Player Matchup

Heimdallr
Heimdallr
Awsomegoodfriend
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,543 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Firebird_OG05
Tsukuyomi
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,470 Elo+
Party 3
Yemoja
Yemoja
KingWetFarts
Yemoja
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 67L
1,729 Elo+
Party 1
Artemis
Artemis
OpieMalPP5
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,320 Elo+
Solo
Ah Puch
Ah Puch
whatarehands
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,513 Elo+

VS

Team Averages
Level 110
1,612 SR
1,531 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Jusstn
Chiron
Level 142
God Stats
1W - 0L
1,547 SR
Queue Stats
52W - 56L
1,519 Elo+
Party 4
Ares
Ares
LeanBeefPatty14
Ares
Level 28
God Stats
2W - 1L
2,021 SR
Queue Stats
128W - 107L
1,548 Elo+
Solo
Da Ji
Da Ji
xTheBigGooberX
Da Ji
Level 145
God Stats
3W - 2L
1,492 SR
Queue Stats
90W - 77L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
0 / 9 / 9
9,449
591
23,873
23,526
12,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Firebird_OG05
Tsukuyomi
15
1 / 10 / 4
8,897
556
9,180
23,960
24,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Yemoja
18
4 / 5 / 5
11,310
707
12,278
19,467
28,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
OpieMalPP5
Artemis
17
4 / 9 / 3
10,114
632
17,648
20,407
10,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
whatarehands
Ah Puch
18
3 / 7 / 4
10,299
644
24,487
14,624
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
7 / 2 / 28
12,839
802
16,033
32,389
39,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
 
Aphrodite
20
2 / 1 / 31
11,840
740
13,342
18,590
12,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Jusstn
Chiron
20
5 / 1 / 32
12,188
762
25,537
16,769
9,677
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
3 / 4 / 25
11,458
716
15,555
28,813
43,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
23 / 4 / 12
13,919
870
27,202
17,017
10,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
168
12
Kills
40
40
Deaths
12
25
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
2
28
10.5
W
Aphrodite
 
Aphrodite
2
1
31
17.5
L
Heimdallr
0
9
9
0.5
L
Tsukuyomi
Firebird_OG05
Tsukuyomi
1
10
4
0.3
W
Chiron
Jusstn
Chiron
5
1
32
21
L
Yemoja
4
5
5
1.3
W
3
4
25
3.88
L
Artemis
OpieMalPP5
Artemis
4
9
3
0.61
L
Ah Puch
whatarehands
Ah Puch
3
7
4
0.71
W
23
4
12
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,466
Damage
97,669
101,984
Taken
113,578
83,158
Mitigated
115,137
20,198
Healing
56,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
16,033
3,500
4,553
9,182
32,389
39,068
1,206
9,451
22,938
0
26,927
W
Aphrodite
 
Aphrodite
13,342
928
13,076
10,894
18,590
12,579
1,158
6,861
11,729
41,923
0
L
Heimdallr
23,873
11,588
898
3,633
23,526
12,805
0
7,516
16,010
0
43,126
L
Tsukuyomi
Firebird_OG05
Tsukuyomi
9,180
2,459
649
2,720
23,960
24,323
0
6,634
17,326
0
18,618
W
Chiron
Jusstn
Chiron
25,537
5,060
5,368
4,909
16,769
9,677
3,937
5,861
10,908
0
49,570
L
Yemoja
12,278
2,483
7,225
2,616
19,467
28,955
0
7,761
11,706
20,435
0
W
15,555
325
1,301
4,046
28,813
43,276
283
8,054
20,759
21,246
0
L
Artemis
OpieMalPP5
Artemis
17,648
6,825
0
1,789
20,407
10,084
0
3,852
16,555
0
27,793
L
Ah Puch
whatarehands
Ah Puch
24,487
541
0
668
14,624
6,991
0
3,134
11,490
42,066
0
W
27,202
7,081
927
2,344
17,017
10,537
1,523
6,538
10,479
0
39,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
62,244
133
Minions Killed
178
0
Camps Cleared
0
1,201,614
Distance Traveled
1,501,386
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,839
802
17
1
0
338,910
0
W
Aphrodite
11,840
740
88
6
0
330,816
1
L
Heimdallr
9,449
591
44
3
0
259,190
1
L
Tsukuyomi
8,897
556
17
1
0
245,269
0
W
Chiron
12,188
762
49
3
0
279,468
0
L
Yemoja
11,310
707
13
1
0
222,369
0
W
Ares
11,458
716
3
0
0
273,569
3
L
Artemis
10,114
632
26
2
0
226,939
0
L
Ah Puch
10,299
644
33
2
0
247,847
0
W
Da Ji
13,919
870
21
1
0
278,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role