Player Matchup

Bellona
Bellona
Ghyrhu
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,629 Elo+
Party 1
Ymir
Ymir
Meus_456
Ymir
Level 61
God Stats
9W - 6L
1,390 SR
Queue Stats
145W - 138L
1,462 Elo+
Party 2
Vamana
Vamana
Thats-A-LMAO
Vamana
Level 28
God Stats
5W - 8L
1,424 SR
Queue Stats
64W - 87L
1,385 Elo+
Party 2
Izanami
Izanami
UnstableSkrub
Izanami
Level 38
God Stats
7W - 3L
1,680 SR
Queue Stats
10W - 4L
1,578 Elo+
Party 1
Poseidon
Poseidon
ZappidyDoopidy
Poseidon
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,425 Elo+
Party 2
Team Averages
Level 32
1,499 SR
1,496 Elo+

VS

Team Averages
Level 74
1,574 SR
1,497 Elo+
Izanami
Izanami
Aidnar
Izanami
Level 76
God Stats
6W - 7L
1,969 SR
Queue Stats
152W - 134L
1,524 Elo+
Party 3
Janus
Janus
Dek Drolok
Janus
Level 82
God Stats
1W - 4L
1,586 SR
Queue Stats
173W - 139L
1,523 Elo+
Party 3
Hun Batz
Hun Batz
HeyySiri--
Hun Batz
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 79L
1,412 Elo+
Solo
Fafnir
Fafnir
Jonvard
Fafnir
Level 85
God Stats
8W - 9L
1,393 SR
Queue Stats
199W - 184L
1,532 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Patriseid
Cu Chulainn
Level 47
God Stats
3W - 5L
1,424 SR
Queue Stats
93W - 81L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ghyrhu
Bellona
12
7 / 2 / 4
7,590
584
9,983
12,604
8,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
3 / 0 / 4
6,733
518
4,794
8,983
5,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
13
3 / 0 / 1
7,929
610
8,967
11,174
6,081
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
10
0 / 0 / 0
5,984
460
1,924
6,648
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
11
0 / 1 / 3
6,537
503
4,309
7,153
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aidnar
Izanami
12
1 / 1 / 0
6,817
524
6,359
5,868
2,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
10
0 / 4 / 2
5,904
454
6,648
6,824
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
HeyySiri--
Hun Batz
10
1 / 5 / 1
6,096
469
4,204
10,576
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Jonvard
Fafnir
10
1 / 1 / 1
6,551
504
4,143
8,043
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Patriseid
Cu Chulainn
12
0 / 2 / 1
6,628
510
8,867
13,033
8,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
3
3
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aidnar
Izanami
1
1
0
1
L
Janus
0
4
2
0.25
W
Bellona
Ghyrhu
Bellona
7
2
4
4.5
L
Hun Batz
HeyySiri--
Hun Batz
1
5
1
0.3
L
Fafnir
Jonvard
Fafnir
1
1
1
1.5
W
Ymir
3
0
4
5
L
Cu Chulainn
Patriseid
Cu Chulainn
0
2
1
0.25
W
Vamana
3
0
1
3.5
W
Izanami
0
0
0
0
W
Poseidon
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
30,221
46,562
Taken
44,344
25,391
Mitigated
25,526
12,706
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aidnar
Izanami
6,359
4,323
0
2,973
5,868
2,135
0
902
4,966
0
64,184
L
Janus
6,648
1,130
0
914
6,824
2,528
182
1,784
5,040
41,451
0
W
Bellona
Ghyrhu
Bellona
9,983
5,811
0
2,275
12,604
8,704
0
3,316
9,001
0
56,716
L
Hun Batz
HeyySiri--
Hun Batz
4,204
898
1
2,828
10,576
4,047
189
1,502
9,074
0
40,592
L
Fafnir
Jonvard
Fafnir
4,143
1,529
282
2,914
8,043
7,843
0
3,270
4,773
12,224
0
W
Ymir
4,794
1,614
649
2,915
8,983
5,984
0
2,436
6,490
26,078
0
L
Cu Chulainn
Patriseid
Cu Chulainn
8,867
2,290
0
3,656
13,033
8,973
48
1,645
11,388
0
48,478
W
Vamana
8,967
3,992
0
2,904
11,174
6,081
536
0
11,174
0
60,286
W
Izanami
1,924
1,277
0
3,335
6,648
1,942
0
88
6,560
0
45,293
W
Poseidon
4,309
1,274
0
628
7,153
2,680
0
4,193
2,546
48,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,773
Gold Earned
31,996
420
Minions Killed
358
0
Camps Cleared
0
1,261,328
Distance Traveled
1,221,000
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,817
524
119
9
0
240,172
4
L
Janus
5,904
454
64
5
0
240,905
1
W
Bellona
7,590
584
88
7
0
292,975
6
L
Hun Batz
6,096
469
68
5
0
282,002
2
L
Fafnir
6,551
504
23
2
0
234,322
1
W
Ymir
6,733
518
44
3
0
228,824
0
L
Cu Chulainn
6,628
510
84
6
0
223,599
2
W
Vamana
7,929
610
116
9
0
258,899
1
W
Izanami
5,984
460
83
6
0
213,506
0
W
Poseidon
6,537
503
89
7
0
267,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role