Player Matchup

Bakasura
Bakasura
SLAKR05
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,398 Elo+
Solo
Skadi
Skadi
SpookAssassin
Skadi
Level 89
God Stats
1W - 3L
1,398 SR
Queue Stats
102W - 148L
1,396 Elo+
Solo
Freya
Freya
antarez753
Freya
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 58L
1,382 Elo+
Solo
Thoth
Thoth
aragingpewb
Thoth
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
magicmuffin707
Gilgamesh
Level 73
God Stats
1W - 2L
1,741 SR
Queue Stats
102W - 127L
1,392 Elo+
Solo
Team Averages
Level 89
1,528 SR
1,394 Elo+

VS

Team Averages
Level 128
1,321 SR
1,476 Elo+
Cthulhu
Cthulhu
Pocket_Knocker
Cthulhu
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,388 Elo+
Solo
Apollo
Apollo
PrettyEyesBlonde
Apollo
Level 160
God Stats
5W - 11L
992 SR
Queue Stats
812W - 875L
1,493 Elo+
Solo
Sobek
Sobek
SueSylvester
Sobek
Level 159
God Stats
1W - 2L
1,527 SR
Queue Stats
42W - 60L
1,373 Elo+
Solo
Anubis
Anubis
omsa555
Anubis
Level 106
God Stats
1W - 0L
1,438 SR
Queue Stats
2W - 0L
1,656 Elo+
Solo
Ne Zha
Ne Zha
x JET Livin x
Ne Zha
Level 136
God Stats
1W - 0L
1,146 SR
Queue Stats
25W - 18L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SLAKR05
Bakasura
17
2 / 4 / 7
9,693
692
6,499
17,892
16,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 2
7,541
539
1,759
2,770
867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
16
1 / 5 / 9
9,028
645
12,293
14,583
5,654
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 9
8,844
632
9,592
11,619
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
magicmuffin707
Gilgamesh
18
10 / 7 / 4
10,802
772
21,950
20,397
8,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
9,446
675
6,807
16,703
19,004
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 1 / 13
11,468
819
8,095
10,208
6,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 1 / 11
10,256
733
4,314
14,400
14,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
omsa555
Anubis
19
5 / 4 / 9
11,268
805
19,076
14,509
10,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 6 / 7
11,078
791
18,426
16,828
9,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
16
Kills
23
23
Deaths
16
31
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
W
4
1
13
10.5
L
Bakasura
SLAKR05
Bakasura
2
4
7
1.38
L
2
1
2
3
W
3
1
11
8.5
L
Freya
1
5
9
1.1
L
1
6
9
0.92
L
Gilgamesh
magicmuffin707
Gilgamesh
10
7
4
1.71
W
Anubis
omsa555
Anubis
5
4
9
2.38
W
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,093
Damage
56,718
67,261
Taken
72,648
36,004
Mitigated
59,920
16,067
Healing
27,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,807
409
1,027
948
16,703
19,004
311
6,060
10,319
14,524
0
W
8,095
4,206
1,671
4,066
10,208
6,080
4,422
3,313
6,590
0
27,304
L
Bakasura
SLAKR05
Bakasura
6,499
4,477
2,443
6,120
17,892
16,463
0
8,063
9,829
0
10,750
L
1,759
527
42
929
2,770
867
0
1,520
1,250
0
4,621
W
4,314
239
2,652
4,101
14,400
14,780
661
4,825
9,085
5,163
0
L
Freya
12,293
4,444
531
2,599
14,583
5,654
0
6,389
8,194
26,469
0
L
9,592
1,716
384
751
11,619
4,093
0
4,231
7,388
23,820
0
L
Gilgamesh
magicmuffin707
Gilgamesh
21,950
9,350
336
1,932
20,397
8,927
0
9,994
10,403
27
31,010
W
Anubis
omsa555
Anubis
19,076
890
812
5,929
14,509
10,186
1,282
4,337
9,625
43,887
0
W
18,426
3,983
1,042
4,763
16,828
9,870
1,557
3,377
13,176
0
29,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
53,516
100
Minions Killed
143
0
Camps Cleared
0
942,775
Distance Traveled
1,226,771
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,446
675
17
1
0
204,961
0
W
Apollo
11,468
819
48
3
0
254,569
3
L
Bakasura
9,693
692
26
2
0
248,636
0
L
Skadi
7,541
539
8
1
0
54,412
0
W
Sobek
10,256
733
3
0
0
309,911
0
L
Freya
9,028
645
26
2
0
217,772
0
L
Thoth
8,844
632
24
2
0
205,884
0
L
Gilgamesh
10,802
772
16
1
0
216,071
0
W
Anubis
11,268
805
55
4
0
235,708
0
W
Ne Zha
11,078
791
20
1
0
221,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role