Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CapiTimor
Janus
Level 127
God Stats
56W - 78L
1,386 SR
Queue Stats
653W - 619L
1,497 Elo+
Party 3
Jing Wei
Jing Wei
TheActualApollo
Jing Wei
Level 94
God Stats
245W - 203L
1,540 SR
Queue Stats
371W - 362L
1,479 Elo+
Party 3
Olorun
Olorun
donimique
Olorun
Level 22
God Stats
25W - 36L
1,452 SR
Queue Stats
341W - 336L
1,402 Elo+
Party 3
Team Averages
Level 106
1,476 SR
1,476 Elo+

VS

Team Averages
Level 79
1,544 SR
1,447 Elo+
Baron Samedi
Baron Samedi
ChromieHomie890
Baron Samedi
Level 53
God Stats
6W - 2L
1,494 SR
Queue Stats
11W - 9L
1,435 Elo+
Party 4
Da Ji
Da Ji
GS OWLZ
Da Ji
Level 124
God Stats
2W - 1L
1,657 SR
Queue Stats
57W - 47L
1,527 Elo+
Party 2
Chaac
Chaac
Shedneck Rean
Chaac
Level 121
God Stats
3W - 0L
1,498 SR
Queue Stats
11W - 9L
1,435 Elo+
Party 4
Ymir
Ymir
TrialByExodus
Ymir
Level 29
God Stats
10W - 9L
1,573 SR
Queue Stats
17W - 16L
1,387 Elo+
Party 2
Neith
Neith
xMLGxSLOTHx
Neith
Level 69
God Stats
6W - 7L
1,501 SR
Queue Stats
20W - 13L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 4 / 0
5,972
543
3,863
8,667
5,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
 
Lancelot
9
0 / 4 / 1
5,537
503
4,998
10,317
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
CapiTimor
Janus
10
0 / 3 / 0
5,785
526
2,486
6,639
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
9
0 / 2 / 0
4,993
454
2,229
7,187
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
donimique
Olorun
9
0 / 1 / 0
5,097
463
2,802
4,740
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChromieHomie890
Baron Samedi
10
2 / 0 / 3
5,997
545
2,073
4,486
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
GS OWLZ
Da Ji
10
4 / 1 / 2
6,240
567
5,254
6,553
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 2
7,775
707
5,919
8,721
5,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 0 / 2
6,416
583
2,948
6,550
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 1
5,841
531
6,499
4,619
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
0
0.5
L
Lancelot
 
Lancelot
0
4
1
0.13
L
Janus
CapiTimor
Janus
0
3
0
0
W
Baron Samedi
ChromieHomie890
Baron Samedi
2
0
3
3.5
W
Da Ji
GS OWLZ
Da Ji
4
1
2
5
W
5
1
2
6
L
Jing Wei
0
2
0
0
W
1
0
2
2
L
Olorun
donimique
Olorun
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,378
Damage
22,693
37,550
Taken
30,929
15,658
Mitigated
17,423
7,660
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,863
1,182
0
2,496
8,667
5,679
50
458
8,209
0
33,623
L
Lancelot
 
Lancelot
4,998
1,658
0
1,366
10,317
3,875
0
158
10,159
0
39,406
L
Janus
CapiTimor
Janus
2,486
432
0
1,000
6,639
2,038
0
1,603
5,036
39,218
0
W
Baron Samedi
ChromieHomie890
Baron Samedi
2,073
353
0
1,410
4,486
2,177
512
1,650
2,624
28,568
0
W
Da Ji
GS OWLZ
Da Ji
5,254
1,979
0
902
6,553
3,096
0
224
6,099
0
30,578
W
5,919
1,533
0
3,519
8,721
5,245
894
0
8,721
0
50,196
L
Jing Wei
2,229
1,745
0
1,486
7,187
2,307
0
1,768
5,419
0
35,001
W
2,948
63
126
2,716
6,550
5,339
55
1,967
4,507
29,021
0
L
Olorun
donimique
Olorun
2,802
1,127
62
1,250
4,740
1,759
0
1,034
3,706
24,536
0
W
6,499
2,662
0
3,024
4,619
1,566
808
1,129
3,490
0
41,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
32,269
314
Minions Killed
306
0
Camps Cleared
0
1,037,657
Distance Traveled
1,136,203
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,972
543
54
5
0
209,599
1
L
Lancelot
5,537
503
75
7
0
220,974
0
L
Janus
5,785
526
79
7
0
211,831
2
W
Baron Samedi
5,997
545
37
3
0
225,365
3
W
Da Ji
6,240
567
66
6
0
245,509
2
W
Chaac
7,775
707
95
9
0
227,027
3
L
Jing Wei
4,993
454
68
6
0
213,922
3
W
Ymir
6,416
583
35
3
0
237,135
1
L
Olorun
5,097
463
38
3
0
181,331
0
W
Neith
5,841
531
73
7
0
201,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role