Player Matchup

Cabrakan
Cabrakan
Platinum IV
 
Cabrakan
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Platinum II
EnformedeBEIGNE-
Hun Batz
Platinum II
Level 40
God Stats
7W - 6L
1,945 SR
Queue Stats
38W - 40L
2,039 MMR
Party 2
Sol
Sol
Gold III
MeDy_BoZek
Sol
Gold III
Level 128
God Stats
8W - 7L
1,649 SR
Queue Stats
24W - 19L
1,527 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,698 SR
1,689 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,723 SR
1,762 MMR
Amaterasu
Amaterasu
Platinum I
FakestSlimShady
Amaterasu
Platinum I
Level 105
God Stats
5W - 4L
1,691 SR
Queue Stats
36W - 30L
1,989 MMR
Party 1
Chang'e
Chang'e
Gold III
SpiritMadness
Chang'e
Gold III
Level 150
God Stats
7W - 6L
1,790 SR
Queue Stats
30W - 29L
1,545 MMR
Party 1
Artemis
Artemis
Platinum III
cowboysfan290
Artemis
Platinum III
Level 148
God Stats
3W - 2L
1,689 SR
Queue Stats
54W - 45L
1,752 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
3 / 1 / 6
12,773
751
10,512
21,626
37,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 7
11,424
672
13,005
15,560
12,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 0 / 5
11,973
704
13,462
9,231
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
Ah Muzen CabBastetAtlasBaron SamediBaba Yaga

VS

Bans
Morgan Le FayGaneshaHeraMedusaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FakestSlimShady
Amaterasu
16
0 / 3 / 3
10,264
604
12,253
19,196
16,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
17
3 / 2 / 0
11,375
669
17,044
13,051
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
15
0 / 4 / 2
9,814
577
10,167
9,821
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
3
3
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
6
6
W
2
2
7
2.75
L
Amaterasu
FakestSlimShady
Amaterasu
0
3
3
0.5
W
4
0
5
6.5
L
Chang'e
3
2
0
1.5
L
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
39,464
46,417
Taken
42,068
54,379
Mitigated
26,246
13,619
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,512
1,323
0
5,681
21,626
37,073
135
8,400
13,226
28,449
0
W
13,005
1,510
0
1,650
15,560
12,075
479
6,412
9,148
0
52,598
L
Amaterasu
FakestSlimShady
Amaterasu
12,253
3,192
434
2,885
19,196
16,420
0
9,152
10,044
0
31,423
W
13,462
4,757
0
6,288
9,231
5,231
2,728
2,942
6,289
64,281
6,036
L
Chang'e
17,044
173
4,922
6,235
13,051
5,538
0
6,728
6,323
48,349
0
L
Artemis
10,167
2,681
0
380
9,821
4,288
0
6,861
2,960
0
47,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,170
Gold Earned
31,453
215
Minions Killed
205
7
Camps Cleared
9
954,135
Distance Traveled
996,291
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,773
751
29
2
0
322,801
5
W
Hun Batz
11,424
672
74
4
4
311,863
6
L
Amaterasu
10,264
604
59
3
4
356,615
4
W
Sol
11,973
704
112
7
3
319,471
4
L
Chang'e
11,375
669
76
4
2
373,836
2
L
Artemis
9,814
577
70
4
3
265,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role