Player Matchup

Fenrir
Fenrir
Ak0rt0117
Fenrir
Level 46
God Stats
173W - 194L
1,456 SR
Queue Stats
193W - 234L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Cross_Nomad
Kukulkan
Level 30
God Stats
2W - 4L
1,406 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 2
Yemoja
Yemoja
Grim_nomad
Yemoja
Level 48
God Stats
1W - 1L
1,516 SR
Queue Stats
5W - 6L
1,401 Elo+
Party 2
Cerberus
Cerberus
IKILLU4MONEY
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 145L
1,484 Elo+
Party 3
Nemesis
Nemesis
Vitalle07
Nemesis
Level 6
God Stats
0W - 4L
1,187 SR
Queue Stats
6W - 7L
1,436 Elo+
Party 3
Team Averages
Level 39
1,413 SR
1,428 Elo+

VS

Team Averages
Level 74
1,552 SR
1,529 Elo+
Xing Tian
Xing Tian
Br0oKsEy
Xing Tian
Level 35
God Stats
130W - 78L
1,652 SR
Queue Stats
164W - 108L
1,576 Elo+
Party 1
Bacchus
Bacchus
KEG DOGGiN
Bacchus
Level 143
God Stats
22W - 26L
1,421 SR
Queue Stats
627W - 572L
1,526 Elo+
Party 1
Thanatos
Thanatos
LILCOTHERIOUS
Thanatos
Level 63
God Stats
16W - 15L
1,464 SR
Queue Stats
100W - 97L
1,470 Elo+
Solo
Ares
Ares
bloodXriot
Ares
Level 45
God Stats
198W - 145L
1,603 SR
Queue Stats
242W - 210L
1,512 Elo+
Party 1
Charybdis
Charybdis
daman564
Charybdis
Level 86
God Stats
36W - 22L
1,618 SR
Queue Stats
211W - 171L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ak0rt0117
Fenrir
14
2 / 2 / 1
9,316
932
1,250
5,548
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Cross_Nomad
Kukulkan
15
0 / 6 / 3
9,610
961
4,200
10,834
5,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Grim_nomad
Yemoja
14
0 / 3 / 1
9,409
941
581
11,624
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
IKILLU4MONEY
Cerberus
15
0 / 4 / 3
9,920
992
3,605
18,282
17,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Vitalle07
Nemesis
14
1 / 6 / 1
9,118
912
3,714
14,593
6,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

137

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Br0oKsEy
Xing Tian
16
0 / 1 / 21
10,021
1,002
8,975
7,567
4,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
KEG DOGGiN
Bacchus
16
5 / 0 / 16
10,393
1,039
13,399
4,727
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LILCOTHERIOUS
Thanatos
16
7 / 0 / 14
11,244
1,124
15,383
4,094
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 1 / 13
10,304
1,030
6,256
5,034
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
daman564
Charybdis
16
4 / 1 / 15
10,780
1,078
15,102
4,121
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
100
3
Kills
21
21
Deaths
3
9
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ak0rt0117
Fenrir
2
2
1
1.25
W
Xing Tian
Br0oKsEy
Xing Tian
0
1
21
10.5
L
Kukulkan
Cross_Nomad
Kukulkan
0
6
3
0.25
L
Yemoja
Grim_nomad
Yemoja
0
3
1
0.17
L
Cerberus
IKILLU4MONEY
Cerberus
0
4
3
0.38
W
Bacchus
KEG DOGGiN
Bacchus
5
0
16
13
W
Thanatos
LILCOTHERIOUS
Thanatos
7
0
14
14
L
Nemesis
Vitalle07
Nemesis
1
6
1
0.25
W
5
1
13
11.5
W
Charybdis
daman564
Charybdis
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,350
Damage
59,115
60,881
Taken
25,543
44,247
Mitigated
16,398
3,747
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ak0rt0117
Fenrir
1,250
118
0
302
5,548
3,710
0
2,759
2,789
0
3,254
W
Xing Tian
Br0oKsEy
Xing Tian
8,975
272
0
0
7,567
4,858
0
2,016
3,905
28,393
0
L
Kukulkan
Cross_Nomad
Kukulkan
4,200
0
0
0
10,834
5,085
0
5,900
4,934
39,796
0
L
Yemoja
Grim_nomad
Yemoja
581
81
1,119
505
11,624
11,188
0
5,823
5,801
4,697
0
L
Cerberus
IKILLU4MONEY
Cerberus
3,605
192
0
1,603
18,282
17,869
0
7,703
10,579
15,706
0
W
Bacchus
KEG DOGGiN
Bacchus
13,399
345
0
0
4,727
4,930
0
1,549
3,119
20,455
0
W
Thanatos
LILCOTHERIOUS
Thanatos
15,383
2,871
0
5,791
4,094
2,190
0
1,793
2,301
0
28,473
L
Nemesis
Vitalle07
Nemesis
3,714
1,267
0
218
14,593
6,395
0
6,445
8,148
0
13,261
W
6,256
99
0
0
5,034
3,450
0
1,830
2,249
14,468
0
W
Charybdis
daman564
Charybdis
15,102
5,294
0
1,218
4,121
970
0
1,198
1,099
0
44,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,373
Gold Earned
52,742
158
Minions Killed
182
4
Camps Cleared
7
725,869
Distance Traveled
932,969
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,316
932
4
0
1
99,822
1
W
Xing Tian
10,021
1,002
41
4
0
186,750
0
L
Kukulkan
9,610
961
82
8
2
146,884
1
L
Yemoja
9,409
941
7
1
0
137,542
0
L
Cerberus
9,920
992
49
5
0
160,727
0
W
Bacchus
10,393
1,039
17
2
0
192,503
2
W
Thanatos
11,244
1,124
33
3
4
206,721
0
L
Nemesis
9,118
912
16
2
1
180,894
0
W
Ares
10,304
1,030
12
1
0
191,830
0
W
Charybdis
10,780
1,078
79
8
3
155,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role