Player Matchup

Cthulhu
Cthulhu
Celtic17981916
Cthulhu
Level 160
God Stats
3W - 2L
1,896 SR
Queue Stats
183W - 149L
1,617 Elo+
Party 2
Janus
Janus
Jechu57
Janus
Level 107
God Stats
1W - 6L
1,348 SR
Queue Stats
276W - 265L
1,614 Elo+
Party 1
Bellona
Bellona
Jesseluv
Bellona
Level 17
God Stats
1W - 1L
1,794 SR
Queue Stats
3W - 5L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
huckers123
Danzaburou
Level 129
God Stats
2W - 3L
1,305 SR
Queue Stats
159W - 165L
1,502 Elo+
Solo
Lancelot
Lancelot
lord_beerud
Lancelot
Level 12
God Stats
5W - 2L
1,834 SR
Queue Stats
114W - 67L
1,666 Elo+
Party 2
Team Averages
Level 85
1,636 SR
1,585 Elo+

VS

Team Averages
Level 84
1,512 SR
1,511 Elo+
Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BigerChungus
Discordia
Level 69
God Stats
1W - 1L
1,646 SR
Queue Stats
12W - 8L
1,529 Elo+
Party 3
Thanatos
Thanatos
Delco7645
Thanatos
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 94L
1,487 Elo+
Solo
Guan Yu
Guan Yu
NuclearSpear
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,516 Elo+
Party 3
Charybdis
Charybdis
buyjuice
Charybdis
Level 102
God Stats
3W - 6L
1,416 SR
Queue Stats
69W - 63L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,153
447
6,761
20,734
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
Jechu57
Janus
11
2 / 5 / 2
7,232
452
10,821
10,854
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Jesseluv
Bellona
13
0 / 2 / 0
7,526
470
3,617
8,275
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
huckers123
Danzaburou
15
1 / 0 / 1
8,677
542
10,455
12,096
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
lord_beerud
Lancelot
12
5 / 4 / 2
8,120
508
11,720
13,659
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 9
7,710
482
2,767
15,639
13,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
BigerChungus
Discordia
13
1 / 3 / 8
7,936
496
8,984
7,415
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Delco7645
Thanatos
17
11 / 2 / 2
9,969
623
13,457
17,463
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
NuclearSpear
Guan Yu
16
1 / 1 / 1
9,656
604
6,158
13,391
13,470
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
buyjuice
Charybdis
16
2 / 1 / 1
9,282
580
10,202
12,140
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
16
17
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
9
2.75
W
Discordia
BigerChungus
Discordia
1
3
8
1.67
L
1
6
3
0.42
W
Thanatos
Delco7645
Thanatos
11
2
2
6
L
Janus
Jechu57
Janus
2
5
2
0.6
L
Bellona
Jesseluv
Bellona
0
2
0
0
W
Guan Yu
NuclearSpear
Guan Yu
1
1
1
1.5
W
Charybdis
buyjuice
Charybdis
2
1
1
2.5
L
Danzaburou
huckers123
Danzaburou
1
0
1
1.5
L
Lancelot
lord_beerud
Lancelot
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,374
Damage
41,568
65,618
Taken
66,048
33,674
Mitigated
43,053
17,486
Healing
36,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,767
649
159
3,606
15,639
13,827
0
6,855
8,543
24,857
0
W
Discordia
BigerChungus
Discordia
8,984
832
0
485
7,415
2,650
116
3,578
3,580
55,461
0
L
6,761
918
376
3,330
20,734
13,699
0
5,076
15,658
34,453
0
W
Thanatos
Delco7645
Thanatos
13,457
4,760
0
20,432
17,463
7,974
0
3,736
13,480
0
82,722
L
Janus
Jechu57
Janus
10,821
628
0
910
10,854
3,137
0
3,248
7,606
45,636
0
L
Bellona
Jesseluv
Bellona
3,617
1,060
0
3,115
8,275
6,536
68
0
8,275
0
54,590
W
Guan Yu
NuclearSpear
Guan Yu
6,158
697
115
4,602
13,391
13,470
30
1,568
11,735
0
82,648
W
Charybdis
buyjuice
Charybdis
10,202
8,314
0
6,654
12,140
5,132
0
1,012
11,128
0
84,624
L
Danzaburou
huckers123
Danzaburou
10,455
3,579
245
6,598
12,096
5,062
29
328
11,768
0
81,540
L
Lancelot
lord_beerud
Lancelot
11,720
2,416
0
2,912
13,659
5,240
0
3,099
10,560
0
60,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
44,553
437
Minions Killed
575
0
Camps Cleared
0
1,509,350
Distance Traveled
1,645,686
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,710
482
40
3
0
290,233
3
W
Discordia
7,936
496
89
6
0
297,746
8
L
Cthulhu
7,153
447
51
3
0
268,560
4
W
Thanatos
9,969
623
125
8
0
373,194
3
L
Janus
7,232
452
74
5
0
301,983
3
L
Bellona
7,526
470
103
6
0
268,289
1
W
Guan Yu
9,656
604
168
11
0
381,681
3
W
Charybdis
9,282
580
153
10
0
302,832
0
L
Danzaburou
8,677
542
126
8
0
300,128
5
L
Lancelot
8,120
508
83
5
0
370,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role