Player Matchup

Janus
Janus
Candy7758
Janus
Level 119
God Stats
4W - 8L
1,212 SR
Queue Stats
664W - 944L
1,289 Elo+
Solo
Ymir
Ymir
xXLSDSL420Xx
Ymir
Level 62
God Stats
4W - 8L
1,421 SR
Queue Stats
34W - 72L
1,221 Elo+
Party 1
Cernunnos
Cernunnos
zane nyc
Cernunnos
Level 28
God Stats
10W - 15L
1,518 SR
Queue Stats
142W - 220L
1,270 Elo+
Party 1
Team Averages
Level 70
1,384 SR
1,260 Elo+

VS

Team Averages
Level 39
1,562 SR
1,268 Elo+
Cupid
Cupid
Igotamgcstk
Cupid
Level 87
God Stats
2W - 3L
1,854 SR
Queue Stats
7W - 18L
1,118 Elo+
Party 2
Nu Wa
Nu Wa
KingKota9566
Nu Wa
Level 25
God Stats
1W - 5L
1,143 SR
Queue Stats
4W - 16L
1,020 Elo+
Party 2
Yemoja
Yemoja
xDontDoDatx Sav
Yemoja
Level 6
God Stats
2W - 1L
1,688 SR
Queue Stats
2W - 2L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Candy7758
Janus
16
5 / 0 / 12
10,695
764
14,748
6,728
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 12
10,510
751
4,020
13,794
12,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
zane nyc
Cernunnos
16
11 / 1 / 6
11,224
802
22,075
15,293
8,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,848
561
8,823
15,510
5,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 0
9,122
652
7,992
13,272
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 2
8,397
600
5,204
15,788
13,188
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
19
Kills
3
3
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
Candy7758
Janus
5
0
12
11
L
0
6
2
0.17
L
2
5
0
0.4
L
1
8
2
0.25
W
3
2
12
4.5
W
Cernunnos
zane nyc
Cernunnos
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,843
Damage
22,019
35,815
Taken
44,570
23,899
Mitigated
23,926
7,938
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Candy7758
Janus
14,748
547
0
1,367
6,728
2,872
1,324
4,075
2,482
42,057
0
L
8,823
5,303
282
2,497
15,510
5,926
0
6,523
8,723
0
21,571
L
7,992
2,048
46
656
13,272
4,812
0
5,048
8,000
23,732
0
L
5,204
776
785
78
15,788
13,188
0
6,551
8,879
18,458
0
W
4,020
647
0
2,067
13,794
12,793
75
4,135
9,335
18,845
0
W
Cernunnos
zane nyc
Cernunnos
22,075
11,059
0
4,504
15,293
8,234
798
4,501
10,470
0
65,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
25,367
165
Minions Killed
109
6
Camps Cleared
4
719,106
Distance Traveled
565,020
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,695
764
88
6
1
227,508
0
L
Cupid
7,848
561
35
3
2
222,581
2
L
Nu Wa
9,122
652
53
4
1
199,173
0
L
Yemoja
8,397
600
21
2
1
143,266
2
W
Ymir
10,510
751
22
2
0
245,353
1
W
Cernunnos
11,224
802
55
4
5
246,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role