Player Matchup

Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ConcernedHobo
Chiron
Level 12
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Oibara
Gilgamesh
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,387 Elo+
Party 1
Team Averages
Level 56
1,404 SR
1,462 Elo+

VS

Team Averages
Level 34
1,461 SR
1,444 Elo+
Hel
Hel
Atrozities
Hel
Level 26
God Stats
7W - 9L
1,577 SR
Queue Stats
65W - 61L
1,548 Elo+
Party 2
Chaac
Chaac
OzyNoov
Chaac
Level 35
God Stats
6W - 7L
1,529 SR
Queue Stats
34W - 55L
1,313 Elo+
Solo
Bakasura
Bakasura
Rhythmzz
Bakasura
Level 40
God Stats
5W - 6L
1,279 SR
Queue Stats
41W - 49L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 2 / 0
7,856
714
6,035
8,079
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 2
6,762
615
5,041
9,571
3,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Oibara
Gilgamesh
10
0 / 4 / 2
6,715
610
4,983
12,272
7,360
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 11
7,933
721
5,223
5,942
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
OzyNoov
Chaac
13
1 / 0 / 10
7,900
718
10,470
10,225
6,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Rhythmzz
Bakasura
14
10 / 1 / 1
9,279
844
11,438
8,165
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
11
11
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
0
1
W
0
1
11
5.5
L
0
5
2
0.2
L
Gilgamesh
Oibara
Gilgamesh
0
4
2
0.25
W
Chaac
OzyNoov
Chaac
1
0
10
6
W
Bakasura
Rhythmzz
Bakasura
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,059
Damage
27,131
29,922
Taken
24,332
13,772
Mitigated
14,354
4,139
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,035
1,071
0
487
8,079
2,937
0
1,824
5,624
31,600
0
W
5,223
419
2,609
3,251
5,942
2,774
211
2,269
3,527
27,192
0
L
5,041
1,712
797
1,243
9,571
3,475
0
1,615
7,741
0
18,620
L
Gilgamesh
Oibara
Gilgamesh
4,983
1,233
619
993
12,272
7,360
0
2,306
9,398
0
9,860
W
Chaac
OzyNoov
Chaac
10,470
784
0
3,365
10,225
6,537
0
1,969
7,994
0
28,378
W
Bakasura
Rhythmzz
Bakasura
11,438
7,297
0
1,937
8,165
5,043
564
1,635
6,404
0
28,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,333
Gold Earned
25,112
111
Minions Killed
136
2
Camps Cleared
9
642,453
Distance Traveled
686,823
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,856
714
74
7
2
218,091
4
W
Hel
7,933
721
51
5
1
230,052
1
L
Chiron
6,762
615
28
3
0
196,899
0
L
Gilgamesh
6,715
610
9
1
0
227,463
4
W
Chaac
7,900
718
26
2
0
202,098
2
W
Bakasura
9,279
844
59
5
8
254,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role