Player Matchup

Neith
Neith
Inkery
Neith
Level 120
God Stats
9W - 6L
1,666 SR
Queue Stats
97W - 68L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
dnewport
Ah Puch
Level 89
God Stats
2W - 3L
1,531 SR
Queue Stats
156W - 122L
1,609 Elo+
Party 1
King Arthur
King Arthur
jBrez
King Arthur
Level 102
God Stats
13W - 9L
1,672 SR
Queue Stats
141W - 106L
1,638 Elo+
Party 1
Team Averages
Level 104
1,623 SR
1,610 Elo+

VS

Team Averages
Level 108
1,654 SR
1,611 Elo+
Fafnir
Fafnir
XptcvboyX
Fafnir
Level 146
God Stats
85W - 95L
1,575 SR
Queue Stats
833W - 905L
1,555 Elo+
Solo
Amaterasu
Amaterasu
isurvivalz
Amaterasu
Level 147
God Stats
2W - 2L
1,521 SR
Queue Stats
120W - 128L
1,607 Elo+
Party 2
Merlin
Merlin
simplechuck
Merlin
Level 31
God Stats
13W - 3L
1,867 SR
Queue Stats
32W - 20L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Inkery
Neith
18
3 / 5 / 12
13,712
686
24,663
16,361
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
dnewport
Ah Puch
19
5 / 2 / 10
13,563
678
18,640
18,164
8,812
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
jBrez
King Arthur
19
11 / 3 / 6
15,158
758
24,567
24,383
34,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
XptcvboyX
Fafnir
15
2 / 4 / 7
12,716
636
14,569
29,381
45,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
isurvivalz
Amaterasu
17
4 / 8 / 4
12,705
635
12,172
33,580
39,673
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
4 / 7 / 4
12,076
604
21,784
18,670
9,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
19
Kills
10
10
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Inkery
Neith
3
5
12
1.8
L
Fafnir
XptcvboyX
Fafnir
2
4
7
1.38
W
Ah Puch
dnewport
Ah Puch
5
2
10
5
L
Amaterasu
isurvivalz
Amaterasu
4
8
4
0.75
W
King Arthur
jBrez
King Arthur
11
3
6
4.67
L
Merlin
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,870
Damage
48,525
58,908
Taken
81,631
51,746
Mitigated
94,984
15,504
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Inkery
Neith
24,663
11,911
0
5,880
16,361
8,179
2,224
10,796
5,565
0
84,894
L
Fafnir
XptcvboyX
Fafnir
14,569
4,334
0
5,189
29,381
45,376
40
8,123
21,258
33,086
0
W
Ah Puch
dnewport
Ah Puch
18,640
1,602
0
6,087
18,164
8,812
441
10,873
7,291
44,875
0
L
Amaterasu
isurvivalz
Amaterasu
12,172
4,104
0
3,106
33,580
39,673
0
8,929
24,651
0
39,153
W
King Arthur
jBrez
King Arthur
24,567
1,191
251
3,286
24,383
34,755
104
15,124
9,259
0
45,266
L
Merlin
21,784
1,319
0
0
18,670
9,935
41
2,489
16,181
69,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
37,497
210
Minions Killed
193
5
Camps Cleared
9
1,065,447
Distance Traveled
984,933
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,712
686
129
6
2
322,917
3
L
Fafnir
12,716
636
45
2
7
322,059
2
W
Ah Puch
13,563
678
54
3
2
360,685
2
L
Amaterasu
12,705
635
49
2
1
357,509
1
W
King Arthur
15,158
758
27
1
1
381,845
2
L
Merlin
12,076
604
99
5
1
305,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role