Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AlwaysPelotudo
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 1
Amaterasu
Amaterasu
Mefisto557
Amaterasu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
tru3nski
Charybdis
Level 46
God Stats
2W - 2L
1,589 SR
Queue Stats
26W - 35L
1,486 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,449 Elo+

VS

Team Averages
Level 130
1,482 SR
1,475 Elo+
Charybdis
Charybdis
 
Charybdis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
B4Dgrl
Chang'e
Level 129
God Stats
1W - 0L
1,725 SR
Queue Stats
33W - 30L
1,515 Elo+
Party 2
Bastet
Bastet
Mrsebax98
Bastet
Level 135
God Stats
2W - 1L
1,264 SR
Queue Stats
81W - 82L
1,436 Elo+
Solo
Da Ji
Da Ji
OzamaBiiilada2kk
Da Ji
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,495 Elo+
Solo
Sobek
Sobek
VictoriaAnizelli
Sobek
Level 146
God Stats
5W - 9L
1,420 SR
Queue Stats
212W - 320L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
2 / 8 / 10
11,308
707
16,147
23,284
18,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
 
Da Ji
18
5 / 9 / 5
11,056
691
19,351
23,022
11,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
20
7 / 6 / 8
12,484
780
27,791
20,819
14,460
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Mefisto557
Amaterasu
11
0 / 3 / 4
8,210
513
2,079
8,260
6,930
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
tru3nski
Charybdis
17
1 / 6 / 8
10,387
649
11,069
14,314
6,034
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
11 / 3 / 15
12,931
808
32,974
20,704
9,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
B4Dgrl
Chang'e
18
3 / 4 / 19
11,251
703
9,423
18,532
7,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Mrsebax98
Bastet
19
5 / 2 / 20
11,534
721
13,592
20,901
10,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 4 / 11
11,645
728
13,229
15,287
7,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 3 / 21
11,956
747
7,854
22,877
31,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
117
15
Kills
31
32
Deaths
16
35
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
8
10
0.88
L
Da Ji
 
Da Ji
5
9
5
0.83
W
Charybdis
 
Charybdis
11
3
15
6.17
L
Sylvanus
7
6
8
1.83
W
Chang'e
B4Dgrl
Chang'e
3
4
19
3.13
L
Amaterasu
Mefisto557
Amaterasu
0
3
4
0.67
W
Bastet
Mrsebax98
Bastet
5
2
20
7.5
W
8
4
11
3.38
W
4
3
21
4.83
L
Charybdis
tru3nski
Charybdis
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,437
Damage
77,072
89,699
Taken
98,301
57,474
Mitigated
65,595
25,642
Healing
58,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
16,147
2,797
898
609
23,284
18,106
0
4,358
18,926
0
43,051
L
Da Ji
 
Da Ji
19,351
2,764
232
3,706
23,022
11,944
721
4,402
18,620
0
27,229
W
Charybdis
 
Charybdis
32,974
16,550
1,667
5,117
20,704
9,476
4,433
5,196
15,508
0
68,319
L
Sylvanus
27,791
5,011
8,112
7,839
20,819
14,460
899
3,345
17,474
43,114
2,533
W
Chang'e
B4Dgrl
Chang'e
9,423
189
17,906
8,129
18,532
7,121
1,792
3,831
14,701
24,654
0
L
Amaterasu
Mefisto557
Amaterasu
2,079
338
514
779
8,260
6,930
0
2,060
6,200
0
3,785
W
Bastet
Mrsebax98
Bastet
13,592
3,601
3,369
8,309
20,901
10,035
1,946
5,145
15,756
0
23,736
W
13,229
1,865
1,771
839
15,287
7,151
724
6,396
8,891
0
20,991
W
7,854
311
2,956
8,439
22,877
31,812
350
6,280
16,597
22,708
0
L
Charybdis
tru3nski
Charybdis
11,069
4,843
636
2,317
14,314
6,034
915
3,112
11,202
0
32,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,445
Gold Earned
59,317
162
Minions Killed
178
0
Camps Cleared
0
1,160,388
Distance Traveled
1,522,751
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,308
707
50
3
0
260,570
0
L
Da Ji
11,056
691
18
1
0
235,738
0
W
Charybdis
12,931
808
69
4
0
277,087
2
L
Sylvanus
12,484
780
37
2
0
249,480
2
W
Chang'e
11,251
703
44
3
0
309,095
0
L
Amaterasu
8,210
513
6
0
0
147,374
0
W
Bastet
11,534
721
18
1
0
332,810
0
W
Da Ji
11,645
728
19
1
0
270,124
1
W
Sobek
11,956
747
28
2
0
333,635
0
L
Charybdis
10,387
649
51
3
0
267,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role