Player Matchup

Sun Wukong
Sun Wukong
Crashdude25
Sun Wukong
Level 23
God Stats
1W - 3L
1,431 SR
Queue Stats
5W - 15L
1,259 Elo+
Party 2
Pele
Pele
Gavin 210
Pele
Level 123
God Stats
1W - 1L
1,295 SR
Queue Stats
142W - 153L
1,409 Elo+
Party 2
Scylla
Scylla
MixableJuggler
Scylla
Level 124
God Stats
11W - 10L
1,552 SR
Queue Stats
129W - 151L
1,476 Elo+
Solo
Team Averages
Level 90
1,426 SR
1,381 Elo+

VS

Team Averages
Level 74
1,561 SR
1,564 Elo+
Chronos
Chronos
Kingslayer62
Chronos
Level 127
God Stats
1W - 0L
1,768 SR
Queue Stats
52W - 32L
1,623 Elo+
Party 1
Chaac
Chaac
Patarr
Chaac
Level 25
God Stats
2W - 0L
1,284 SR
Queue Stats
51W - 33L
1,732 Elo+
Party 1
Bacchus
Bacchus
PatchyFlow
Bacchus
Level 69
God Stats
4W - 3L
1,632 SR
Queue Stats
162W - 224L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crashdude25
Sun Wukong
9
1 / 5 / 0
6,786
679
3,565
11,536
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
10
1 / 3 / 2
6,788
679
5,034
10,414
3,929
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 1
6,944
694
4,162
5,017
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kingslayer62
Chronos
13
2 / 0 / 6
7,610
761
7,004
5,608
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Patarr
Chaac
13
6 / 1 / 4
8,183
818
12,394
10,573
5,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bacchus
PatchyFlow
Bacchus
11
2 / 2 / 5
7,766
777
4,763
8,778
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
10
10
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Crashdude25
Sun Wukong
1
5
0
0.2
L
Pele
1
3
2
0.67
W
Chronos
Kingslayer62
Chronos
2
0
6
5
L
1
2
1
0.75
W
Chaac
Patarr
Chaac
6
1
4
8
W
Bacchus
PatchyFlow
Bacchus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,761
Damage
24,161
26,967
Taken
24,959
14,506
Mitigated
14,808
2,551
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Crashdude25
Sun Wukong
3,565
1,099
0
1,933
11,536
8,884
0
5,510
6,026
0
8,703
L
Pele
5,034
1,578
0
618
10,414
3,929
0
4,520
5,894
0
25,844
W
Chronos
Kingslayer62
Chronos
7,004
3,965
0
1,825
5,608
2,266
1,348
1,240
4,368
23,019
0
L
4,162
436
0
0
5,017
1,693
0
1,836
3,181
20,773
0
W
Chaac
Patarr
Chaac
12,394
1,572
0
4,293
10,573
5,073
196
1,953
8,620
0
30,580
W
Bacchus
PatchyFlow
Bacchus
4,763
418
172
2,937
8,778
7,469
46
1,412
7,366
24,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,518
Gold Earned
23,559
96
Minions Killed
123
2
Camps Cleared
7
530,474
Distance Traveled
594,780
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,786
679
15
2
0
164,486
0
L
Pele
6,788
679
49
5
1
184,323
1
W
Chronos
7,610
761
46
5
2
190,612
1
L
Scylla
6,944
694
32
3
1
181,665
3
W
Chaac
8,183
818
41
4
2
202,029
2
W
Bacchus
7,766
777
36
4
3
202,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role