Player Matchup

Fenrir
Fenrir
Atracent
Fenrir
Level 42
God Stats
0W - 3L
1,144 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 1
Izanami
Izanami
Avacity
Izanami
Level 17
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 1
Thanatos
Thanatos
BologneBoy
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 1
Nox
Nox
Damun404
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 1
Thoth
Thoth
Deathglaveos
Thoth
Level 7
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 1
Team Averages
Level 18
1,436 SR
1,236 Elo+

VS

Team Averages
Level 82
1,639 SR
1,404 Elo+
Heimdallr
Heimdallr
IIMarz
Heimdallr
Level 84
God Stats
8W - 11L
1,928 SR
Queue Stats
207W - 212L
1,455 Elo+
Party 2
Aphrodite
Aphrodite
ITZ_TONKA
Aphrodite
Level 158
God Stats
4W - 1L
1,769 SR
Queue Stats
181W - 188L
1,487 Elo+
Party 2
Vamana
Vamana
NeptunesLeftFoot
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 154L
1,482 Elo+
Party 2
Ymir
Ymir
The T0rtoise
Ymir
Level 35
God Stats
10W - 9L
1,500 SR
Queue Stats
182W - 214L
1,155 Elo+
Solo
Thanatos
Thanatos
TheLandLoard
Thanatos
Level 43
God Stats
9W - 7L
1,500 SR
Queue Stats
88W - 82L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atracent
Fenrir
11
3 / 3 / 0
7,240
483
6,798
15,850
12,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Avacity
Izanami
10
0 / 4 / 2
6,393
426
3,989
9,105
3,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
BologneBoy
Thanatos
11
4 / 3 / 2
7,848
523
5,039
12,712
6,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 7 / 0
5,350
357
2,848
8,632
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 5 / 2
7,574
505
5,977
8,073
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IIMarz
Heimdallr
14
7 / 2 / 6
8,921
595
13,228
9,774
4,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
ITZ_TONKA
Aphrodite
13
6 / 1 / 4
8,526
568
6,467
7,719
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 4
8,818
588
9,425
14,082
14,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
3 / 1 / 6
8,399
560
2,428
13,192
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
TheLandLoard
Thanatos
12
3 / 2 / 4
7,617
508
3,957
10,225
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
21
22
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Atracent
Fenrir
3
3
0
1
L
Izanami
Avacity
Izanami
0
4
2
0.25
L
Thanatos
BologneBoy
Thanatos
4
3
2
1.67
L
0
7
0
0
L
2
5
2
0.6
W
Heimdallr
IIMarz
Heimdallr
7
2
6
5
W
Aphrodite
ITZ_TONKA
Aphrodite
6
1
4
8
W
2
3
4
1.33
W
3
1
6
6
W
Thanatos
TheLandLoard
Thanatos
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
35,505
54,372
Taken
54,992
27,958
Mitigated
36,830
14,437
Healing
30,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Atracent
Fenrir
6,798
2,689
0
5,301
15,850
12,438
0
861
14,989
0
40,114
L
Izanami
Avacity
Izanami
3,989
2,070
0
1,946
9,105
3,145
0
2,014
7,091
0
39,311
L
Thanatos
BologneBoy
Thanatos
5,039
1,568
0
6,460
12,712
6,041
0
2,369
10,343
0
36,948
L
2,848
1,136
0
500
8,632
3,478
0
1,547
7,085
18,442
0
L
5,977
349
0
230
8,073
2,856
0
3,224
4,849
38,937
0
W
Heimdallr
IIMarz
Heimdallr
13,228
6,734
521
3,454
9,774
4,063
2,664
893
8,881
0
66,850
W
Aphrodite
ITZ_TONKA
Aphrodite
6,467
684
2,864
4,831
7,719
3,454
1,976
3,060
4,659
44,217
0
W
9,425
4,724
0
4,966
14,082
14,710
475
1,069
13,013
0
61,254
W
2,428
233
0
5,979
13,192
9,733
1,050
2,613
10,579
29,025
0
W
Thanatos
TheLandLoard
Thanatos
3,957
811
0
7,662
10,225
4,870
689
1,190
9,035
0
50,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
42,281
283
Minions Killed
415
0
Camps Cleared
0
1,463,355
Distance Traveled
1,387,802
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,240
483
69
5
0
298,947
0
L
Izanami
6,393
426
71
5
0
262,809
1
L
Thanatos
7,848
523
54
4
0
344,921
5
L
Nox
5,350
357
31
2
0
297,643
4
L
Thoth
7,574
505
58
4
0
259,035
1
W
Heimdallr
8,921
595
110
7
0
267,823
3
W
Aphrodite
8,526
568
85
6
0
282,664
1
W
Vamana
8,818
588
107
7
0
269,816
3
W
Ymir
8,399
560
34
2
0
258,759
2
W
Thanatos
7,617
508
79
5
0
308,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role