Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
FrankKnight1
Geb
Level 156
God Stats
4W - 5L
1,234 SR
Queue Stats
391W - 227L
1,701 Elo+
Party 1
Janus
Janus
HelloImAsia
Janus
Level 118
God Stats
4W - 2L
1,734 SR
Queue Stats
169W - 115L
1,584 Elo+
Party 1
Khepri
Khepri
Nano3561
Khepri
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 55L
1,580 Elo+
Party 1
Thoth
Thoth
Parzival9701
Thoth
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 71L
1,632 Elo+
Party 1
Team Averages
Level 96
1,494 SR
1,599 Elo+

VS

Team Averages
Level 87
1,580 SR
1,517 Elo+
Zhong Kui
Zhong Kui
BLUEfiveone
Zhong Kui
Level 105
God Stats
1W - 2L
1,459 SR
Queue Stats
136W - 118L
1,527 Elo+
Solo
He Bo
He Bo
CB0W13
He Bo
Level 124
God Stats
0W - 1L
1,805 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 2
Agni
Agni
SalibaSmash
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 2
Chiron
Chiron
TerpyStuff
Chiron
Level 83
God Stats
1W - 1L
1,639 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
TheWheelDeal
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
7 / 2 / 11
9,207
921
16,803
11,973
7,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

15
2 / 2 / 15
8,188
819
7,180
13,290
15,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 9
8,766
877
10,184
4,983
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Nano3561
Khepri
15
1 / 2 / 14
8,674
867
3,213
10,609
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
9 / 3 / 6
9,196
920
10,106
8,177
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLUEfiveone
Zhong Kui
13
2 / 5 / 1
6,832
683
6,550
11,437
6,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
CB0W13
He Bo
12
1 / 6 / 6
7,003
700
7,109
9,040
3,487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 5 / 4
7,784
778
5,310
8,874
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
TerpyStuff
Chiron
14
0 / 4 / 5
6,805
681
8,307
11,207
4,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
13
2 / 5 / 3
7,017
702
6,611
10,082
4,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
25
Kills
7
10
Deaths
25
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
2
11
6.25
L
Zhong Kui
BLUEfiveone
Zhong Kui
2
5
1
0.5
L
He Bo
CB0W13
He Bo
1
6
6
0.67
W
2
2
15
4.75
W
6
1
9
10.5
W
Khepri
Nano3561
Khepri
1
2
14
4
W
9
3
6
4
L
2
5
4
0.8
L
Chiron
TerpyStuff
Chiron
0
4
5
0.63
L
Medusa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,486
Damage
33,887
49,032
Taken
50,640
40,663
Mitigated
21,763
15,017
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,803
727
724
3,914
11,973
7,245
451
5,158
6,717
0
30,260
L
Zhong Kui
BLUEfiveone
Zhong Kui
6,550
1,463
791
3,309
11,437
6,036
0
7,203
3,850
14,747
0
L
He Bo
CB0W13
He Bo
7,109
187
611
1,093
9,040
3,487
0
5,505
3,260
9,835
0
W
7,180
237
914
2,476
13,290
15,623
260
4,094
9,088
11,562
0
W
10,184
185
420
228
4,983
2,615
496
2,874
2,101
20,823
0
W
Khepri
Nano3561
Khepri
3,213
70
1,465
2,592
10,609
10,321
515
3,489
7,059
9,975
0
W
10,106
633
1,007
1,277
8,177
4,859
535
3,035
5,098
20,786
0
L
5,310
375
557
1,155
8,874
3,510
0
4,872
3,675
15,876
0
L
Chiron
TerpyStuff
Chiron
8,307
4,099
724
3,845
11,207
4,377
0
6,731
4,337
0
17,433
L
Medusa
6,611
3,602
485
888
10,082
4,353
0
4,957
4,835
0
11,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,031
Gold Earned
35,441
107
Minions Killed
75
0
Camps Cleared
0
1,016,751
Distance Traveled
887,999
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,207
921
25
3
0
226,980
1
L
Zhong Kui
6,832
683
18
2
0
156,897
0
L
He Bo
7,003
700
8
1
0
174,274
0
W
Geb
8,188
819
8
1
0
212,508
0
W
Janus
8,766
877
23
2
0
175,378
0
W
Khepri
8,674
867
15
2
0
221,005
1
W
Thoth
9,196
920
36
4
0
180,880
0
L
Agni
7,784
778
27
3
0
170,637
1
L
Chiron
6,805
681
16
2
0
189,296
0
L
Medusa
7,017
702
6
1
0
196,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role