Player Matchup

Danzaburou
Danzaburou
IKILLU4MONEY
Danzaburou
Level 66
God Stats
7W - 7L
1,349 SR
Queue Stats
162W - 145L
1,474 Elo+
Party 1
Sol
Sol
Miss_Zelda7
Sol
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 12L
1,729 Elo+
Party 2
Terra
Terra
The_HuggyBear
Terra
Level 141
God Stats
8W - 2L
1,802 SR
Queue Stats
128W - 101L
1,528 Elo+
Party 2
Nemesis
Nemesis
Vitalle07
Nemesis
Level 6
God Stats
0W - 4L
1,147 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 1
Scylla
Scylla
Weetfarts
Scylla
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 34L
1,527 Elo+
Party 2
Team Averages
Level 68
1,460 SR
1,533 Elo+

VS

Team Averages
Level 51
1,680 SR
1,613 Elo+
Ao Kuang
Ao Kuang
Bonestar09
Ao Kuang
Level 29
God Stats
59W - 14L
1,722 SR
Queue Stats
427W - 163L
1,809 Elo+
Party 3
Erlang Shen
Erlang Shen
DoNotReviveMe
Erlang Shen
Level 78
God Stats
54W - 30L
1,678 SR
Queue Stats
656W - 254L
1,809 Elo+
Party 3
Poseidon
Poseidon
GioVicious
Poseidon
Level 87
God Stats
33W - 6L
1,821 SR
Queue Stats
661W - 237L
1,840 Elo+
Party 3
Ymir
Ymir
Masterkesh7145
Ymir
Level 28
God Stats
8W - 8L
1,384 SR
Queue Stats
9W - 17L
1,320 Elo+
Party 4
Cliodhna
Cliodhna
XIIllIlIZ
Cliodhna
Level 35
God Stats
2W - 0L
1,795 SR
Queue Stats
13W - 29L
1,289 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IKILLU4MONEY
Danzaburou
15
1 / 2 / 1
9,743
974
14,028
8,058
3,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 1
9,770
977
13,021
8,024
3,194
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 1
10,408
1,041
7,291
19,354
22,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Vitalle07
Nemesis
15
0 / 4 / 1
9,256
926
9,075
18,879
9,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Weetfarts
Scylla
15
0 / 8 / 2
9,775
978
10,952
14,273
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

169

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bonestar09
Ao Kuang
17
5 / 0 / 12
11,955
1,196
12,272
9,603
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
DoNotReviveMe
Erlang Shen
17
8 / 0 / 8
12,496
1,250
11,023
14,446
17,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Poseidon
GioVicious
Poseidon
17
2 / 0 / 15
11,765
1,177
22,061
6,324
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 12
12,324
1,232
8,289
16,145
23,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
XIIllIlIZ
Cliodhna
17
2 / 2 / 13
10,083
1,008
11,814
13,256
7,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
2
Kills
20
20
Deaths
2
6
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bonestar09
Ao Kuang
5
0
12
11
W
Erlang Shen
DoNotReviveMe
Erlang Shen
8
0
8
12
W
Poseidon
GioVicious
Poseidon
2
0
15
9.5
L
Danzaburou
IKILLU4MONEY
Danzaburou
1
2
1
0.75
W
3
0
12
9
L
1
2
1
0.75
L
0
4
1
0.13
L
Nemesis
Vitalle07
Nemesis
0
4
1
0.13
L
Scylla
Weetfarts
Scylla
0
8
2
0.13
W
Cliodhna
XIIllIlIZ
Cliodhna
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,367
Damage
65,459
68,588
Taken
59,774
44,387
Mitigated
58,759
9,669
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bonestar09
Ao Kuang
12,272
5,472
0
3,295
9,603
6,212
0
5,103
4,500
17,235
0
W
Erlang Shen
DoNotReviveMe
Erlang Shen
11,023
5,505
0
3,322
14,446
17,650
0
5,124
9,322
0
26,365
W
Poseidon
GioVicious
Poseidon
22,061
2,353
0
1,162
6,324
3,859
0
3,758
2,566
59,477
0
L
Danzaburou
IKILLU4MONEY
Danzaburou
14,028
5,656
0
1,491
8,058
3,555
0
5,150
2,908
0
24,821
W
8,289
1,414
0
1,451
16,145
23,988
0
9,932
6,213
27,140
0
L
13,021
4,038
0
2,106
8,024
3,194
0
5,737
2,287
36,131
0
L
7,291
417
1,765
3,059
19,354
22,424
0
13,498
5,856
18,333
0
L
Nemesis
Vitalle07
Nemesis
9,075
3,504
0
1,248
18,879
9,068
0
10,655
8,224
0
18,635
L
Scylla
Weetfarts
Scylla
10,952
1,769
0
0
14,273
6,146
0
7,582
6,691
38,341
0
W
Cliodhna
XIIllIlIZ
Cliodhna
11,814
1,355
0
1,518
13,256
7,050
0
7,347
5,909
0
19,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
58,623
199
Minions Killed
207
3
Camps Cleared
10
992,103
Distance Traveled
1,069,188
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,955
1,196
11
1
1
221,167
0
W
Erlang Shen
12,496
1,250
23
2
5
218,415
0
W
Poseidon
11,765
1,177
103
10
2
209,645
5
L
Danzaburou
9,743
974
29
3
0
200,530
0
W
Ymir
12,324
1,232
45
5
0
204,847
1
L
Sol
9,770
977
54
5
0
172,081
0
L
Terra
10,408
1,041
26
3
0
211,330
0
L
Nemesis
9,256
926
24
2
0
229,910
0
L
Scylla
9,775
978
66
7
3
178,252
0
W
Cliodhna
10,083
1,008
25
3
2
215,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role