Player Matchup

Lancelot
Lancelot
Darkslayer3241
Lancelot
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 2
Ao Kuang
Ao Kuang
Duhvo
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
LeeroyJ6084
Ymir
Level 27
God Stats
0W - 2L
1,319 SR
Queue Stats
13W - 24L
1,376 Elo+
Solo
Vamana
Vamana
Paladin2830
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rickthewizard
Morgan Le Fay
Level 15
God Stats
1W - 2L
1,331 SR
Queue Stats
3W - 4L
1,384 Elo+
Solo
Team Averages
Level 43
1,430 SR
1,461 Elo+

VS

Team Averages
Level 48
1,528 SR
1,492 Elo+
Hercules
Hercules
AnXietyAttack21
Hercules
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 119L
1,419 Elo+
Solo
Skadi
Skadi
Cadilla_Cron
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ares
Ares
El_Chaacson
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
TMRxY666
Zhong Kui
Level 29
God Stats
1W - 0L
1,311 SR
Queue Stats
12W - 10L
1,514 Elo+
Party 1
Scylla
Scylla
sacreblu_
Scylla
Level 24
God Stats
1W - 0L
1,831 SR
Queue Stats
14W - 11L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
5
0 / 1 / 0
5,404
540
547
1,591
517
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Duhvo
Ao Kuang
6
0 / 3 / 0
5,542
554
762
3,730
1,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 4 / 0
8,924
892
11,332
19,551
15,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
5
0 / 1 / 0
5,426
543
164
1,837
1,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Rickthewizard
Morgan Le Fay
16
0 / 6 / 7
7,450
745
9,906
9,900
4,405
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 3 / 6
8,412
841
4,787
14,632
11,696
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 3 / 6
7,933
793
4,183
6,734
3,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 6
9,555
956
5,347
17,377
23,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
TMRxY666
Zhong Kui
16
4 / 1 / 9
9,364
936
11,466
9,612
8,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
sacreblu_
Scylla
16
2 / 1 / 10
9,108
911
8,021
8,325
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
9
Kills
15
15
Deaths
11
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
3
6
1.67
W
2
3
6
1.67
L
Lancelot
0
1
0
0
L
Ao Kuang
Duhvo
Ao Kuang
0
3
0
0
W
5
3
6
2.67
L
9
4
0
2.25
L
Vamana
0
1
0
0
L
Morgan Le Fay
Rickthewizard
Morgan Le Fay
0
6
7
0.58
W
Zhong Kui
TMRxY666
Zhong Kui
4
1
9
8.5
W
Scylla
sacreblu_
Scylla
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,711
Damage
33,804
36,609
Taken
56,680
23,240
Mitigated
52,097
7,938
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,787
820
1,047
4,009
14,632
11,696
604
4,482
10,150
1,980
12,854
W
4,183
1,981
0
85
6,734
3,521
902
4,512
2,222
0
9,417
L
Lancelot
547
50
0
57
1,591
517
0
1,395
196
0
547
L
Ao Kuang
Duhvo
Ao Kuang
762
248
150
229
3,730
1,582
0
2,439
1,291
762
0
W
5,347
419
962
2,813
17,377
23,882
1,090
4,338
13,039
8,241
0
L
11,332
1,241
0
6,348
19,551
15,424
0
13,229
6,322
25,829
0
L
Vamana
164
0
32
29
1,837
1,312
0
908
929
0
164
L
Morgan Le Fay
Rickthewizard
Morgan Le Fay
9,906
377
390
703
9,900
4,405
0
7,474
2,426
20,817
0
W
Zhong Kui
TMRxY666
Zhong Kui
11,466
1,763
1,109
2,533
9,612
8,780
1,798
4,038
5,574
21,367
0
W
Scylla
sacreblu_
Scylla
8,021
1,479
1,118
1,570
8,325
4,218
2,646
4,630
3,695
27,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
44,372
43
Minions Killed
106
0
Camps Cleared
0
389,486
Distance Traveled
849,955
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,412
841
18
2
0
182,359
0
W
Skadi
7,933
793
10
1
0
172,914
0
L
Lancelot
5,404
540
0
0
0
30,331
0
L
Ao Kuang
5,542
554
0
0
0
40,587
1
W
Ares
9,555
956
11
1
0
179,115
0
L
Ymir
8,924
892
22
2
0
139,855
0
L
Vamana
5,426
543
0
0
0
20,129
0
L
Morgan Le Fay
7,450
745
21
2
0
158,584
0
W
Zhong Kui
9,364
936
26
3
0
147,136
0
W
Scylla
9,108
911
41
4
0
168,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role