Player Matchup

Sobek
Sobek
Sdeano0312
Sobek
Level 57
God Stats
5W - 3L
1,282 SR
Queue Stats
274W - 302L
1,291 Elo+
Party 2
Mulan
Mulan
XxHolyRoyaltyxX
Mulan
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 35L
1,012 Elo+
Party 2
Neith
Neith
aPlesiosaur
Neith
Level 66
God Stats
17W - 11L
1,584 SR
Queue Stats
79W - 60L
1,455 Elo+
Solo
Vulcan
Vulcan
e1oghost
Vulcan
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
413W - 460L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
nysk03
Tsukuyomi
Level 69
God Stats
38W - 28L
1,402 SR
Queue Stats
307W - 380L
1,362 Elo+
Solo
Team Averages
Level 52
1,454 SR
1,290 Elo+

VS

Team Averages
Level 37
1,469 SR
1,332 Elo+
Tsukuyomi
Tsukuyomi
Dexar1ty
Tsukuyomi
Level 48
God Stats
2W - 1L
1,704 SR
Queue Stats
85W - 98L
1,397 Elo+
Solo
Arachne
Arachne
Dilios71
Arachne
Level 48
God Stats
85W - 71L
1,115 SR
Queue Stats
215W - 221L
1,076 Elo+
Solo
Ymir
Ymir
LOLBUTWORSE69
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 1
Nemesis
Nemesis
Spheal8
Nemesis
Level 31
God Stats
0W - 2L
1,311 SR
Queue Stats
96W - 89L
1,787 Elo+
Solo
Hel
Hel
john3194
Hel
Level 53
God Stats
2W - 1L
1,713 SR
Queue Stats
49W - 72L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 2 / 13
9,202
541
8,305
14,610
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 0 / 2
9,308
548
9,432
12,061
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
16 / 1 / 0
9,854
580
17,395
12,175
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
e1oghost
Vulcan
14
1 / 1 / 2
8,357
492
9,412
5,952
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
nysk03
Tsukuyomi
12
3 / 2 / 1
7,747
456
5,178
12,157
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dexar1ty
Tsukuyomi
13
1 / 1 / 3
8,381
493
6,278
12,400
7,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arachne
Dilios71
Arachne
12
3 / 2 / 1
7,713
454
5,903
11,068
4,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 9 / 1
6,605
389
6,844
21,178
19,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Spheal8
Nemesis
11
0 / 4 / 0
6,725
396
2,982
15,322
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 7 / 1
6,043
355
6,231
12,974
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
6
6
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dexar1ty
Tsukuyomi
1
1
3
2.5
L
Arachne
Dilios71
Arachne
3
2
1
1.75
L
1
9
1
0.17
W
Sobek
0
2
13
3.25
L
Nemesis
Spheal8
Nemesis
0
4
0
0
W
2
0
2
3
W
16
1
0
16
W
Vulcan
e1oghost
Vulcan
1
1
2
2
L
1
7
1
0.21
W
Tsukuyomi
nysk03
Tsukuyomi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,722
Damage
28,238
56,955
Taken
72,942
39,981
Mitigated
42,582
22,676
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dexar1ty
Tsukuyomi
6,278
1,493
0
2,268
12,400
7,610
636
2,533
9,502
0
47,831
L
Arachne
Dilios71
Arachne
5,903
3,709
662
2,914
11,068
4,400
0
3,190
7,796
0
22,536
L
6,844
2,725
0
498
21,178
19,974
50
5,253
15,840
16,195
0
W
Sobek
8,305
1,490
585
5,172
14,610
18,410
158
6,520
8,090
39,004
0
L
Nemesis
Spheal8
Nemesis
2,982
1,044
0
2,239
15,322
6,208
0
3,321
11,966
0
55,222
W
9,432
2,176
13
4,880
12,061
7,849
1,709
1,482
10,579
0
70,248
W
17,395
10,963
0
5,857
12,175
5,769
1,766
4,382
7,793
0
68,521
W
Vulcan
e1oghost
Vulcan
9,412
3,858
0
750
5,952
2,872
996
0
5,952
62,907
0
L
6,231
1,053
1,280
2,284
12,974
4,390
515
3,420
9,554
25,334
0
W
Tsukuyomi
nysk03
Tsukuyomi
5,178
1,077
0
5,419
12,157
5,081
17
691
11,466
0
45,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
35,467
482
Minions Killed
247
0
Camps Cleared
0
1,509,650
Distance Traveled
1,554,619
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,381
493
81
5
0
284,838
2
L
Arachne
7,713
454
35
2
0
327,424
4
L
Ymir
6,605
389
15
1
0
269,517
1
W
Sobek
9,202
541
45
3
0
305,829
0
L
Nemesis
6,725
396
84
5
0
367,806
0
W
Mulan
9,308
548
137
8
0
322,388
0
W
Neith
9,854
580
95
6
0
275,122
5
W
Vulcan
8,357
492
116
7
0
292,425
0
L
Hel
6,043
355
32
2
0
305,034
0
W
Tsukuyomi
7,747
456
89
5
0
313,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role