Player Matchup

Sol
Sol
 
Sol
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Batcharle
Rama
Level 107
God Stats
1W - 1L
1,530 SR
Queue Stats
95W - 67L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
GamingAnt
Nu Wa
Level 107
God Stats
1W - 1L
1,330 SR
Queue Stats
78W - 55L
1,626 Elo+
Party 1
Ares
Ares
Jseb911
Ares
Level 140
God Stats
4W - 0L
1,810 SR
Queue Stats
230W - 231L
1,560 Elo+
Solo
The Morrigan
The Morrigan
PutUOnBlastBish
The Morrigan
Level 103
God Stats
3W - 1L
1,707 SR
Queue Stats
193W - 187L
1,616 Elo+
Solo
Team Averages
Level 111
1,575 SR
1,591 Elo+

VS

Team Averages
Level 128
1,400 SR
1,517 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
HeadkickHero
Sol
Level 131
God Stats
0W - 3L
1,166 SR
Queue Stats
479W - 483L
1,514 Elo+
Solo
Yu Huang
Yu Huang
Tweeder83
Yu Huang
Level 145
God Stats
1W - 9L
1,163 SR
Queue Stats
491W - 544L
1,515 Elo+
Solo
Ullr
Ullr
Vectorboss
Ullr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 107L
1,480 Elo+
Party 2
Baba Yaga
Baba Yaga
dmiddie10
Baba Yaga
Level 102
God Stats
8W - 7L
1,671 SR
Queue Stats
746W - 776L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 1 / 12
10,201
785
10,315
9,417
5,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
17
5 / 1 / 14
10,069
775
6,305
9,767
6,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
GamingAnt
Nu Wa
17
7 / 1 / 12
10,280
791
14,259
8,524
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Jseb911
Ares
15
3 / 5 / 13
10,301
792
11,201
20,581
29,290
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
PutUOnBlastBish
The Morrigan
17
2 / 1 / 12
9,547
734
8,156
10,052
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 5 / 2
8,799
677
3,762
8,590
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 2 / 7
7,990
615
7,558
6,959
2,792
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
Tweeder83
Yu Huang
15
2 / 5 / 5
8,913
686
8,982
10,034
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 5 / 3
8,389
645
8,207
11,685
4,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
dmiddie10
Baba Yaga
17
1 / 4 / 7
8,744
673
15,391
15,412
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
21
Kills
9
9
Deaths
21
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
12
10
L
The Morrigan
 
The Morrigan
3
5
2
0.8
W
Rama
5
1
14
12
W
Nu Wa
GamingAnt
Nu Wa
7
1
12
13
L
0
2
7
1.75
W
Ares
Jseb911
Ares
3
5
13
1.9
W
The Morrigan
PutUOnBlastBish
The Morrigan
2
1
12
8
L
Yu Huang
Tweeder83
Yu Huang
2
5
5
0.9
L
3
5
3
0.9
L
Baba Yaga
dmiddie10
Baba Yaga
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,236
Damage
43,900
58,341
Taken
52,680
52,054
Mitigated
22,587
18,136
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,315
1,315
3,659
3,651
9,417
5,406
4,431
7,261
2,156
41,813
613
L
The Morrigan
 
The Morrigan
3,762
84
1,312
908
8,590
3,899
0
8,131
457
16,364
0
W
Rama
6,305
4,115
2,183
1,352
9,767
6,032
1,056
6,966
2,801
0
20,079
W
Nu Wa
GamingAnt
Nu Wa
14,259
3,561
439
1,010
8,524
5,071
1,380
5,997
2,527
29,218
0
L
7,558
405
1,311
1,973
6,959
2,792
0
5,298
1,661
25,055
0
W
Ares
Jseb911
Ares
11,201
148
304
2,131
20,581
29,290
390
8,988
11,593
16,138
0
W
The Morrigan
PutUOnBlastBish
The Morrigan
8,156
667
1,413
1,994
10,052
6,255
550
6,726
3,326
26,259
0
L
Yu Huang
Tweeder83
Yu Huang
8,982
139
0
838
10,034
4,569
0
8,036
1,998
20,535
0
L
8,207
2,484
1,503
1,805
11,685
4,727
0
10,376
1,309
0
25,202
L
Baba Yaga
dmiddie10
Baba Yaga
15,391
378
1,267
5,513
15,412
6,600
0
12,663
2,749
43,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,398
Gold Earned
42,835
157
Minions Killed
158
0
Camps Cleared
0
1,155,993
Distance Traveled
1,127,776
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,201
785
71
5
0
211,799
1
L
The Morrigan
8,799
677
30
2
0
228,745
1
W
Rama
10,069
775
33
3
0
227,917
1
W
Nu Wa
10,280
791
20
2
0
241,907
0
L
Sol
7,990
615
27
2
0
246,224
0
W
Ares
10,301
792
3
0
0
230,623
1
W
The Morrigan
9,547
734
30
2
0
243,747
0
L
Yu Huang
8,913
686
28
2
0
223,494
0
L
Ullr
8,389
645
35
3
0
226,093
0
L
Baba Yaga
8,744
673
38
3
0
203,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role