Player Matchup

Chaac
Chaac
Inte9rity
Chaac
Level 143
God Stats
0W - 2L
1,715 SR
Queue Stats
30W - 46L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
Sangrouaos13
Sun Wukong
Level 26
God Stats
4W - 1L
1,736 SR
Queue Stats
96W - 126L
1,375 Elo+
Solo
Ganesha
Ganesha
SlayingReapers
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
zTheJokerz
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,537 Elo+
Party 2
Olorun
Olorun
配合度为零
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,370 Elo+
Solo
Team Averages
Level 46
1,590 SR
1,453 Elo+

VS

Team Averages
Level 101
1,527 SR
1,379 Elo+
Sobek
Sobek
Kenji117boy
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,331 Elo+
Solo
Xbalanque
Xbalanque
SlaughterOtterTV
Xbalanque
Level 153
God Stats
2W - 3L
1,620 SR
Queue Stats
59W - 67L
1,462 Elo+
Party 1
Thanatos
Thanatos
UrraTis93
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,301 Elo+
Party 1
Olorun
Olorun
Urrmessi
Olorun
Level 160
God Stats
1W - 0L
1,516 SR
Queue Stats
17W - 28L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
fuhLABBERGASTED
Cernunnos
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Inte9rity
Chaac
17
8 / 5 / 5
10,246
788
20,468
21,825
33,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Sangrouaos13
Sun Wukong
15
1 / 4 / 9
8,281
637
14,191
18,123
17,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 3 / 15
8,883
683
9,943
18,518
22,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
zTheJokerz
Ah Puch
13
1 / 8 / 7
8,225
633
6,955
14,888
7,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 5 / 8
8,928
687
11,073
17,673
10,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 13
9,416
724
6,157
20,888
24,187
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
18
6 / 2 / 13
10,642
819
25,140
15,893
9,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
UrraTis93
Thanatos
17
7 / 6 / 7
10,499
808
8,659
13,535
7,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Urrmessi
Olorun
18
7 / 1 / 15
10,679
821
21,829
17,393
10,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
fuhLABBERGASTED
Cernunnos
16
4 / 2 / 10
9,762
751
14,222
15,621
9,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
83
14
Kills
25
25
Deaths
15
44
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chaac
Inte9rity
Chaac
8
5
5
2.1
W
1
4
13
1.88
L
Sun Wukong
Sangrouaos13
Sun Wukong
1
4
9
1.38
W
Xbalanque
6
2
13
6.25
L
0
3
15
2.5
W
Thanatos
UrraTis93
Thanatos
7
6
7
1.75
W
Olorun
Urrmessi
Olorun
7
1
15
14.5
W
Cernunnos
fuhLABBERGASTED
Cernunnos
4
2
10
4.5
L
Ah Puch
zTheJokerz
Ah Puch
1
8
7
0.56
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,630
Damage
76,007
91,027
Taken
83,330
91,537
Mitigated
60,970
24,147
Healing
46,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Inte9rity
Chaac
20,468
2,254
1,534
6,241
21,825
33,270
0
6,936
14,889
0
32,593
W
6,157
741
887
2,948
20,888
24,187
204
7,456
13,162
10,978
0
L
Sun Wukong
Sangrouaos13
Sun Wukong
14,191
1,540
1,478
2,554
18,123
17,005
0
4,868
13,255
0
23,019
W
Xbalanque
25,140
9,913
2,185
6,972
15,893
9,016
2,517
4,113
11,674
0
44,213
L
9,943
1,296
1,025
2,721
18,518
22,611
56
5,691
12,827
15,566
0
W
Thanatos
UrraTis93
Thanatos
8,659
2,608
54
5,331
13,535
7,359
1,490
3,740
9,727
0
16,582
W
Olorun
Urrmessi
Olorun
21,829
9,415
7,879
10,735
17,393
10,589
2,052
6,482
10,659
36,023
1,999
W
Cernunnos
fuhLABBERGASTED
Cernunnos
14,222
4,541
1,718
7,506
15,621
9,819
1,472
5,286
10,137
0
33,583
L
Ah Puch
zTheJokerz
Ah Puch
6,955
1,192
418
1,158
14,888
7,750
0
3,389
11,499
13,595
0
L
11,073
5,912
2,086
4,932
17,673
10,901
726
5,747
11,926
23,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
50,998
88
Minions Killed
127
0
Camps Cleared
0
1,096,489
Distance Traveled
1,187,531
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,246
788
28
2
0
252,720
0
W
Sobek
9,416
724
5
0
0
264,011
0
L
Sun Wukong
8,281
637
12
1
0
260,436
0
W
Xbalanque
10,642
819
42
3
0
249,022
0
L
Ganesha
8,883
683
0
0
0
241,152
1
W
Thanatos
10,499
808
13
1
0
231,812
0
W
Olorun
10,679
821
30
2
0
216,547
0
W
Cernunnos
9,762
751
37
3
0
226,139
0
L
Ah Puch
8,225
633
23
2
0
137,784
0
L
Olorun
8,928
687
25
2
0
204,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role