8,095
0
3,146
7,802
3,274
889
1,564
6,238
0
27,781
W
9,359
380
71
742
5,231
1,918
204
1,400
3,831
21,017
0
L
Chiron
9,059
4,215
529
1,675
10,510
4,679
0
2,234
8,276
0
24,093
W
Izanami
MrDragø
Izanami
10,621
5,878
0
630
7,237
3,457
1,543
2,540
4,697
0
30,468
W
Hercules
MrDyKol
Hercules
11,199
2,141
0
5,532
16,172
10,568
0
3,428
12,744
0
20,225
L
Atlas
6,413
2,391
0
504
14,085
11,102
0
2,435
11,650
10,669
0
W
9,034
1,598
0
4,441
7,887
6,374
0
2,986
4,901
0
30,967
L
3,857
1,011
0
148
11,155
6,673
0
1,988
9,167
0
4,469
L
Loki
pruxlol
Loki
4,904
495
0
280
8,926
3,347
0
1,047
7,879
0
19,406
L
Janus
reegman1
Janus
5,505
318
0
1,410
7,736
2,780
0
1,655
6,081
23,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,163
Gold Earned
34,675
223
Minions Killed
140
0
Camps Cleared
0
1,067,333
Distance Traveled
1,009,671
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,092
809
57
6
0
220,846
0
W
Thoth
7,413
741
37
4
0
209,236
0
L
Chiron
7,604
760
46
5
0
181,661
2
W
Izanami
7,390
739
50
5
0
199,921
1
W
Hercules
8,238
824
25
3
0
215,207
2
L
Atlas
6,898
690
3
0
0
222,594
1
W
Ravana
8,030
803
54
5
0
222,123
0
L
Mulan
6,113
611
8
1
0
167,187
0
L
Loki
7,131
713
26
3
0
220,350
0
L
Janus
6,929
693
57
6
0
217,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role