Player Matchup

Chang'e
Chang'e
JerFikterShaw
Chang'e
Level 72
God Stats
5W - 5L
1,523 SR
Queue Stats
267W - 337L
1,340 Elo+
Party 1
Apollo
Apollo
Ruchya
Apollo
Level 85
God Stats
9W - 17L
1,325 SR
Queue Stats
264W - 340L
1,369 Elo+
Solo
Ares
Ares
xEXACUTIONER-11x
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 294L
1,314 Elo+
Party 1
Team Averages
Level 82
1,449 SR
1,341 Elo+

VS

Team Averages
Level 60
1,542 SR
1,285 Elo+
Cthulhu
Cthulhu
DamnitGregson
Cthulhu
Level 37
God Stats
8W - 13L
1,407 SR
Queue Stats
9W - 17L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FlexWizard
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,718 SR
Queue Stats
16W - 16L
1,482 Elo+
Party 2
Chang'e
Chang'e
Owl Shinobi
Chang'e
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
977 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
2 / 0 / 2
13,326
635
23,836
17,095
10,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Ruchya
Apollo
17
2 / 4 / 3
12,629
601
23,181
19,332
11,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 3 / 2
14,252
679
11,705
31,924
48,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
2 / 1 / 5
13,482
642
15,119
31,139
58,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
FlexWizard
Ah Muzen Cab
18
5 / 2 / 2
13,107
624
24,301
18,117
11,642
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Owl Shinobi
Chang'e
17
0 / 3 / 6
11,658
555
16,391
19,309
10,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
7
7
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
1
5
4.5
L
Ah Muzen Cab
FlexWizard
Ah Muzen Cab
5
2
2
3
W
Chang'e
2
0
2
3
L
Chang'e
Owl Shinobi
Chang'e
0
3
6
1
W
Apollo
Ruchya
Apollo
2
4
3
0.88
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,722
Damage
55,811
68,351
Taken
68,565
70,213
Mitigated
80,393
31,967
Healing
28,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
15,119
916
517
4,834
31,139
58,232
233
16,209
14,930
53,233
0
L
Ah Muzen Cab
FlexWizard
Ah Muzen Cab
24,301
15,706
0
7,030
18,117
11,642
1,080
11,455
6,662
0
86,908
W
Chang'e
23,836
2,018
14,407
11,659
17,095
10,292
884
8,058
9,037
75,801
0
L
Chang'e
Owl Shinobi
Chang'e
16,391
793
8,003
7,852
19,309
10,519
318
8,736
10,573
39,981
0
W
Apollo
Ruchya
Apollo
23,181
13,708
0
1,933
19,332
11,742
1,774
8,804
10,528
0
65,119
W
11,705
901
525
3,443
31,924
48,179
657
15,103
16,821
37,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,207
Gold Earned
38,247
253
Minions Killed
211
10
Camps Cleared
5
1,124,154
Distance Traveled
1,112,019
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,482
642
57
3
0
379,536
0
L
Ah Muzen Cab
13,107
624
105
5
5
348,010
0
W
Chang'e
13,326
635
107
5
5
397,968
0
L
Chang'e
11,658
555
49
2
0
384,473
2
W
Apollo
12,629
601
99
5
1
338,249
3
W
Ares
14,252
679
47
2
4
387,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role