Player Matchup

Artio
Artio
DarkxDimensions
Artio
Level 117
God Stats
2W - 2L
1,445 SR
Queue Stats
259W - 241L
1,568 Elo+
Solo
Merlin
Merlin
Larry1724
Merlin
Level 78
God Stats
0W - 2L
1,222 SR
Queue Stats
307W - 298L
1,546 Elo+
Solo
Mercury
Mercury
RegularMarkers
Mercury
Level 107
God Stats
2W - 3L
1,938 SR
Queue Stats
374W - 328L
1,542 Elo+
Solo
Nike
Nike
Tony-P_2K
Nike
Level 122
God Stats
16W - 15L
1,546 SR
Queue Stats
160W - 152L
1,525 Elo+
Party 1
Izanami
Izanami
Too_Tilted
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,405 Elo+
Party 1
Team Averages
Level 110
1,530 SR
1,517 Elo+

VS

Team Averages
Level 111
1,600 SR
1,532 Elo+
Kali
Kali
 
Kali
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Nspire_34
Chernobog
Level 129
God Stats
6W - 3L
1,688 SR
Queue Stats
100W - 65L
1,656 Elo+
Party 2
Vulcan
Vulcan
Snix__17
Vulcan
Level 94
God Stats
9W - 5L
1,553 SR
Queue Stats
83W - 78L
1,497 Elo+
Party 2
Nox
Nox
jopsyng
Nox
Level 108
God Stats
2W - 1L
1,600 SR
Queue Stats
141W - 115L
1,485 Elo+
Solo
Chaac
Chaac
leonelalex10
Chaac
Level 102
God Stats
12W - 7L
1,661 SR
Queue Stats
117W - 90L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
9,162
482
6,368
17,999
17,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Larry1724
Merlin
14
0 / 5 / 1
8,740
460
7,233
9,220
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
8,313
438
6,708
16,440
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
2 / 3 / 0
8,712
459
10,472
16,862
13,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
Too_Tilted
Izanami
15
0 / 3 / 0
9,239
486
6,144
13,358
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
7 / 2 / 7
10,860
572
11,518
22,306
11,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Nspire_34
Chernobog
16
3 / 1 / 9
10,236
539
14,582
15,024
6,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Snix__17
Vulcan
15
6 / 1 / 4
10,041
528
9,486
10,810
5,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
13
0 / 0 / 8
8,914
469
4,638
12,103
11,865
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 0 / 6
9,839
518
13,030
17,051
14,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
20
20
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
2
7
5.25
L
1
4
0
0.25
L
Merlin
Larry1724
Merlin
0
5
1
0.1
W
Chernobog
Nspire_34
Chernobog
3
1
9
7.5
L
1
5
1
0.3
W
Vulcan
Snix__17
Vulcan
6
1
4
8
L
Nike
2
3
0
0.67
L
Izanami
Too_Tilted
Izanami
0
3
0
0
W
Nox
0
0
8
4
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,925
Damage
53,254
73,879
Taken
77,294
46,941
Mitigated
49,335
15,100
Healing
26,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,518
6,335
0
8,239
22,306
11,464
210
3,784
18,438
0
99,589
L
6,368
832
150
5,417
17,999
17,189
0
4,115
13,060
49,156
0
L
Merlin
Larry1724
Merlin
7,233
277
0
2,585
9,220
3,516
0
1,425
7,434
65,721
0
W
Chernobog
Nspire_34
Chernobog
14,582
10,961
0
5,009
15,024
6,532
1,375
2,243
12,741
0
118,173
L
6,708
1,982
0
2,255
16,440
6,258
0
5,044
11,155
0
55,330
W
Vulcan
Snix__17
Vulcan
9,486
2,747
114
1,752
10,810
5,314
1,256
3,235
7,523
68,752
0
L
Nike
10,472
764
0
1,732
16,862
13,483
0
2,204
14,442
0
53,284
L
Izanami
Too_Tilted
Izanami
6,144
3,454
0
2,961
13,358
6,495
852
1,206
12,016
0
78,238
W
Nox
4,638
417
0
3,004
12,103
11,865
603
1,542
10,547
27,586
0
W
13,030
2,369
0
8,269
17,051
14,160
0
6,627
9,856
0
61,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
49,890
541
Minions Killed
524
0
Camps Cleared
0
1,794,754
Distance Traveled
1,976,456
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,860
572
114
6
0
426,138
3
L
Artio
9,162
482
124
7
0
301,460
0
L
Merlin
8,740
460
106
6
0
359,802
3
W
Chernobog
10,236
539
153
8
0
394,169
4
L
Mercury
8,313
438
85
4
0
430,059
6
W
Vulcan
10,041
528
120
6
0
386,284
5
L
Nike
8,712
459
75
4
0
376,837
1
L
Izanami
9,239
486
151
8
0
326,596
2
W
Nox
8,914
469
30
2
0
380,164
1
W
Chaac
9,839
518
107
6
0
389,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role