Player Matchup

Thoth
Thoth
HeyyPapabear
Thoth
Level 155
God Stats
1W - 2L
1,207 SR
Queue Stats
87W - 58L
1,593 Elo+
Party 2
Athena
Athena
Twiisted Rogue
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,477 Elo+
Party 2
Cerberus
Cerberus
TwiistedGhost
Cerberus
Level 149
God Stats
4W - 4L
1,657 SR
Queue Stats
324W - 274L
1,615 Elo+
Party 2
Chronos
Chronos
TwiistedSiren
Chronos
Level 76
God Stats
3W - 0L
1,662 SR
Queue Stats
132W - 93L
1,588 Elo+
Party 2
Ne Zha
Ne Zha
vGODSLAYERv
Ne Zha
Level 157
God Stats
4W - 1L
1,694 SR
Queue Stats
132W - 102L
1,636 Elo+
Party 2
Team Averages
Level 113
1,544 SR
1,582 Elo+

VS

Team Averages
Level 75
1,500 SR
1,524 Elo+
Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Guy5
Merlin
Level 86
God Stats
7W - 12L
1,500 SR
Queue Stats
640W - 676L
1,433 Elo+
Solo
Lancelot
Lancelot
Rychus
Lancelot
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 137L
1,510 Elo+
Party 1
Serqet
Serqet
SaintRussian
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,512 Elo+
Party 1
Ratatoskr
Ratatoskr
ezemat21
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 17
11,792
842
16,076
8,640
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 23
11,067
791
6,598
19,981
28,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
TwiistedGhost
Cerberus
17
6 / 5 / 17
11,309
808
12,883
21,527
33,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
18
4 / 3 / 18
10,816
773
10,240
15,369
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
19
10 / 1 / 18
11,993
857
22,702
14,834
9,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 3 / 7
9,792
699
9,331
12,728
13,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Guy5
Merlin
19
3 / 3 / 7
10,337
738
22,798
9,362
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Rychus
Lancelot
15
1 / 10 / 5
8,741
624
5,516
18,671
7,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
15
3 / 8 / 4
9,202
657
7,098
14,074
7,607
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
ezemat21
Ratatoskr
15
2 / 8 / 7
9,438
674
9,605
19,913
16,243
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
43
32
Kills
13
14
Deaths
32
93
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
3
7
2.5
L
Merlin
Guy5
Merlin
3
3
7
2.17
W
9
2
17
8.75
L
Lancelot
Rychus
Lancelot
1
10
5
0.35
L
Serqet
3
8
4
0.63
W
3
3
23
4.83
W
Cerberus
TwiistedGhost
Cerberus
6
5
17
2.9
W
Chronos
4
3
18
4.33
L
Ratatoskr
ezemat21
Ratatoskr
2
8
7
0.69
W
Ne Zha
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,499
Damage
54,348
80,351
Taken
74,748
84,809
Mitigated
49,346
24,068
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,331
1,427
420
1,382
12,728
13,962
0
8,342
4,386
0
17,136
L
Merlin
Guy5
Merlin
22,798
339
1,324
1,945
9,362
3,764
0
4,885
4,477
44,246
0
W
16,076
293
2,068
709
8,640
4,700
1,891
2,539
5,837
34,076
0
L
Lancelot
Rychus
Lancelot
5,516
732
691
1,120
18,671
7,770
0
12,277
6,394
0
16,233
L
Serqet
7,098
1,845
448
350
14,074
7,607
0
10,429
3,645
0
9,813
W
6,598
1,130
637
1,386
19,981
28,810
531
6,136
13,845
11,200
0
W
Cerberus
TwiistedGhost
Cerberus
12,883
719
786
3,440
21,527
33,732
388
5,346
16,121
26,433
0
W
Chronos
10,240
6,252
1,467
3,707
15,369
8,444
2,370
5,063
10,206
27,645
0
L
Ratatoskr
ezemat21
Ratatoskr
9,605
2,371
751
3,359
19,913
16,243
0
9,864
10,049
0
19,816
W
Ne Zha
22,702
3,956
4,641
5,227
14,834
9,123
1,864
3,714
10,885
0
46,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,977
Gold Earned
47,510
170
Minions Killed
113
0
Camps Cleared
0
1,409,744
Distance Traveled
1,224,724
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,792
699
3
0
0
268,029
0
L
Merlin
10,337
738
63
5
0
253,851
0
W
Thoth
11,792
842
35
3
0
298,188
3
L
Lancelot
8,741
624
17
1
0
235,526
3
L
Serqet
9,202
657
9
1
0
224,709
0
W
Athena
11,067
791
11
1
0
269,330
0
W
Cerberus
11,309
808
39
3
0
230,869
0
W
Chronos
10,816
773
34
2
0
284,378
0
L
Ratatoskr
9,438
674
21
2
0
242,609
0
W
Ne Zha
11,993
857
51
4
0
326,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role