Player Matchup

Kuzenbo
Kuzenbo
Darkwolf619
Kuzenbo
Level 49
God Stats
2W - 1L
1,783 SR
Queue Stats
37W - 63L
1,330 Elo+
Party 1
Zhong Kui
Zhong Kui
Fulmanator
Zhong Kui
Level 45
God Stats
0W - 1L
1,293 SR
Queue Stats
130W - 211L
1,374 Elo+
Party 1
Bellona
Bellona
ianelson
Bellona
Level 12
God Stats
4W - 13L
1,383 SR
Queue Stats
124W - 221L
1,355 Elo+
Party 1
Team Averages
Level 35
1,486 SR
1,353 Elo+

VS

Team Averages
Level 57
1,490 SR
1,385 Elo+
Izanami
Izanami
GolemNardah
Izanami
Level 23
God Stats
4W - 3L
1,502 SR
Queue Stats
9W - 11L
1,434 Elo+
Party 2
Shiva
Shiva
TealTiru
Shiva
Level 89
God Stats
4W - 2L
1,588 SR
Queue Stats
153W - 179L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
Áhri
Baron Samedi
Level 60
God Stats
12W - 6L
1,379 SR
Queue Stats
183W - 216L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Darkwolf619
Kuzenbo
16
1 / 3 / 6
11,627
684
14,610
22,630
29,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Fulmanator
Zhong Kui
17
4 / 3 / 4
11,164
657
19,596
17,556
13,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
ianelson
Bellona
13
3 / 6 / 3
10,547
620
8,146
21,516
25,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GolemNardah
Izanami
16
1 / 2 / 7
11,298
665
11,119
14,737
6,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
TealTiru
Shiva
18
4 / 2 / 7
12,519
736
19,369
28,648
24,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
Áhri
Baron Samedi
17
7 / 4 / 3
12,665
745
22,733
16,272
8,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
12
12
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Darkwolf619
Kuzenbo
1
3
6
1.33
L
Zhong Kui
Fulmanator
Zhong Kui
4
3
4
2
W
Izanami
GolemNardah
Izanami
1
2
7
2.25
W
Shiva
TealTiru
Shiva
4
2
7
3.75
L
Bellona
ianelson
Bellona
3
6
3
0.75
W
Baron Samedi
Áhri
Baron Samedi
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,352
Damage
53,221
61,702
Taken
59,657
67,981
Mitigated
40,591
15,302
Healing
29,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Darkwolf619
Kuzenbo
14,610
4,523
0
4,994
22,630
29,508
57
8,033
14,597
37,721
0
L
Zhong Kui
Fulmanator
Zhong Kui
19,596
1,813
0
5,931
17,556
13,069
0
7,076
10,480
61,741
0
W
Izanami
GolemNardah
Izanami
11,119
7,340
124
3,798
14,737
6,893
2,209
9,591
5,146
0
53,825
W
Shiva
TealTiru
Shiva
19,369
3,608
1,104
14,864
28,648
24,755
217
12,921
15,019
0
53,242
L
Bellona
ianelson
Bellona
8,146
1,425
616
3,761
21,516
25,404
0
8,206
13,310
112
26,703
W
Baron Samedi
Áhri
Baron Samedi
22,733
339
3,910
5,716
16,272
8,943
0
12,447
3,825
55,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
36,482
179
Minions Killed
232
5
Camps Cleared
10
931,755
Distance Traveled
930,795
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,627
684
43
3
0
335,328
0
L
Zhong Kui
11,164
657
105
6
4
302,717
2
W
Izanami
11,298
665
97
6
4
274,797
1
W
Shiva
12,519
736
48
3
3
354,653
11
L
Bellona
10,547
620
31
2
1
293,710
2
W
Baron Samedi
12,665
745
87
5
3
301,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role