Player Matchup

Jormungandr
Jormungandr
HarbingerTruths
Jormungandr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,513 Elo+
Party 2
Hun Batz
Hun Batz
HoldMyDrinkQT
Hun Batz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,513 Elo+
Party 2
Chaac
Chaac
MickLoveInn
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,683 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,569 Elo+

VS

Team Averages
Level 86
1,650 SR
1,631 Elo+
Susano
Susano
Srylith
Susano
Level 105
God Stats
170W - 32L
1,652 SR
Queue Stats
197W - 62L
1,631 Elo+
Party 1
Yemoja
Yemoja
Vigil_Is_My_Dadd
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 21L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
brittseibs
Aphrodite
Level 145
God Stats
146W - 19L
1,799 SR
Queue Stats
171W - 35L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HarbingerTruths
Jormungandr
16
0 / 4 / 4
11,788
620
16,595
26,547
30,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
HoldMyDrinkQT
Hun Batz
15
3 / 6 / 1
11,529
607
15,224
19,807
11,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 4 / 3
11,572
609
15,356
20,909
21,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Srylith
Susano
18
7 / 2 / 5
12,726
670
26,566
24,187
14,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 1 / 7
13,967
735
11,632
19,828
27,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
brittseibs
Aphrodite
19
2 / 1 / 12
12,463
656
18,710
13,348
8,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
14
14
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HarbingerTruths
Jormungandr
0
4
4
0.5
L
Hun Batz
HoldMyDrinkQT
Hun Batz
3
6
1
0.58
L
1
4
3
0.63
W
Susano
Srylith
Susano
7
2
5
4.75
W
5
1
7
8.5
W
Aphrodite
brittseibs
Aphrodite
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,175
Damage
56,908
67,263
Taken
57,363
63,707
Mitigated
50,251
10,046
Healing
33,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HarbingerTruths
Jormungandr
16,595
4,426
0
2,219
26,547
30,014
0
13,054
13,493
48,274
0
L
Hun Batz
HoldMyDrinkQT
Hun Batz
15,224
3,731
0
51
19,807
11,779
0
5,038
14,769
0
50,226
L
15,356
2,963
0
7,776
20,909
21,914
0
12,551
8,358
0
41,286
W
Susano
Srylith
Susano
26,566
6,922
0
792
24,187
14,485
921
6,778
17,409
0
52,121
W
11,632
1,956
3,131
5,647
19,828
27,681
62
5,065
14,763
39,256
0
W
Aphrodite
brittseibs
Aphrodite
18,710
863
14,048
9,904
13,348
8,085
297
5,007
8,341
60,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,889
Gold Earned
39,156
190
Minions Killed
207
7
Camps Cleared
7
979,943
Distance Traveled
1,120,060
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,788
620
59
3
2
330,414
1
L
Hun Batz
11,529
607
72
4
4
322,363
5
L
Chaac
11,572
609
59
3
1
327,166
1
W
Susano
12,726
670
61
3
4
409,757
1
W
Yemoja
13,967
735
46
2
1
318,169
0
W
Aphrodite
12,463
656
100
5
2
392,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role