Player Matchup

Izanami
Izanami
AnarchistIB
Izanami
Level 102
God Stats
15W - 11L
1,614 SR
Queue Stats
180W - 157L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Niwd4310
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,587 Elo+
Party 1
Persephone
Persephone
jelic227
Persephone
Level 108
God Stats
3W - 2L
1,587 SR
Queue Stats
87W - 65L
1,598 Elo+
Party 1
Bakasura
Bakasura
unicornDva69
Bakasura
Level 86
God Stats
40W - 26L
1,704 SR
Queue Stats
236W - 217L
1,523 Elo+
Party 1
Hades
Hades
xRanoss
Hades
Level 124
God Stats
87W - 46L
1,636 SR
Queue Stats
687W - 652L
1,502 Elo+
Party 1
Team Averages
Level 92
1,608 SR
1,547 Elo+

VS

Team Averages
Level 99
1,614 SR
1,502 Elo+
Cthulhu
Cthulhu
Badillo1532
Cthulhu
Level 134
God Stats
4W - 3L
1,815 SR
Queue Stats
331W - 304L
1,534 Elo+
Party 2
Yu Huang
Yu Huang
Forever_Noir
Yu Huang
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 54L
1,600 Elo+
Party 3
Shiva
Shiva
JackalJam
Shiva
Level 131
God Stats
7W - 11L
1,480 SR
Queue Stats
142W - 147L
1,528 Elo+
Party 3
Erlang Shen
Erlang Shen
MaoZedong7844
Erlang Shen
Level 47
God Stats
21W - 20L
1,531 SR
Queue Stats
225W - 242L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
beToretoRunRun
Ah Muzen Cab
Level 155
God Stats
1W - 1L
1,744 SR
Queue Stats
185W - 199L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnarchistIB
Izanami
20
15 / 8 / 4
14,944
623
34,106
28,451
12,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Niwd4310
Cthulhu
17
5 / 1 / 16
12,560
523
12,217
23,434
27,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
jelic227
Persephone
20
2 / 1 / 3
13,106
546
12,594
15,303
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
unicornDva69
Bakasura
20
3 / 2 / 5
12,152
506
11,744
23,480
11,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
xRanoss
Hades
20
1 / 1 / 4
12,525
522
8,893
22,322
16,559
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Badillo1532
Cthulhu
15
3 / 10 / 4
11,245
469
14,889
30,905
37,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Forever_Noir
Yu Huang
19
3 / 2 / 4
12,560
523
25,247
14,828
6,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
JackalJam
Shiva
20
1 / 1 / 2
13,218
551
14,970
27,131
28,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Erlang Shen
MaoZedong7844
Erlang Shen
12
1 / 5 / 3
9,418
392
5,900
16,074
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
beToretoRunRun
Ah Muzen Cab
20
5 / 8 / 0
12,939
539
16,595
21,619
8,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
26
Kills
13
13
Deaths
26
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnarchistIB
Izanami
15
8
4
2.13
L
Cthulhu
Badillo1532
Cthulhu
3
10
4
0.5
L
Yu Huang
Forever_Noir
Yu Huang
3
2
4
2.5
L
Shiva
JackalJam
Shiva
1
1
2
2
L
Erlang Shen
MaoZedong7844
Erlang Shen
1
5
3
0.5
W
Cthulhu
Niwd4310
Cthulhu
5
1
16
13
L
Ah Muzen Cab
beToretoRunRun
Ah Muzen Cab
5
8
0
0.63
W
Persephone
jelic227
Persephone
2
1
3
3.5
W
Bakasura
unicornDva69
Bakasura
3
2
5
2.75
W
Hades
xRanoss
Hades
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,554
Damage
77,601
112,990
Taken
110,557
76,674
Mitigated
91,020
43,525
Healing
26,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnarchistIB
Izanami
34,106
21,325
0
8,056
28,451
12,850
941
13,423
15,028
0
159,673
L
Cthulhu
Badillo1532
Cthulhu
14,889
1,323
202
502
30,905
37,540
0
7,586
21,852
54,426
0
L
Yu Huang
Forever_Noir
Yu Huang
25,247
1,533
273
1,596
14,828
6,917
587
4,667
9,939
121,771
0
L
Shiva
JackalJam
Shiva
14,970
2,842
126
13,528
27,131
28,821
1,018
9,719
16,948
374
127,582
L
Erlang Shen
MaoZedong7844
Erlang Shen
5,900
3,094
0
5,385
16,074
8,812
354
4,510
10,863
0
54,003
W
Cthulhu
Niwd4310
Cthulhu
12,217
2,725
577
4,466
23,434
27,993
448
10,631
12,803
34,829
0
L
Ah Muzen Cab
beToretoRunRun
Ah Muzen Cab
16,595
7,953
0
4,727
21,619
8,930
1,999
6,590
14,779
0
117,583
W
Persephone
jelic227
Persephone
12,594
1,418
0
7,519
15,303
7,483
704
4,206
11,096
125,184
0
W
Bakasura
unicornDva69
Bakasura
11,744
8,806
0
7,418
23,480
11,789
112
8,817
14,663
0
124,144
W
Hades
xRanoss
Hades
8,893
1,389
220
15,269
22,322
16,559
45
4,904
17,418
110,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,287
Gold Earned
59,380
893
Minions Killed
753
0
Camps Cleared
0
2,447,658
Distance Traveled
2,091,487
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,944
623
221
9
0
396,757
2
L
Cthulhu
11,245
469
67
3
0
457,703
4
L
Yu Huang
12,560
523
189
8
0
434,944
5
L
Shiva
13,218
551
232
10
0
488,841
4
L
Erlang Shen
9,418
392
85
4
0
284,038
1
W
Cthulhu
12,560
523
48
2
0
472,782
2
L
Ah Muzen Cab
12,939
539
180
8
0
425,961
1
W
Persephone
13,106
546
211
9
0
471,386
0
W
Bakasura
12,152
506
190
8
0
615,374
5
W
Hades
12,525
522
223
9
0
491,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role