Player Matchup

Bellona
Bellona
King_Of_Commies
Bellona
Level 68
God Stats
1W - 3L
1,220 SR
Queue Stats
25W - 41L
1,345 Elo+
Party 1
Eset
Eset
NEKOSARELIFE
Eset
Level 67
God Stats
1W - 2L
1,657 SR
Queue Stats
88W - 93L
1,301 Elo+
Party 1
Horus
Horus
Rein_Ares
Horus
Level 112
God Stats
2W - 4L
1,733 SR
Queue Stats
127W - 139L
1,414 Elo+
Party 1
Loki
Loki
TTV-OG_Nacros77
Loki
Level 108
God Stats
2W - 2L
1,406 SR
Queue Stats
141W - 148L
1,393 Elo+
Party 1
Discordia
Discordia
deftestseeker
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,369 Elo+
Party 1
Team Averages
Level 75
1,503 SR
1,364 Elo+

VS

Team Averages
Level 132
1,612 SR
1,575 Elo+
Osiris
Osiris
Deathpockets
Osiris
Level 106
God Stats
2W - 2L
1,759 SR
Queue Stats
8W - 13L
1,686 Elo+
Party 2
Lancelot
Lancelot
Lord_Kronos23
Lancelot
Level 128
God Stats
7W - 5L
1,699 SR
Queue Stats
334W - 341L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Super_Karen420
Nu Wa
Level 160
God Stats
3W - 1L
1,533 SR
Queue Stats
11W - 11L
1,485 Elo+
Party 2
Cernunnos
Cernunnos
Vonthickford
Cernunnos
Level 121
God Stats
1W - 0L
1,559 SR
Queue Stats
9W - 13L
1,788 Elo+
Party 2
Ymir
Ymir
temp-473162
Ymir
Level 147
God Stats
1W - 0L
1,513 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 2
12,639
506
15,011
25,918
28,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 2
9,846
394
9,218
17,487
7,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Rein_Ares
Horus
17
2 / 4 / 5
11,129
445
8,756
20,350
10,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 5 / 1
10,737
429
13,191
22,380
9,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
deftestseeker
Discordia
14
0 / 6 / 1
9,753
390
6,129
12,357
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
3 / 3 / 3
12,375
495
7,334
18,966
22,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Lord_Kronos23
Lancelot
20
11 / 1 / 8
14,571
583
23,323
21,885
11,554
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 1 / 12
12,734
509
22,247
16,093
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
Vonthickford
Cernunnos
20
6 / 2 / 6
13,388
536
13,600
25,746
11,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 2 / 10
13,088
524
6,299
25,342
14,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
26
26
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
3
3
1.5
L
6
5
2
1.4
W
Lancelot
Lord_Kronos23
Lancelot
11
1
8
15
L
0
6
2
0.17
L
Horus
Rein_Ares
Horus
2
4
5
1.13
W
4
1
12
10
L
1
5
1
0.3
W
Cernunnos
Vonthickford
Cernunnos
6
2
6
4.5
L
Discordia
deftestseeker
Discordia
0
6
1
0.08
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,305
Damage
72,803
98,492
Taken
108,032
62,352
Mitigated
66,356
15,479
Healing
58,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,334
2,213
0
6,820
18,966
22,531
2,442
4,537
14,429
0
59,464
L
15,011
7,911
0
2,309
25,918
28,784
0
4,782
21,136
0
97,873
W
Lancelot
Lord_Kronos23
Lancelot
23,323
5,126
0
14,196
21,885
11,554
1,331
3,889
17,996
0
137,617
L
9,218
686
0
3,724
17,487
7,284
252
7,769
9,718
84,177
0
L
Horus
Rein_Ares
Horus
8,756
3,392
864
6,725
20,350
10,484
846
4,165
16,185
0
94,762
W
22,247
9,085
0
4,909
16,093
6,120
3,881
4,038
12,055
80,773
0
L
13,191
2,339
0
600
22,380
9,671
0
6,968
15,412
0
113,662
W
Cernunnos
Vonthickford
Cernunnos
13,600
6,313
0
13,905
25,746
11,406
5,760
4,524
21,222
0
129,243
L
Discordia
deftestseeker
Discordia
6,129
444
0
1,257
12,357
6,129
332
4,862
7,495
52,566
0
W
6,299
625
5,701
12,910
25,342
14,745
867
5,366
19,835
38,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,104
Gold Earned
66,156
677
Minions Killed
586
0
Camps Cleared
0
2,167,482
Distance Traveled
2,215,243
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,375
495
100
4
0
418,523
2
L
Bellona
12,639
506
161
6
0
428,054
1
W
Lancelot
14,571
583
183
7
0
572,150
2
L
Eset
9,846
394
130
5
0
406,993
2
L
Horus
11,129
445
146
6
0
469,178
3
W
Nu Wa
12,734
509
91
4
0
429,528
11
L
Loki
10,737
429
158
6
0
444,430
6
W
Cernunnos
13,388
536
160
6
0
407,716
6
L
Discordia
9,753
390
82
3
0
418,827
2
W
Ymir
13,088
524
52
2
0
387,326
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role