Player Matchup

Cupid
Cupid
Gold I
Fiz Toxico
Cupid
Gold I
Level 45
God Stats
25W - 15L
1,541 SR
Queue Stats
57W - 43L
1,764 MMR
Party 1
Bastet
Bastet
Gold III
I bIank l
Bastet
Gold III
Level 126
God Stats
6W - 6L
1,676 SR
Queue Stats
452W - 479L
1,494 MMR
Party 1
Sylvanus
Sylvanus
Silver I
MVPVeasna
Sylvanus
Silver I
Level 88
God Stats
1W - 0L
1,207 SR
Queue Stats
36W - 33L
1,596 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
MrPandastic1
Baron Samedi
Platinum IV
Level 147
God Stats
10W - 7L
1,478 SR
Queue Stats
484W - 479L
1,598 MMR
Solo
Achilles
Achilles
Gold III
trawchay
Achilles
Gold III
Level 153
God Stats
3W - 4L
1,482 SR
Queue Stats
21W - 18L
1,718 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,477 SR
1,634 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,559 SR
1,613 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
Coolio357
Ullr
Gold IV
Level 129
God Stats
3W - 3L
1,652 SR
Queue Stats
30W - 19L
1,742 MMR
Solo
Arachne
Arachne
Gold II
HeraMIDD
Arachne
Gold II
Level 109
God Stats
66W - 45L
1,718 SR
Queue Stats
375W - 369L
1,595 MMR
Solo
Eset
Eset
Gold I
ReesesPiecesXD
Eset
Gold I
Level 119
God Stats
10W - 12L
1,425 SR
Queue Stats
63W - 61L
1,681 MMR
Solo
Ah Puch
Ah Puch
Bronze III
SoloOrTrollo
Ah Puch
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
5
0 / 0 / 0
3,106
621
368
1,080
302
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
I bIank l
Bastet
5
0 / 0 / 0
3,079
616
570
3,635
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
MVPVeasna
Sylvanus
5
0 / 0 / 0
3,366
673
709
2,369
1,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MrPandastic1
Baron Samedi
6
0 / 0 / 0
3,439
688
1,317
1,617
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
trawchay
Achilles
6
0 / 0 / 0
3,306
661
1,200
2,628
1,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
KhepriChernobogLancelotCabrakan

VS

Bans
CliodhnaBakasuraThorRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 0
3,446
689
1,111
2,430
693
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
6
0 / 0 / 0
3,308
662
595
1,654
489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
HeraMIDD
Arachne
4
0 / 0 / 0
3,073
615
1,774
3,009
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 0 / 0
3,354
671
1,088
2,242
910
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
SoloOrTrollo
Ah Puch
1
0 / 0 / 0
915
183
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
L
Ullr
0
0
0
0
W
Cupid
0
0
0
0
L
Arachne
HeraMIDD
Arachne
0
0
0
0
W
Bastet
I bIank l
Bastet
0
0
0
0
W
Sylvanus
MVPVeasna
Sylvanus
0
0
0
0
W
Baron Samedi
MrPandastic1
Baron Samedi
0
0
0
0
L
0
0
0
0
L
Ah Puch
SoloOrTrollo
Ah Puch
0
0
0
0
W
Achilles
trawchay
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,164
Damage
4,568
11,329
Taken
9,335
4,433
Mitigated
3,153
6,316
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,111
355
51
1,663
2,430
693
0
0
2,430
16,608
0
L
Ullr
595
263
0
464
1,654
489
0
338
1,316
0
14,230
W
Cupid
368
0
0
428
1,080
302
0
0
1,080
0
15,235
L
Arachne
HeraMIDD
Arachne
1,774
1,290
0
1,127
3,009
1,061
0
459
2,550
0
14,964
W
Bastet
I bIank l
Bastet
570
225
0
2,148
3,635
1,027
0
501
3,134
0
11,716
W
Sylvanus
MVPVeasna
Sylvanus
709
101
234
1,158
2,369
1,110
0
0
2,369
10,283
0
W
Baron Samedi
MrPandastic1
Baron Samedi
1,317
128
53
747
1,617
629
29
674
943
18,194
0
L
1,088
281
0
1,374
2,242
910
0
1,229
1,013
13,354
0
L
Ah Puch
SoloOrTrollo
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
trawchay
Achilles
1,200
213
0
1,548
2,628
1,365
0
1,024
1,604
0
15,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,296
Gold Earned
14,096
155
Minions Killed
112
0
Camps Cleared
0
474,933
Distance Traveled
381,356
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,446
689
28
6
0
83,512
1
L
Ullr
3,308
662
33
7
0
88,010
1
W
Cupid
3,106
621
37
7
0
98,646
1
L
Arachne
3,073
615
33
7
0
115,690
2
W
Bastet
3,079
616
37
7
0
103,753
1
W
Sylvanus
3,366
673
16
3
0
84,714
0
W
Baron Samedi
3,439
688
38
8
0
87,260
1
L
Eset
3,354
671
18
4
0
94,144
2
L
Ah Puch
915
183
0
0
0
0
0
W
Achilles
3,306
661
27
5
0
100,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role