Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dunga591
Cu Chulainn
Level 155
God Stats
15W - 23L
1,398 SR
Queue Stats
163W - 240L
1,343 Elo+
Solo
Hades
Hades
rednaz17
Hades
Level 48
God Stats
10W - 4L
1,776 SR
Queue Stats
15W - 28L
1,360 Elo+
Solo
Team Averages
Level 111
1,558 SR
1,401 Elo+

VS

Team Averages
Level 81
1,595 SR
1,388 Elo+
Medusa
Medusa
JaredFLz
Medusa
Level 45
God Stats
2W - 1L
1,766 SR
Queue Stats
11W - 14L
1,356 Elo+
Solo
Horus
Horus
Troynesboyness7
Horus
Level 96
God Stats
5W - 6L
1,477 SR
Queue Stats
95W - 125L
1,367 Elo+
Party 1
Raijin
Raijin
cooldudd
Raijin
Level 101
God Stats
12W - 6L
1,542 SR
Queue Stats
107W - 129L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 2 / 4
11,142
655
8,370
22,724
32,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Dunga591
Cu Chulainn
13
1 / 9 / 3
9,886
582
9,850
18,726
9,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
rednaz17
Hades
15
2 / 5 / 2
10,879
640
11,560
18,484
11,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JaredFLz
Medusa
17
8 / 2 / 6
12,248
720
17,920
11,428
5,471
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 11
12,623
743
10,711
18,155
16,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
cooldudd
Raijin
18
5 / 1 / 11
12,588
740
22,416
10,941
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
4
Kills
16
16
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
4
1.5
L
Cu Chulainn
Dunga591
Cu Chulainn
1
9
3
0.28
W
Medusa
JaredFLz
Medusa
8
2
6
5.5
W
3
2
11
4.25
W
Raijin
cooldudd
Raijin
5
1
11
10.5
L
Hades
rednaz17
Hades
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
51,047
59,934
Taken
40,524
52,477
Mitigated
27,538
16,810
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,370
571
3,117
7,517
22,724
32,032
0
8,874
13,850
39,103
0
L
Cu Chulainn
Dunga591
Cu Chulainn
9,850
2,993
0
1,178
18,726
9,122
0
6,610
12,116
0
32,526
W
Medusa
JaredFLz
Medusa
17,920
7,995
0
2,029
11,428
5,471
1,267
7,008
4,420
0
54,822
W
10,711
6,069
3,359
9,095
18,155
16,861
457
8,494
9,661
0
27,988
W
Raijin
cooldudd
Raijin
22,416
1,232
0
1,347
10,941
5,206
128
5,541
5,400
70,269
0
L
Hades
rednaz17
Hades
11,560
610
536
4,462
18,484
11,323
37
7,372
11,112
36,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
37,459
173
Minions Killed
214
4
Camps Cleared
11
801,569
Distance Traveled
953,044
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,142
655
61
4
0
289,973
1
L
Cu Chulainn
9,886
582
48
3
2
239,388
6
W
Medusa
12,248
720
70
4
3
313,979
2
W
Horus
12,623
743
37
2
5
322,569
0
W
Raijin
12,588
740
107
6
3
316,496
4
L
Hades
10,879
640
64
4
2
272,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role