Player Matchup

Izanami
Izanami
NOT WASCAL
Izanami
Level 25
God Stats
4W - 3L
1,517 SR
Queue Stats
6W - 9L
1,288 Elo+
Party 2
Achilles
Achilles
ProfKILLingJoke
Achilles
Level 44
God Stats
4W - 1L
1,522 SR
Queue Stats
15W - 18L
1,413 Elo+
Party 2
Nox
Nox
VloneDonDada
Nox
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,375 Elo+
Party 2
Team Averages
Level 44
1,513 SR
1,359 Elo+

VS

Team Averages
Level 46
1,496 SR
1,392 Elo+
Lancelot
Lancelot
 
Lancelot
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Cesar37x
Guan Yu
Level 41
God Stats
0W - 1L
1,487 SR
Queue Stats
4W - 6L
1,315 Elo+
Party 1
Baba Yaga
Baba Yaga
itzAbiG1
Baba Yaga
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NOT WASCAL
Izanami
11
0 / 1 / 7
6,650
665
5,516
4,964
1,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
12
5 / 2 / 2
7,405
741
9,169
9,207
8,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 4
7,422
742
3,719
4,183
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 2 / 2
6,418
642
5,276
7,383
3,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Cesar37x
Guan Yu
11
1 / 0 / 2
6,636
664
5,526
8,224
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
itzAbiG1
Baba Yaga
9
1 / 5 / 2
6,103
610
3,757
8,235
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
2
1
L
Guan Yu
Cesar37x
Guan Yu
1
0
2
2
W
Izanami
NOT WASCAL
Izanami
0
1
7
3.5
W
Achilles
5
2
2
3
W
2
0
4
4
L
Baba Yaga
itzAbiG1
Baba Yaga
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,404
Damage
14,559
18,354
Taken
23,842
13,854
Mitigated
15,045
3,083
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,276
1,131
0
464
7,383
3,166
0
1,952
5,431
0
22,867
L
Guan Yu
Cesar37x
Guan Yu
5,526
664
1,030
2,410
8,224
8,975
0
974
7,250
0
17,999
W
Izanami
NOT WASCAL
Izanami
5,516
4,050
0
1,152
4,964
1,749
260
450
4,351
0
25,445
W
Achilles
9,169
1,609
0
1,199
9,207
8,442
0
2,541
6,400
0
19,757
W
3,719
840
0
732
4,183
3,663
120
1,157
2,898
14,155
0
L
Baba Yaga
itzAbiG1
Baba Yaga
3,757
388
0
551
8,235
2,904
0
1,373
6,862
11,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,477
Gold Earned
19,157
100
Minions Killed
97
4
Camps Cleared
5
504,975
Distance Traveled
510,752
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,418
642
44
4
4
196,226
0
L
Guan Yu
6,636
664
43
4
1
201,994
0
W
Izanami
6,650
665
52
5
1
162,337
1
W
Achilles
7,405
741
22
2
2
185,754
0
W
Nox
7,422
742
26
3
1
156,884
0
L
Baba Yaga
6,103
610
10
1
0
112,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role