Player Matchup

Bacchus
Bacchus
Chizit0123
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,463 Elo+
Party 2
Anubis
Anubis
Patrixx10
Anubis
Level 22
God Stats
3W - 9L
1,312 SR
Queue Stats
14W - 26L
1,396 Elo+
Party 2
Chronos
Chronos
Uri_Pain
Chronos
Level 106
God Stats
0W - 4L
1,140 SR
Queue Stats
182W - 235L
1,370 Elo+
Party 3
Thanatos
Thanatos
acasa_pete_GG
Thanatos
Level 23
God Stats
19W - 25L
1,391 SR
Queue Stats
32W - 52L
1,314 Elo+
Party 3
Ullr
Ullr
nicomauri787
Ullr
Level 103
God Stats
5W - 10L
1,447 SR
Queue Stats
43W - 62L
1,449 Elo+
Party 2
Team Averages
Level 56
1,358 SR
1,399 Elo+

VS

Team Averages
Level 57
1,501 SR
1,450 Elo+
Chaac
Chaac
Advance03
Chaac
Level 25
God Stats
2W - 3L
1,588 SR
Queue Stats
24W - 24L
1,497 Elo+
Party 1
Tyr
Tyr
Diavolo666
Tyr
Level 46
God Stats
1W - 3L
1,193 SR
Queue Stats
75W - 89L
1,420 Elo+
Party 1
Bakasura
Bakasura
Infernape1
Bakasura
Level 48
God Stats
1W - 1L
1,475 SR
Queue Stats
76W - 84L
1,404 Elo+
Party 1
Discordia
Discordia
Jorge96
Discordia
Level 106
God Stats
4W - 6L
1,550 SR
Queue Stats
257W - 308L
1,487 Elo+
Solo
Cupid
Cupid
vilusogo
Cupid
Level 58
God Stats
41W - 34L
1,698 SR
Queue Stats
309W - 319L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chizit0123
Bacchus
15
3 / 6 / 8
10,698
428
10,618
22,421
37,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Patrixx10
Anubis
19
7 / 8 / 5
12,728
509
22,615
22,390
13,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
Uri_Pain
Chronos
19
2 / 7 / 2
12,676
507
17,043
25,087
13,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
acasa_pete_GG
Thanatos
17
4 / 14 / 2
11,301
452
11,476
24,095
13,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 6
10,529
421
10,324
13,752
7,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Advance03
Chaac
20
8 / 1 / 17
14,438
578
25,800
26,249
25,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 3 / 11
11,910
476
10,911
22,127
22,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Infernape1
Bakasura
20
17 / 3 / 9
15,696
628
20,475
24,241
10,193
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Jorge96
Discordia
19
8 / 9 / 12
13,340
534
14,757
19,732
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
vilusogo
Cupid
19
3 / 4 / 16
13,348
534
12,379
15,253
6,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
20
Kills
40
40
Deaths
20
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chaac
Advance03
Chaac
8
1
17
16.5
L
Bacchus
Chizit0123
Bacchus
3
6
8
1.17
W
4
3
11
3.17
W
Bakasura
Infernape1
Bakasura
17
3
9
7.17
W
Discordia
Jorge96
Discordia
8
9
12
1.56
L
Anubis
Patrixx10
Anubis
7
8
5
1.19
L
Chronos
Uri_Pain
Chronos
2
7
2
0.43
L
Thanatos
acasa_pete_GG
Thanatos
4
14
2
0.36
L
4
5
6
1.4
W
Cupid
vilusogo
Cupid
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,076
Damage
84,322
107,745
Taken
107,602
86,168
Mitigated
72,345
27,546
Healing
27,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Advance03
Chaac
25,800
5,489
0
10,938
26,249
25,119
1,397
17,018
9,231
0
103,499
L
Bacchus
Chizit0123
Bacchus
10,618
1,221
284
1,352
22,421
37,224
0
1,491
19,804
32,726
0
W
10,911
1,515
0
4,930
22,127
22,711
1,516
11,827
10,300
0
63,467
W
Bakasura
Infernape1
Bakasura
20,475
13,389
0
2,992
24,241
10,193
4,129
9,451
14,790
0
118,732
W
Discordia
Jorge96
Discordia
14,757
1,248
0
3,915
19,732
7,666
801
8,944
10,788
80,543
0
L
Anubis
Patrixx10
Anubis
22,615
489
0
6,944
22,390
13,979
0
4,899
16,473
97,319
0
L
Chronos
Uri_Pain
Chronos
17,043
5,706
0
4,816
25,087
13,733
738
3,030
21,739
113,341
0
L
Thanatos
acasa_pete_GG
Thanatos
11,476
1,911
0
13,891
24,095
13,303
0
3,997
18,529
0
75,098
L
10,324
3,471
0
259
13,752
7,929
80
1,340
11,733
0
61,958
W
Cupid
vilusogo
Cupid
12,379
8,172
74
4,516
15,253
6,656
6,012
5,581
9,672
0
113,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,932
Gold Earned
68,732
518
Minions Killed
695
0
Camps Cleared
0
2,254,972
Distance Traveled
2,503,340
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,438
578
175
7
0
537,786
3
L
Bacchus
10,698
428
34
1
0
499,177
6
W
Tyr
11,910
476
82
3
0
490,642
4
W
Bakasura
15,696
628
175
7
0
589,076
0
W
Discordia
13,340
534
94
4
0
441,169
5
L
Anubis
12,728
509
136
5
0
408,071
2
L
Chronos
12,676
507
178
7
0
432,480
1
L
Thanatos
11,301
452
88
4
0
460,041
1
L
Ullr
10,529
421
82
3
0
455,203
1
W
Cupid
13,348
534
169
7
0
444,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role