Player Matchup

Yemoja
Yemoja
A Fairy Dragon
Yemoja
Level 105
God Stats
0W - 2L
1,231 SR
Queue Stats
80W - 89L
1,498 Elo+
Party 1
Lancelot
Lancelot
Blutengel626
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,494 Elo+
Party 1
Rama
Rama
DeBo XCI
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DemonStorm667
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,360 SR
Queue Stats
61W - 76L
1,475 Elo+
Party 1
Serqet
Serqet
Jabr0ni54
Serqet
Level 103
God Stats
0W - 2L
1,298 SR
Queue Stats
31W - 23L
1,494 Elo+
Party 2
Team Averages
Level 86
1,378 SR
1,491 Elo+

VS

Team Averages
Level 97
1,405 SR
1,375 Elo+
Charybdis
Charybdis
FrostTeck
Charybdis
Level 107
God Stats
3W - 2L
1,317 SR
Queue Stats
24W - 38L
1,342 Elo+
Party 3
Yemoja
Yemoja
GeJahFiki
Yemoja
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 170L
1,447 Elo+
Solo
Ullr
Ullr
JDoger1916
Ullr
Level 118
God Stats
1W - 0L
1,113 SR
Queue Stats
30W - 41L
1,353 Elo+
Party 3
Chiron
Chiron
RackeReigns
Chiron
Level 101
God Stats
3W - 1L
1,595 SR
Queue Stats
138W - 156L
1,432 Elo+
Solo
Loki
Loki
Xxmaty23jxX
Loki
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 63L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 8
14,159
545
15,883
28,552
32,949
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Blutengel626
Lancelot
20
5 / 6 / 5
14,254
548
17,415
32,555
19,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
20
6 / 7 / 3
14,858
571
41,351
38,457
21,003
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
DemonStorm667
Ah Muzen Cab
20
3 / 9 / 2
14,030
540
27,876
32,328
17,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Jabr0ni54
Serqet
20
3 / 9 / 5
13,655
525
21,286
27,538
20,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FrostTeck
Charybdis
20
8 / 5 / 18
16,412
631
39,022
27,462
12,830
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
GeJahFiki
Yemoja
20
2 / 2 / 26
15,463
595
20,396
28,335
42,653
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 3 / 16
15,444
594
22,638
29,810
16,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
20
12 / 3 / 13
17,170
660
48,271
29,013
14,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 7
15,879
611
13,264
20,741
9,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
114
17
Kills
34
34
Deaths
17
23
Assists
80
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
L
Lancelot
Blutengel626
Lancelot
5
6
5
1.25
L
Rama
6
7
3
1.07
L
Ah Muzen Cab
DemonStorm667
Ah Muzen Cab
3
9
2
0.44
W
Charybdis
FrostTeck
Charybdis
8
5
18
3.4
W
Yemoja
GeJahFiki
Yemoja
2
2
26
7.5
W
4
3
16
4
L
Serqet
Jabr0ni54
Serqet
3
9
5
0.61
W
Chiron
12
3
13
6.17
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,811
Damage
143,591
159,430
Taken
135,361
111,466
Mitigated
95,819
60,741
Healing
70,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,883
3,276
23,852
7,710
28,552
32,949
0
5,275
23,277
41,729
0
L
Lancelot
Blutengel626
Lancelot
17,415
3,303
0
5,486
32,555
19,439
0
4,015
28,540
0
37,190
L
Rama
41,351
16,981
3,666
9,165
38,457
21,003
0
4,454
34,003
0
84,889
L
Ah Muzen Cab
DemonStorm667
Ah Muzen Cab
27,876
8,957
114
3,841
32,328
17,868
0
4,402
27,926
0
55,956
W
Charybdis
FrostTeck
Charybdis
39,022
22,507
3,755
3,996
27,462
12,830
2,674
3,169
22,624
0
81,216
W
Yemoja
GeJahFiki
Yemoja
20,396
2,464
19,188
6,897
28,335
42,653
673
5,728
22,230
39,040
0
W
22,638
16,432
3,851
6,753
29,810
16,266
3,430
3,262
26,548
0
54,285
L
Serqet
Jabr0ni54
Serqet
21,286
3,262
3,832
3,075
27,538
20,207
0
2,250
25,288
0
31,282
W
Chiron
48,271
10,949
8,585
9,057
29,013
14,602
2,304
1,740
27,273
0
82,725
W
13,264
3,919
2,975
5,486
20,741
9,468
910
1,984
17,799
0
38,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,956
Gold Earned
80,368
250
Minions Killed
302
0
Camps Cleared
0
2,008,637
Distance Traveled
2,245,486
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,159
545
36
1
0
401,669
3
L
Lancelot
14,254
548
47
2
0
451,664
0
L
Rama
14,858
571
92
4
0
377,934
0
L
Ah Muzen Cab
14,030
540
61
2
0
395,929
0
W
Charybdis
16,412
631
86
3
0
384,783
0
W
Yemoja
15,463
595
48
2
0
446,009
0
W
Ullr
15,444
594
49
2
0
402,191
1
L
Serqet
13,655
525
14
1
0
381,441
3
W
Chiron
17,170
660
77
3
0
459,901
0
W
Loki
15,879
611
42
2
0
552,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role